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Register System V9.0 by m0skVi4a ;]


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m0skVi4a
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Join Date: May 2011
Location: Rousse, Bulgaria
Old 05-27-2014 , 12:48   Re: Register System V9.0 by m0skVi4a ;]
Reply With Quote #621

Well if you are using SQL there should not be any problems.
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Neko3in1
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Join Date: Dec 2013
Location: Indonesia
Old 05-28-2014 , 00:42   Re: Register System V9.0 by m0skVi4a ;]
Reply With Quote #622

Quote:
Originally Posted by m0skVi4a View Post
Well if you are using SQL there should not be any problems.
im using sql and i have problem like

Quote:
Originally Posted by Lucky888 View Post
Hey buddy, i found 1 cause of bug i said:

This is not by change map, this bug by >10 people connect in 1 time, i try and it's near crash. So when change map, >20 people connect in 1 times, I thinks your register system need many time to check_client and this is problem.

So can you update some thing to solve this problem to simple and more fast to check_client with SQL?
to much people connect and login in 1 times, maybe you can add delay before login or something.
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Lucky888
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Join Date: Nov 2011
Location: Paradise
Old 05-28-2014 , 12:54   Re: Register System V9.0 by m0skVi4a ;]
Reply With Quote #623

Quote:
Originally Posted by Neko3in1 View Post
im using sql and i have problem like

to much people connect and login in 1 times, maybe you can add delay before login or something.
I think delay is not solve this, because:

10 player connect ==> delay 10 seconds ==> load

like

10 player connect ==> load


I think change some better code to load SQL is good?

Or Anybody have some way to make Register system for Mutil server not use SQL?
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Last edited by Lucky888; 05-28-2014 at 12:56.
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Kakarotto
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Join Date: Apr 2014
Old 05-29-2014 , 20:01   Re: Register System V9.0 by m0skVi4a ;]
Reply With Quote #624

where will the password saved on player's game dir !!
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Kakarotto
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Join Date: Apr 2014
Old 05-30-2014 , 00:19   Re: Register System V9.0 by m0skVi4a ;]
Reply With Quote #625

!!!!!!!!!!!!!!!!!!!!!!
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afffer99
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Join Date: Oct 2013
Old 05-30-2014 , 04:07   Re: Register System V9.0 by m0skVi4a ;]
Reply With Quote #626

Quote:
Originally Posted by Kakarotto View Post
where will the password saved on player's game dir !!
Quote:
Originally Posted by Kakarotto View Post
!!!!!!!!!!!!!!!!!!!!!!
Player doesn't save the password. Server will remember that.
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Kakarotto
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Join Date: Apr 2014
Old 05-30-2014 , 14:47   Re: Register System V9.0 by m0skVi4a ;]
Reply With Quote #627

Quote:
Originally Posted by afffer99 View Post
Player doesn't save the password. Server will remember that.
how if someone forgot his password =D
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GinNNy
Senior Member
Join Date: Mar 2014
Old 05-30-2014 , 15:04   Re: Register System V9.0 by m0skVi4a ;]
Reply With Quote #628

Passwords saves in nvault folder
If he forgot his password he can contact server admin lol

Suggestion:
m0skVi4a make a command to reset a player password
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Lucky888
Senior Member
Join Date: Nov 2011
Location: Paradise
Old 06-07-2014 , 00:43   Re: Register System V9.0 by m0skVi4a ;]
Reply With Quote #629

Quote:
Originally Posted by m0skVi4a View Post
Well if you are using SQL there should not be any problems.
Well, i have some idea, you can make both system for you Register system:

1. Use regusers.ini - If have data of player --> load.

2. If don't have data --> Use SQL

Maybe it will solve problem of load with too many people.
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m0skVi4a
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Join Date: May 2011
Location: Rousse, Bulgaria
Old 06-07-2014 , 14:25   Re: Register System V9.0 by m0skVi4a ;]
Reply With Quote #630

This is not a solution.
The only way to make this working is by deleting old registrations from time to time. I will start working on the new version in 2 weeks.
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Last edited by m0skVi4a; 06-07-2014 at 14:27.
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