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[CS:GO] HideNSeek (aka Classic HNS, ChaseMod) [v2.0.0-beta, 21-03-2015]


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sander4220
New Member
Join Date: Jan 2016
Old 01-22-2016 , 15:36   Re: [CS:GO] HideNSeek (aka Classic HNS, ChaseMod) [v2.0.0-beta, 21-03-2015]
Reply With Quote #91

Hello

I have just created a dedicated server on my computer, to play with some plugins and especially this one.
- Does this plugin work on "windows" servers? because my server crashes, and i'm pretty sure i have installed it right. (v2.0.0-beta3)

Maybe i need to install something to get it into working? or maybe i am just stupid ;D i have only been working with cs go server for one hour ;)

can you maybe tell me what could be wrong?

Thank you!!

- I am very excited about this plugin!!
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Kailo
Senior Member
Join Date: Sep 2014
Location: Moscow, Russia
Old 01-26-2016 , 04:32   Re: [CS:GO] HideNSeek (aka Classic HNS, ChaseMod) [v2.0.0-beta, 21-03-2015]
Reply With Quote #92

Quote:
Originally Posted by sander4220 View Post
Hello

I have just created a dedicated server on my computer, to play with some plugins and especially this one.
- Does this plugin work on "windows" servers? because my server crashes, and i'm pretty sure i have installed it right. (v2.0.0-beta3)

Maybe i need to install something to get it into working? or maybe i am just stupid ;D i have only been working with cs go server for one hour ;)

can you maybe tell me what could be wrong?

Thank you!!

- I am very excited about this plugin!!
I develop HNS on windows server and after test on my public linux server. It's work good. If you want you can write PM to me and i will try to help you.
Kailo is offline
kingbig
New Member
Join Date: Feb 2016
Old 02-10-2016 , 12:18   Re: [CS:GO] HideNSeek (aka Classic HNS, ChaseMod) [v2.0.0-beta, 21-03-2015]
Reply With Quote #93

Hey i recently bought a server just to install HnS because in Australia there is not a single server running HnS.

I got it up and running but i need help.

I wanted to know how do i automatically execute a couple of commands ( alltalk on, no team blocking, round timer change etc ) each time i change the map.

I also wanted to know how to install or change the prestrafe speed and ladder strafe speed, i tried installing kztimer but it doesnt work, i can't get both mods to work !! please help!
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kaeming
Senior Member
Join Date: Nov 2015
Old 02-11-2016 , 23:53   Re: [CS:GO] HideNSeek (aka Classic HNS, ChaseMod) [v2.0.0-beta, 21-03-2015]
Reply With Quote #94

u have to place those commands in server.cfg, if you want diff commands to be executed on different maps , make sure to create a cfg file and place all commands in it (u can use UMC)

as for ladder speed, Google it , there's a command for it
and prestrafe part you can use the new timers available in this forum
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zoubiey
Member
Join Date: Jul 2009
Location: Sweden / Piteå
Old 02-13-2016 , 18:03   Re: [CS:GO] HideNSeek (aka Classic HNS, ChaseMod) [v2.0.0-beta, 21-03-2015]
Reply With Quote #95

Quote:
Originally Posted by kaeming View Post
u have to place those commands in server.cfg, if you want diff commands to be executed on different maps , make sure to create a cfg file and place all commands in it (u can use UMC)

as for ladder speed, Google it , there's a command for it
and prestrafe part you can use the new timers available in this forum
Which timer suitable for HNS have prestrafe? Right now I'm using a modified version of KZTimer Jumpstats.
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slumdawg
New Member
Join Date: Mar 2016
Old 03-12-2016 , 12:24   Re: [CS:GO] HideNSeek (aka Classic HNS, ChaseMod) [v2.0.0-beta, 21-03-2015]
Reply With Quote #96

added this plugin to my server, everything works perfectly besides one thing... When CT knives a T the server crashes. What to do ?
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thenumb3rguy
Senior Member
Join Date: Oct 2012
Location: Hong Kong
Old 03-22-2016 , 00:23   Re: [CS:GO] HideNSeek (aka Classic HNS, ChaseMod) [v2.0.0-beta, 21-03-2015]
Reply With Quote #97

This plugin crashes the server when a CT knives a T, also hidenseek.cfg gets generated but it wont exec this config when its loaded.
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jontejonte44
New Member
Join Date: Apr 2016
Old 04-09-2016 , 09:49   Re: [CS:GO] HideNSeek (aka Classic HNS, ChaseMod) [v2.0.0-beta, 21-03-2015]
Reply With Quote #98

Hello!


I'm not sure this fits in this thread, but the people in here should be able to help me.

I am runnig a CSGO dedicated server with this HnS plugin, but the speed is to damn high! By strafin you can gain very much speed, too much...

Does anybody know how to fix this? Is there a setting in this plugin or a separate on the server?


Thanks in advance!
Admin may replace this post wherever it belongs.
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zoubiey
Member
Join Date: Jul 2009
Location: Sweden / Piteå
Old 06-10-2016 , 16:21   Re: [CS:GO] HideNSeek (aka Classic HNS, ChaseMod) [v2.0.0-beta, 21-03-2015]
Reply With Quote #99

Quote:
Originally Posted by jontejonte44 View Post
Hello!


I'm not sure this fits in this thread, but the people in here should be able to help me.

I am runnig a CSGO dedicated server with this HnS plugin, but the speed is to damn high! By strafin you can gain very much speed, too much...

Does anybody know how to fix this? Is there a setting in this plugin or a separate on the server?


Thanks in advance!
Admin may replace this post wherever it belongs.
It's either sv_maxvelocity or sv_maxspeed, cant remember which. Check out https://developer.valvesoftware.com/...of_CS:GO_Cvars

Anyone else have this error on a linux server?

Code:
[SM] Exception reported: Gamerules lookup failed.
L 06/10/2016 - 22:17:27: [SM] Blaming: hidenseek latest version.smx()
L 06/10/2016 - 22:17:27: [SM] Call stack trace:
L 06/10/2016 - 22:17:27: [SM]   [0] GameRules_GetProp
L 06/10/2016 - 22:17:27: [SM]   [1] Line 712, hidenseek latest version.sp::OnMapTimeLeftChanged()
EDIT: Saw on a earlier page same error, something with mapchooser?

Last edited by zoubiey; 06-10-2016 at 16:23.
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Elitcky
AlliedModders Donor
Join Date: Jun 2016
Location: Antofagasta, Chile
Old 06-24-2016 , 01:21   Re: [CS:GO] HideNSeek (aka Classic HNS, ChaseMod) [v2.0.0-beta, 21-03-2015]
Reply With Quote #100

Someone in here can just remove the respawn time? I mean the thing which do the server crash...
I turned off the respawn time or that thing with the /admin command but when the map changes its turned again and it crashes if there is no admin for turning it off...

Halp? Just remova that respawn thing please or tell me which line i need to remove!
Thx!
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