Originally Posted by arne1288
Ok, you caught me on speed while trying to edit, - here's my intended edit:
Edit: Seems to be the one from Post #23
you are using....
Let me try to re-phrase @root88
's text for you:
The code from post #23 doesn't work, all good players are being kicked. Bad players won't be kicked.
if (!SteamWorks_HasLicenseForApp(client, 624820))
if (k_EUserHasLicenseResultDoesNotHaveLicense == SteamWorks_HasLicenseForApp(client, 624820))
I'm using the version suggested by root88 with some modifications that arne1288 suggested... So far no problems with it, I did not check the BUG they reported, no players contacted me to talk about it.
If it is allowed I can share here the source file with the modifications that you suggested and with the credits for them.