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[MD] Zombie Infection converted from Biohazard mod


  
 
 
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Boban1
Junior Member
Join Date: Aug 2020
Location: Serbia
Old 04-09-2022 , 12:23   [MD] Zombie Infection converted from Biohazard mod
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What is this about?
[MD] Zombie Infection mod was one of the first zombie mods for cs 1.6
It never got published by original author, and some people tried to make their own but it never really worked. So i thought, why wouldnt i take cheap_suit's Biohazard mod that is globally accepted and mess with the code to make it look like [MD] Zombie Infection.

List of changes to adapt to [MD]
-buy menu is changed (only shotguns and smgs can be taken)
-only 1 zombie class with same gravity and speed as humans
-zombies have silent footsteps and nightvision
-zombies have 2250 hp, first one has 4500 (both hp and first zm hp multiplier is configurable just like in default biohazard) and bullet multiplier is 1 instead of default 0.087
-zombies dont have regeneration (configurable)
-humans can press , and . keys to purchase ammo.
-when zombies get shot, pain sounds will emit
-nihilanth sounds are displayed during the game
-light flag is "a" (darkest)
-thunder is extracted from Kazalu's [MD]
-infection starts in between 10 and 15 seconds

Credits
-cheap_suit for making Biohazard
-Kazalu for making his own [MD] Zombie Infection, i learned a lot from his code
-Some more players who helped test it.
Attached Files
File Type: zip md_infection.zip (2.70 MB, 210 views)
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