*** If I do not reply within 24 hours, leave me a mail at: [email protected]
** If you post your cfg's, please, use a SPOILER!
*Support for Beta 7 will be dropped soon (No Download available anymore). Version Beta 8 and Beta 9 are the current versions supported*
Hello,
As you may or may not know, FrozDark has been banned from the Allied Modders Forums. For This reason I will release his current beta version of his Round End Sounds. I will take care of support questions or Problems together with FrozDark ( He Gave me the authorization to publish it here.)
So Let's get started:
Description:
-------------------------------
Plays all sounds in a queue or random or play by Winner team (Round End)
Map End sounds
-------------------------------
Features
-------------------------------
* Plugin stops original round end sound
* Plugin with sounds list (can be easy edited)
* Plugin with client preferences
* Plugin can be autoupdated
* Plugin can play the sounds of the winner team or all sounds in a queue or random
* Multigame & multilanguage support
* Client side can turn off the sounds if cvar sm_res_client is enabled
* **NEW** Map End Sound
-------------------------------
Client commands:
-------------------------------
In the chat !res or /res - to enable or disable Round End Sounds
In the console sm_res - to enable or disable Round End Sounds
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Requirements:
-------------------------------
* Sourcemod higher than 1.3.7
* Latest Stable MetaMod:Source Version
-------------------------------
Counter-Strike: Source - tested and work
Day of Defeat: Source - tested and work
Team Fortress 2 - tested and work
Counter-Strike: GO - tested and work ( Use provided link above to remove Original Round End Sounds)
Others (which has round_start and round_end event)
-------------------------------
Supported languages:
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Russian
English
Polish by Arcy
German
Hungarian
French by s0xiik
Spanish by Sarona
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CVAR Settings:[PLUGIN CREATES ON FIRST START A res.cfg file!!!]
-------------------------------
Spoiler
// How often in seconds it will display the message every time. 0=Disable
// -
// Default: "120"
sm_res_announceevery "120"
// Counter-Strike:Source
// en:
// Tags: "T" - for Terrorist team; "CT" - for Counter-Terrorist team; "BOTH" or nothing (example: "misc/hello.mp3" - without tags) - for both team;
//
// ru:
// Тэги: "T" - для команды Террористов; "CT" - для команды Спецназовцев; "BOTH" или ничего (например: "misc/hello.mp3" - без тэгов) - для обеих команд;
// --------------------------------
// Day of Defeat:Source
// en:
// Tags: "GER" - for German team; "USA" - for American team; "BOTH" or nothing (example: "misc/hello.mp3" - without tags) - for both team;
//
// ru:
// Tags: "GER" - для команды Немцев; "USA" - для команды Американцев; "BOTH" или ничего (например: "misc/hello.mp3" - без тэгов) - для обеих команд;
// --------------------------------
// Team Fortress 2
// en:
// Tags: "RED" - for Red team; "BLU" - for Blue team; "BOTH" or nothing (example: "misc/hello.mp3" - without tags) - for both team;
//
// ru:
// тэги: "RED" - для Красной команды; "BLU" - для Синей команды; "BOTH" или ничего (например: "misc/hello.mp3" - без тэгов) - для обеих команд;
// --------------------------------
// Other games
// en:
// Tags: "TEAM1" - for team 1; "TEAM2" - for team 2; "BOTH" or nothing (example: "misc/hello.mp3" - without tags) - for both team;
//
// ru:
// тэги: "TEAM1" - для команды 1; "TEAM2" - для команды 2; "BOTH" или ничего (например: "misc/hello.mp3" - без тэгов) - для обеих команд;
// --------------------------------
// ============================================= ===============
// en - For Team 1, ru - Для 1 Команды
//
// en - (Counter-Terrorist team, German team, Blue team or put tag TEAM1 to load for team 1(if the game is another one))
//
// ru - (команда Спецназовцев, команда Немцев, Синяя команда или вставьте тэг TEAM1 для загрузки для команды 1(Если игра совсем другая))
//
misc/ctwinnar2.wav=CT
misc/ctwinnar3.wav=GER
misc/ctwinnar4.wav=BLU
// --------------------------------
// en - For Team 2, ru - Для 2 Команды
//
// en - (Terrorist team, USA team, Red team or put TEAM2 to load for team 2 (if the game is another one))
//
// ru - (команда Террористов, команда Американцев, Красная команда или вставьте тэг TEAM2 для загрузки для команды 2(Если игра совсем другая))
//
//
misc/twinnar.wav=T
misc/twinnar2.wav=USA
misc/twinnar3.wav=RED
// Round end / / Maximum sounds = 200
// Map end / / Maximum sounds = 20
// Tags: MAPEND, MAP, END
// example: misc/twinnar.wav=MAP
// --------------------------------
INSTALLATION:
-------------------------------
* Simply follow the folder direction as the .zip shows
* Should look like this:
KNOWN ISSUES:
* SHOULD BE FIXXED IN BETA 8 and 9 !!!----> Sounds are "double-played" sometimes: Use sm_debugsounds 1 in res.cfg, reload Plugin or restart server and it should be fixxed!
