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[CS:GO] Always Weapon Skins [2.2.8 :: 2018.12.09]


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Neuro Toxin
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Old 06-23-2017 , 21:55   Re: [CS:GO] Always Weapon Skins [2.2.6 :: 2017.06.10]
Reply With Quote #271

It's running fine when I test on my Windows servers.

If you have the guns replacing over and over, it sounds like another plugin is interfering. Maybe !ws or something.

You can also set aws_debugmessages to 1 and see what is happening in the console. Posting this here helps me alot more than anything else.

Can you guys confirm if you run something like !ws?
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cra88y
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Join Date: Dec 2016
Old 06-24-2017 , 02:12   Re: [CS:GO] Always Weapon Skins [2.2.6 :: 2017.06.10]
Reply With Quote #272

Quote:
Originally Posted by Neuro Toxin View Post
It's running fine when I test on my Windows servers.

If you have the guns replacing over and over, it sounds like another plugin is interfering. Maybe !ws or something.

You can also set aws_debugmessages to 1 and see what is happening in the console. Posting this here helps me alot more than anything else.

Can you guys confirm if you run something like !ws?
Nah I wasn't running anything that I would imagine to conflict with it (no ws). But either way it seemed to have fixed itself so no idea.

Last edited by cra88y; 06-24-2017 at 02:12.
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VasqueS
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Old 08-20-2017 , 23:06   Re: [CS:GO] Always Weapon Skins [2.2.6 :: 2017.06.10]
Reply With Quote #273

Plugin not working
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Neuro Toxin
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Old 08-21-2017 , 00:10   Re: [CS:GO] Always Weapon Skins [2.2.6 :: 2017.06.10]
Reply With Quote #274

Update to the latest version.
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Zeisen
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Location: Republic of Korea
Old 09-25-2017 , 04:26   Re: [CS:GO] Always Weapon Skins [2.2.6 :: 2017.06.10]
Reply With Quote #275

Memory Leak..... i guess you should fix.
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Neuro Toxin
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Old 09-25-2017 , 04:38   Re: [CS:GO] Always Weapon Skins [2.2.6 :: 2017.06.10]
Reply With Quote #276

How about a log showing it's this plugin?

Edit: There is one handle that isn't closed that is called once when the plugin starts. Not much of problem.
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Last edited by Neuro Toxin; 09-25-2017 at 04:42.
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Zeisen
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Old 09-25-2017 , 10:16   Re: [CS:GO] Always Weapon Skins [2.2.6 :: 2017.06.10]
Reply With Quote #277

Quote:
Originally Posted by Neuro Toxin View Post
How about a log showing it's this plugin?

Edit: There is one handle that isn't closed that is called once when the plugin starts. Not much of problem.

0x00680068 alwaysweaponskins.sm KeyValues 2966931

you have to delete kv or closehandle on keyvalues..
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Neuro Toxin
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Old 09-25-2017 , 18:04   Re: [CS:GO] Always Weapon Skins [2.2.6 :: 2017.06.10]
Reply With Quote #278

Once again it's only called once.

It's hardly a leak as the Handle is freed when the plugin ends.

I guess you have nothing better to do than cry leak.
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Shane1390
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Join Date: Apr 2018
Old 09-09-2018 , 10:58   Re: [CS:GO] Always Weapon Skins [2.2.6 :: 2017.06.10]
Reply With Quote #279

Picking up a map weapon while the player is above a certain velocity (1500~) will completely remove the weapon instead of applying a weapon skin to it.

Is there a fix for this?
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Neuro Toxin
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Old 09-09-2018 , 16:53   Re: [CS:GO] Always Weapon Skins [2.2.6 :: 2017.06.10]
Reply With Quote #280

Make sure you are running the latest version and turn aws_debugmessages to 1.

After reproducing the error in your own game client.

Copy paste the corresponding chunk from your console here.
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