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[L4D2]Defib Ragdolls (1.2.8 - 25/03/2022)


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Shao
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Join Date: Jan 2015
Old 06-29-2021 , 18:43   Re: [L4D2]Defib Ragdolls (1.2.5 - 20/05/2021)
Reply With Quote #81

Quote:
Originally Posted by Lux View Post
help me help you by posting the Throttle crash stack
They're client crashes, not server. I should have stated that my bad.

It affects everyone even if they're completely vanilla. I don't use custom survivor models myself as well.

Last edited by Shao; 06-29-2021 at 18:43.
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Lux
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Old 06-29-2021 , 19:46   Re: [L4D2]Defib Ragdolls (1.2.5 - 20/05/2021)
Reply With Quote #82

Quote:
Originally Posted by Shao View Post
They're client crashes, not server. I should have stated that my bad.

It affects everyone even if they're completely vanilla. I don't use custom survivor models myself as well.
Personally never crashed my self due to defib ragdolls so i'v no idea, probs something else going on.
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mav
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Join Date: Oct 2021
Old 11-14-2021 , 21:41   Re: [L4D2]Defib Ragdolls (1.2.5 - 20/05/2021)
Reply With Quote #83

tried using defib using bots from shadowsyn here. the bots will pick up a defib, then use it on a ragdoll, but the ragdoll will not be revived and the defib will be consumed. any defib using bots plugins that are directly compatible with this?
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Lux
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Join Date: Jan 2015
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Old 11-29-2021 , 07:46   Re: [L4D2]Defib Ragdolls (1.2.5 - 20/05/2021)
Reply With Quote #84

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Originally Posted by mav View Post
tried using defib using bots from shadowsyn here. the bots will pick up a defib, then use it on a ragdoll, but the ragdoll will not be revived and the defib will be consumed. any defib using bots plugins that are directly compatible with this?
¯\_(ツ)_/¯ all this does is teleports the entity around reviving function is to whatever plugin you using.
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Dreyson
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Join Date: Nov 2019
Location: Utah
Old 12-20-2021 , 20:44   Re: [L4D2]Defib Ragdolls (1.2.5 - 20/05/2021)
Reply With Quote #85

I've always wondered, is there a way to fix mourning so if your by the survivor ragdoll or you look at it you mourn it or is the game hard coded so your death position is where fellow survivors will mourn by.
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Lux
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Join Date: Jan 2015
Location: Cat
Old 12-31-2021 , 19:42   Re: [L4D2]Defib Ragdolls (1.2.5 - 20/05/2021)
Reply With Quote #86

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Originally Posted by Dreyson View Post
I've always wondered, is there a way to fix mourning so if your by the survivor ragdoll or you look at it you mourn it or is the game hard coded so your death position is where fellow survivors will mourn by.
idk what you mean mourning voice lines is controlled by talker and game dispatches respones in the game code.
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Shadowysn
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Join Date: Sep 2015
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Old 01-01-2022 , 00:27   Re: [L4D2]Defib Ragdolls (1.2.5 - 20/05/2021)
Reply With Quote #87

Quote:
Originally Posted by Lux View Post
idk what you mean mourning voice lines is controlled by talker and game dispatches respones in the game code.
I believe he means he wonders if you are able to replace the default L4D2 mourning system that mourns the dead survivor's last position, with one that mourns when you look at or are near the ragdoll itself.
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Last edited by Shadowysn; 01-01-2022 at 00:27.
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Lux
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Old 03-21-2022 , 09:10   Re: [L4D2]Defib Ragdolls (1.2.5 - 20/05/2021)
Reply With Quote #88

Quote:
Originally Posted by Shao View Post
Having messed around so much with the plugin, the new additions are quite welcomed. However it's a shame that witch kills seem to be 50/50 chance of crashing, making sure it wasn't a precache error of sorts on maps by replaying. Would it be possible to have regular deaths animation on witch kills as an option to mitigate the volatile nature of it? Because really, outside of that. Never had any issues that were related to the plugin.

Quote:
Originally Posted by Shao View Post
They're client crashes, not server. I should have stated that my bad.

It affects everyone even if they're completely vanilla. I don't use custom survivor models myself as well.
Managed to trackdown the cause of the crashing i think

Quote:
I think since TLS fixed up common infected models
"models/infected/common_male01.mdl"
now has decal support since I used this as base the model may cause crash due to each constraint is a separate entity
Just a guess but not happened for month since i blocked the usermessage

I added crappy random decal logic to paint surrounding area with blood it's pretty bad but better than nothing.


Update 1.2.6
fix crash when killed by witch

update 1.2.7
Removed the parenting clients to ragdoll
Added custom cam chase logic this should be much better for other plugins.

update 1.2.8
Fixed camera sometimes coming from 0 0 0 in world origin.
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Last edited by Lux; 03-25-2022 at 16:38.
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Voevoda
Senior Member
Join Date: Aug 2016
Old 06-21-2022 , 13:44   Re: [L4D2]Defib Ragdolls (1.2.8 - 25/03/2022)
Reply With Quote #89

bug defib revive live players
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Mika Misori
Senior Member
Join Date: Sep 2022
Old 06-08-2023 , 06:24   Re: [L4D2]Defib Ragdolls (1.2.8 - 25/03/2022)
Reply With Quote #90

Quote:
Originally Posted by Lux View Post
update 1.2.8
Quote:
Originally Posted by Voevoda View Post
bug defib revive live players
Any ideas on how this can be fixed, please?

Last edited by Mika Misori; 06-08-2023 at 06:24.
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