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Sonic96
Junior Member
Join Date: Jul 2010
Old 10-26-2010 , 00:54   Help
Reply With Quote #1

Hey all can anyone atach superheromodvault script here because im in need of it for improving max hero number i will be very gratefuly if you help me
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Exploited
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Join Date: Jul 2010
Location: Sweden
Old 10-26-2010 , 01:54   Re: Help
Reply With Quote #2

Pretty sure it is in the mainpackage? ..
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The Art of War
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Join Date: Dec 2009
Location: Sweden Rock Festival
Old 10-26-2010 , 02:39   Re: Help
Reply With Quote #3

superheromodvault is one of the possible files XP is saved to..... You are looking for the shconfig if you want to change maxheroes, and the superhero.ini if you want to change levels.

ALL of them are in the main package.

And superheromodvault is not the default vault lol that's the nvault.
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Sonic96
Junior Member
Join Date: Jul 2010
Old 10-26-2010 , 10:11   Re: Help
Reply With Quote #4

So tell my how if you think that maxheroes can be configurated by shconfig
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Jelle
[b]MOAR CANDY[/b]
Join Date: Aug 2009
Location: Denmark
Old 10-26-2010 , 10:13   Re: Help
Reply With Quote #5

The xp is not saved in the amxx file? It is saved in the vault ^^

He want's to remove the limit of 100 heroes.
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Sonic96
Junior Member
Join Date: Jul 2010
Old 10-26-2010 , 10:38   Re: Help
Reply With Quote #6

yes jele you're totaly right
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Jelle
[b]MOAR CANDY[/b]
Join Date: Aug 2009
Location: Denmark
Old 10-26-2010 , 10:38   Re: Help
Reply With Quote #7

Look in superheromodconst.inc
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Sonic96
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Join Date: Jul 2010
Old 10-26-2010 , 10:42   Re: Help
Reply With Quote #8

and put all code into empty sma file?
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The Art of War
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Location: Sweden Rock Festival
Old 10-26-2010 , 11:37   Re: Help
Reply With Quote #9

No Jelle superheromod.sma ...
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Jelle
[b]MOAR CANDY[/b]
Join Date: Aug 2009
Location: Denmark
Old 10-26-2010 , 11:50   Re: Help
Reply With Quote #10

No art, superheromodconst.inc ...

EDIT:

Code:
// SuperHero Constants Include File
// Version 1.2.0

#if defined _sheroconst_included
  #endinput
#endif
#define _sheroconst_included

//----------------------------------------------------------------------------------------------
// Changeable DEFINE Settings, must recompile SuperHero plugins if changed
//----------------------------------------------------------------------------------------------

// Max levels that can be loaded from the superhero.ini
#define SH_MAXLEVELS 100

// Max Amount of heros that can be loaded
#define SH_MAXHEROS 100

// Potential of power1-power9 but limited by sh_maxbinds (3 default)
#define SH_MAXBINDPOWERS 9

// Comment out for new optimized coding only, old coded heroes will break
#define SH_BACKCOMPAT
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