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Simple WarmUp


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georgik57
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Join Date: Oct 2008
Location: 🎧Music World
Old 04-17-2024 , 10:00   Re: Simple WarmUp
Reply With Quote #11

Quote:
Originally Posted by tarsisd2 View Post
its working now, players has 35hp on warmup, the only problem is that the speed is still the same, i tried to change the MAX_SPEED value too but it has no difference in the game
that's because player movement speed is reset by the engine on weapon change. you need to hook weapon change event and set it back every time.
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Ace67
Senior Member
Join Date: Sep 2020
Location: France
Old 04-17-2024 , 10:12   Re: Simple WarmUp
Reply With Quote #12

Quote:
Originally Posted by tarsisd2 View Post
its working now, players has 35hp on warmup, the only problem is that the speed is still the same, i tried to change the MAX_SPEED value too but it has no difference in the game
PHP Code:
/* Plugin generated by AMXX-Studio */

#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <hamsandwich>

#define PLUGIN "Simple Knife Warmup"
#define VERSION "1.0"
#define AUTHOR "Sn!ff3r"

#define TASKID 1234
#define PLAYER_HEALTH 35
#define MAX_SPEED 250.0 // Adjusted max speed

new hudtimercvarhudhandlermp_freezetimevalue

public plugin_init() 
{
    
register_plugin(PLUGINVERSIONAUTHOR);
    
    
register_message(get_user_msgid("TextMsg") ,"message_TextMsg");    
    
    
register_event("CurWeapon","switchweapon","be","1=1","2!29"); 
    
register_event("CurWeapon","reset_speed","be","1=1","2!29"); // Register event for resetting speed
    
    
register_dictionary("simple_warmup.txt");
    
    
cvar register_cvar("warmup_timer""30");
    
    
hudhandler CreateHudSyncObj();
    
    
RegisterHam(Ham_Spawn"player""fw_spawn"1);
}

public 
plugin_cfg() 
{
    
mp_freezetime get_cvar_pointer("mp_freezetime");
    
    
set_task(10.0"read_vars");
}

public 
fw_spawn(id
{
    if(
task_exists(TASKID)) 
    {
        
set_user_health(idPLAYER_HEALTH);
        
set_user_maxspeed(idMAX_SPEED);
    }
}

public 
read_vars()
{    
    
value get_pcvar_num(mp_freezetime);
}

public 
message_TextMsg(const MsgId, const MsgDest, const MsgEntity)
{    
    static 
message[64];
    
get_msg_arg_string(2messagecharsmax(message));
    
    if(
equal(message"#Game_Commencing"))
    {
        
hudtimer get_pcvar_num(cvar);
        
        if(
hudtimer == -1)
            return;
        
        
formatex(messagecharsmax(message), "%L"LANG_PLAYER"WARUMP_START");    
        
set_msg_arg_string(2message);
        
        
set_task(1.0"restart"TASKID__"b");        
        
set_pcvar_num(mp_freezetime0);        
    }
    if(
equal(message"#Game_will_restart_in"))
    {
        
formatex(messagecharsmax(message), "%L"LANG_PLAYER"WARUMP_END");    
        
set_msg_arg_string(2message);
    }
}

public 
restart()
{            
    if(
hudtimer <= 0)
    {
        
remove_task(TASKID);
        
set_cvar_num("sv_restartround"1);
        
set_pcvar_num(mp_freezetimevalue);        
    } 
    else 
    {
        
hudtimer--;
        
set_hudmessage(255,255,255,-1.0,0.9,0,6.0,1.0,0.1,0.2);    
        
ShowSyncHudMsg(0hudhandler"%L"LANG_PLAYER"COUNTING"hudtimer);
    }    
}

public 
switchweapon(id)
{
    if(
task_exists(TASKID)) 
    {
        
engclient_cmd(id"weapon_knife");
    }
}

public 
reset_speed(id)
{
    if(
task_exists(TASKID)) 
    {
        
set_user_maxspeed(idMAX_SPEED);
    }

I updated it, test it and let me know. If you want to change the speed go to the line "#define MAX_SPEED 250.0".
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Last edited by Ace67; 04-17-2024 at 10:13.
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mlibre
Veteran Member
Join Date: Nov 2015
Location: return PLUGIN_CONTINUE
Old 04-17-2024 , 19:09   Re: Simple WarmUp
Reply With Quote #13

wait a moment and analyze your surroundings
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Tote
Senior Member
Join Date: Jul 2023
Old 04-18-2024 , 05:30   Re: Simple WarmUp
Reply With Quote #14

