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[ZR] Zombie Explode


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Lannister
Veteran Member
Join Date: Apr 2015
Old 12-19-2015 , 18:17   Re: [ZR] Zombie Explode [updated 30-06-2012]
Reply With Quote #31

Asked you this on Steam, i'm gonna ask this here, could it be possible that the Nemesis from your Zombie plague plugin get inmmunity from the knife kill?, since Nemesis is too useless because people knife him and he's down.

Also, is there a chance to prevent Freeze grenades and all of these to hurt the Nemesis?

Thanks
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Franc1sco
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Join Date: Oct 2010
Location: Spain (Madrid)
Old 12-21-2015 , 18:14   Re: [ZR] Zombie Explode [updated 30-06-2012]
Reply With Quote #32

Quote:
Originally Posted by greybird View Post
Great plugin but could you add some sound effects and make it score for the person who knifed the victim instead of victim suicide?
I think that I have a private version for it a long time ago... I will try to found it for release here

Quote:
Originally Posted by Lannister View Post
Asked you this on Steam, i'm gonna ask this here, could it be possible that the Nemesis from your Zombie plague plugin get inmmunity from the knife kill?, since Nemesis is too useless because people knife him and he's down.

Also, is there a chance to prevent Freeze grenades and all of these to hurt the Nemesis?

Thanks
I am not planning in improve more my old zombie plague plugin. You can request it to gubka for his new and more worked zombie plague plugin
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greybird
Member
Join Date: Jul 2011
Old 12-24-2015 , 08:34   Re: [ZR] Zombie Explode [updated 30-06-2012]
Reply With Quote #33

Quote:
Originally Posted by Franc1sco View Post
I think that I have a private version for it a long time ago... I will try to found it for release here [/URL]
Awesome
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Franc1sco
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Join Date: Oct 2010
Location: Spain (Madrid)
Old 12-24-2015 , 09:38   Re: [ZR] Zombie Explode [updated 30-06-2012]
Reply With Quote #34

Quote:
Originally Posted by greybird View Post
Great plugin but could you add some sound effects and make it score for the person who knifed the victim instead of victim suicide?
Try this and tell me if works well:
https://github.com/Franc1sco/ZR-ZombieExplode/tree/dev
https://github.com/Franc1sco/ZR-Zomb...rchive/dev.zip
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greybird
Member
Join Date: Jul 2011
Old 12-24-2015 , 10:20   Re: [ZR] Zombie Explode [updated 30-06-2012]
Reply With Quote #35

Quote:
Originally Posted by Franc1sco View Post
Thanks, just tested, I only used 2nd one and works great only missing feature imo is sound because its hard to focus on chat when you are zombie and to know if you are going to explode.

If possible to add tick sound every second and grenade explosion on kill it would be great.
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pekpeping290939
Junior Member
Join Date: Mar 2019
Old 05-24-2019 , 12:19   Re: [ZR] Zombie Explode
Reply With Quote #36

How to change suicide itself to get killed from person who kill zombie ?
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NanoC
Veteran Member
Join Date: Jan 2016
Location: Argentina
Old 05-24-2019 , 14:29   Re: [ZR] Zombie Explode
Reply With Quote #37

Quote:
Originally Posted by pekpeping290939 View Post
How to change suicide itself to get killed from person who kill zombie ?
Use DEALDAMAGE, you can search how it works in alliedmodders forums
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pekpeping290939
Junior Member
Join Date: Mar 2019
Old 05-27-2019 , 02:46   Re: [ZR] Zombie Explode
Reply With Quote #38

Quote:
Originally Posted by NanoC View Post
Use DEALDAMAGE, you can search how it works in alliedmodders forums
use in SourcePawn script? i must to create a new method ??

Last edited by pekpeping290939; 05-27-2019 at 02:47.
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