Hey all, it's been a while since I last posted here looking for advice, so I'll keep things short and simple. I'm trying to make a new boss, and one ability that I think would be really cool as an aesthetic/ambient thing is that the map's skybox changes to a custom skybox when the boss loses a life. Theoretically, I thought it'd be incredibly simple to program, but I evidently don't know nearly enough about SourcePawn to get the idea off of the ground. Does anybody know how to do such a thing, or if it would even be possible? I was thinking maybe if we got it to work in conjunction with
Stripper:Source to automatically add
Dynamic Skybox Change to each map, it'd be a cinch, but as I said, I don't know nearly enough about SourcePawn to make it work.
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Professional retard. I might borrow some code, but I always try to give credit when I do! If you've noticed I've borrowed some of your code, and you have a problem with that, please
add me on Steam and let me know so I can correct the problem as soon as possible!