Quote:
Originally Posted by tarsisd2 View Post
its working now, players has 35hp on warmup, the only problem is that the speed is still the same, i tried to change the MAX_SPEED value too but it has no difference in the game
The reason is because you limited the Your own speed in cs.

cl_forwardspeed 999
cl_backspeed 999
etc. No need anything Else, just do this in your console..
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tarsisd2
Veteran Member
Join Date: Feb 2016
Location: brazil
Old 04-18-2024 , 11:18   Re: Simple WarmUp
Reply With Quote #15

Quote:
Originally Posted by Ace67 View Post
PHP Code:
/* Plugin generated by AMXX-Studio */

#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <hamsandwich>

#define PLUGIN "Simple Knife Warmup"
#define VERSION "1.0"
#define AUTHOR "Sn!ff3r"

#define TASKID 1234
#define PLAYER_HEALTH 35
#define MAX_SPEED 250.0 // Adjusted max speed

new hudtimercvarhudhandlermp_freezetimevalue

public plugin_init() 
{
    
register_plugin(PLUGINVERSIONAUTHOR);
    
    
register_message(get_user_msgid("TextMsg") ,"message_TextMsg");    
    
    
register_event("CurWeapon","switchweapon","be","1=1","2!29"); 
    
register_event("CurWeapon","reset_speed","be","1=1","2!29"); // Register event for resetting speed
    
    
register_dictionary("simple_warmup.txt");
    
    
cvar register_cvar("warmup_timer""30");
    
    
hudhandler CreateHudSyncObj();
    
    
RegisterHam(Ham_Spawn"player""fw_spawn"1);
}

public 
plugin_cfg() 
{
    
mp_freezetime get_cvar_pointer("mp_freezetime");
    
    
set_task(10.0"read_vars");
}

public 
fw_spawn(id
{
    if(
task_exists(TASKID)) 
    {
        
set_user_health(idPLAYER_HEALTH);
        
set_user_maxspeed(idMAX_SPEED);
    }
}

public 
read_vars()
{    
    
value get_pcvar_num(mp_freezetime);
}

public 
message_TextMsg(const MsgId, const MsgDest, const MsgEntity)
{    
    static 
message[64];
    
get_msg_arg_string(2messagecharsmax(message));
    
    if(
equal(message"#Game_Commencing"))
    {
        
hudtimer get_pcvar_num(cvar);
        
        if(
hudtimer == -1)
            return;
        
        
formatex(messagecharsmax(message), "%L"LANG_PLAYER"WARUMP_START");    
        
set_msg_arg_string(2message);
        
        
set_task(1.0"restart"TASKID__"b");        
        
set_pcvar_num(mp_freezetime0);        
    }
    if(
equal(message"#Game_will_restart_in"))
    {
        
formatex(messagecharsmax(message), "%L"LANG_PLAYER"WARUMP_END");    
        
set_msg_arg_string(2message);
    }
}

public 
restart()
{            
    if(
hudtimer <= 0)
    {
        
remove_task(TASKID);
        
set_cvar_num("sv_restartround"1);
        
set_pcvar_num(mp_freezetimevalue);        
    } 
    else 
    {
        
hudtimer--;
        
set_hudmessage(255,255,255,-1.0,0.9,0,6.0,1.0,0.1,0.2);    
        
ShowSyncHudMsg(0hudhandler"%L"LANG_PLAYER"COUNTING"hudtimer);
    }    
}

public 
switchweapon(id)
{
    if(
task_exists(TASKID)) 
    {
        
engclient_cmd(id"weapon_knife");
    }
}

public 
reset_speed(id)
{
    if(
task_exists(TASKID)) 
    {
        
set_user_maxspeed(idMAX_SPEED);
    }

I updated it, test it and let me know. If you want to change the speed go to the line "#define MAX_SPEED 250.0".
Everything working now, thanks everyone for all of your help
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Ace67
Senior Member
Join Date: Sep 2020
Location: France
Old 04-19-2024 , 15:29   Re: Simple WarmUp
Reply With Quote #16

Quote:
Originally Posted by tarsisd2 View Post
Everything working now, thanks everyone for all of your help
Enjoy
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mlibre
Veteran Member
Join Date: Nov 2015
Location: return PLUGIN_CONTINUE
Old 04-20-2024 , 23:27   Re: Simple WarmUp
Reply With Quote #17

although "it works" is not good way, no need to duplicate the event
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tarsisd2
Veteran Member
Join Date: Feb 2016
Location: brazil
Old 04-22-2024 , 08:10   Re: Simple WarmUp
Reply With Quote #18