----> MAPEND on CS:GO may have issues, FrozDark is working on this one. ****STAY TUNED****
Changes in version 2.5.0 Beta 9:
*minor bug fixes
*Spanish Translation added
Changes in version 2.5.0 Beta 8:
* Added 2 play methods of sounds
* "Double-Played" Sounds fixxed
Changes in version 2.5.0 Beta 7:
* Added French and spanish, can be downloaded separately
* Added Support for CS:GO (Needs to be tested)
* Changed config name to res.cfg and to res.phrases.txt
* Small fixes * (Frozdark): Should I leave the volume control or make a sound at maximum volume? Just SM EmitSound is not too loud produces a sound unlike the console play (maximum)
Changes in version 2.4.0 (previous)
* Improved randomly
* Added Hungarian language
* Added tags: "MAPEND", "MAP", "END" to load sound at the end of a map and added the tag "ALL", to download for all events
* Added Admincommand "sm_reloadsoundlist", to restart the list of sounds
* Integrated MapEndSounds
* Added cvar sm_res_mapendsound, which includes built-in music at the end of the map or disable all its sound
* Increased the maximum number of sounds in the round up to 200
* Maximum map end sounds is of 20
* Optimized script
SOON:
-------------------------------
* Add more languages ( You're welcome to add more languages )
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***** CREDITS GO ALL TO FROZDARK *****
------------------------------- For issues or questions use Forum
-------------------------------
Thank you to BananaJoe (Clanleader) for letting me show his servers with the working Plugin.
*Servers running this Plugins:
Spoiler
Russian Server(FrozDark's Server):
CS: Source Public Server: 91.201.214.103:27017
in the cvars you set: sm_res_randomsound to 1
and in the res_list.cfg you use the Tag =MAP example: misc/twinnar.wav=MAP
If you really only want to use for map end only use =MAP or the two others you see above in the res_list example ;)
__________________
GermanFunGamers
Need a Translation for German French English or Spanish? Ask me.
I will give that compliment over to FrozDark.
And thank you for testing it in CS:GO! The support was just added recently, and I looked on the source and it should work. Give me a Feedback as soon as possible!
__________________
GermanFunGamers
Need a Translation for German French English or Spanish? Ask me.
It did not help
I put it in res.cfg, bu nothing change
but did not give the result
In res_list.cfg:
// Team Fortress 2
// en:
// Tags: "RED" - for Red team; "BLU" - for Blue team; "BOTH" or nothing (example: "misc/hello.mp3" - without tags) - for both team;
//
It did not help
I put it in res.cfg, bu nothing change
but did not give the result
In res_list.cfg:
// Team Fortress 2
// en:
// Tags: "RED" - for Red team; "BLU" - for Blue team; "BOTH" or nothing (example: "misc/hello.mp3" - without tags) - for both team;
//