Quote:
Originally Posted by mlibre View Post
although "it works" is not good way, no need to duplicate the event
Lajtowy sent me a updated code, thanks everyone
tarsisd2 is offline
mlibre
Veteran Member
Join Date: Nov 2015
Location: return PLUGIN_CONTINUE
Old 04-22-2024 , 10:33   Re: Simple WarmUp
Reply With Quote #19

Quote:
Originally Posted by tarsisd2 View Post
Lajtowy sent me a updated code, thanks everyone
share such wonder
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tarsisd2
Veteran Member
Join Date: Feb 2016
Location: brazil
Old 04-22-2024 , 14:13   Re: Simple WarmUp
Reply With Quote #20

Quote:
Originally Posted by mlibre View Post
share such wonder

of course man

PHP Code:
/* Plugin generated by AMXX-Studio */

#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <hamsandwich>

#define PLUGIN "Simple Knife Warmup"
#define VERSION "1.2"  // Version update
#define AUTHOR "Sn!ff3r EL3"

#define TASKID 1234
#define PLAYER_HEALTH 35
#define MAX_SPEED 250.0 // Adjusted max speed

new hudtimercvarhudhandlermp_freezetimevalue

// Error handling for critical functions
public plugin_init() 
{
    if (!
register_plugin(PLUGINVERSIONAUTHOR)) {
        
printf("Error: Could not register plugin %s"PLUGIN);
        return 
PLUGIN_FAILED;
    }

    if ((
cvar register_cvar("warmup_timer""30")) == INVALID_CVAR) {
        
printf("Error: Could not register cvar warmup_timer");
        return 
PLUGIN_FAILED;
    }
    
    
register_message(get_user_msgid("TextMsg"), "message_TextMsg");
    
register_dictionary("simple_warmup.txt");

    
hudhandler CreateHudSyncObj();

    
RegisterHam(Ham_Spawn"player""fw_spawn"1);
}

// Error handling for retrieving cvar pointer
public plugin_cfg() 
{
    if ((
mp_freezetime get_cvar_pointer("mp_freezetime")) == INVALID_CVAR) {
        
printf("Error: Could not retrieve cvar pointer for mp_freezetime");
        return 
PLUGIN_FAILED;
    }
    
    
set_task(10.0"read_vars");
}

public 
fw_spawn(id
{
    if(
task_exists(TASKID)) 
    {
        
set_user_health(idPLAYER_HEALTH);
        
set_user_maxspeed(idMAX_SPEED);
    }
}

public 
read_vars()
{    
    
value get_pcvar_num(mp_freezetime);
}

public 
message_TextMsg(const MsgId, const MsgDest, const MsgEntity)
{    
    static 
message[64];
    
get_msg_arg_string(2messagecharsmax(message));
    
    if(
equal(message"#Game_Commencing"))
    {
        
hudtimer get_pcvar_num(cvar);
        
        if(
hudtimer == -1)
            return;
        
        
formatex(messagecharsmax(message), "%L"LANG_PLAYER"WARUMP_START");    
        
set_msg_arg_string(2message);
        
        
set_task(1.0"restart"TASKID__"b");        
        
set_pcvar_num(mp_freezetime0);        
    }
    if(
equal(message"#Game_will_restart_in"))
    {
        
formatex(messagecharsmax(message), "%L"LANG_PLAYER"WARUMP_END");    
        
set_msg_arg_string(2message);
    }
}

public 
restart()
{            
    if(
hudtimer <= 0)
    {
        
remove_task(TASKID);
        
set_cvar_num("sv_restartround"1);
        
set_pcvar_num(mp_freezetimevalue);        
    } 
    else 
    {
        
hudtimer--;
        
set_hudmessage(255,255,255,-1.0,0.9,0,6.0,1.0,0.1,0.2);    
        
ShowSyncHudMsg(0hudhandler"%L"LANG_PLAYER"COUNTING"hudtimer);
    }    
}

public 
switchweapon(id)
{
    if(
task_exists(TASKID)) 
    {
        
engclient_cmd(id"weapon_knife");
    }
}

public 
reset_speed(id)
{
    if(
task_exists(TASKID)) 
    {
        
set_user_maxspeed(idMAX_SPEED);
    }

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