Raised This Month: $32 Target: $400
 8% 

[CS:GO/ZP] Zombie Plague Mod 8.3.2


Post New Thread Reply   
 
Thread Tools Display Modes
milutinke
AlliedModders Donor
Join Date: Jun 2012
Location: Serbia
Old 11-27-2015 , 05:21   Re: [CS:GO] Zombie Plague 4.3 Stable (27.11.2015)
Reply With Quote #301

Good job
You can add new game mode called: Sniper
Where 1 survivor has awp with instant kill and every zombie is nemessis and has instant kill with hands.
Also you can add 50-50 game mode, where half of players are survivors and other half are nemesis
I had that 2 game modes on my cs 1.6 zp server and players liked them a lot
And you can add class witch can climb on walls or walk silently
I have a lot of ideas, if you need one contact me
milutinke is offline
Send a message via Skype™ to milutinke
natrios
Senior Member
Join Date: Feb 2014
Old 11-27-2015 , 05:40   Re: [CS:GO] Zombie Plague 4.3 Stable (27.11.2015)
Reply With Quote #302

@UP
sniper- good idea,
50-50 - Armagedon - It's already added

@Lasermines
in this plugin, command "!lm" may only use ct.
you need to add the command "!lm" to work after 20 seconds from the start of round .
Attached Files
File Type: sp Get Plugin or Get Source (csgo_lasermines.sp - 199 views - 35.9 KB)
__________________


Last edited by natrios; 11-27-2015 at 05:44.
natrios is offline
sHoC
Senior Member
Join Date: Nov 2015
Location: Italy
Old 11-27-2015 , 07:55   Re: [CS:GO] Zombie Plague 4.3 Stable (27.11.2015)
Reply With Quote #303

We need a jetpack extraitem guys
__________________
sHoC is offline
gubka
Veteran Member
Join Date: Jan 2012
Location: Russia
Old 11-27-2015 , 11:22   Re: [CS:GO] Zombie Plague 4.3 Stable (27.11.2015)
Reply With Quote #304

Today I add Addons , skills and jet pack

In update 4.3.1 i hust remake 1 forward ZP_OnSkillUsed, now you can return Plugin_Handled, to stop skill usage
And update zombieplaguemod.inc

Today i will upload skill addon (which will work only on 4.3.1) and jetpack extraitem
__________________

Last edited by gubka; 11-27-2015 at 12:20.
gubka is offline
Send a message via ICQ to gubka
natrios
Senior Member
Join Date: Feb 2014
Old 11-27-2015 , 12:22   Re: [CS:GO] Zombie Plague 4.3.1 Stable (27.11.2015)
Reply With Quote #305

Please fix lasermines, .sp download from my post.
post 302
__________________


Last edited by natrios; 11-27-2015 at 12:22.
natrios is offline
gubka
Veteran Member
Join Date: Jan 2012
Location: Russia
Old 11-27-2015 , 12:24   Re: [CS:GO] Zombie Plague 4.3 Stable (27.11.2015)
Reply With Quote #306

Quote:
Originally Posted by natrios View Post
@UP
sniper- good idea,
50-50 - Armagedon - It's already added

@Lasermines
in this plugin, command "!lm" may only use ct.
you need to add the command "!lm" to work after 20 seconds from the start of round .
Find
PHP Code:
public Action:Command_PlantMine(clientargc

    if (!
client || !b_enable || !IsClientInGame(client)) 
    { 
        return 
Plugin_Continue
    } 
Remake like
PHP Code:
public Action:Command_PlantMine(clientargc

    if(!
ZP_GetRoundState(STATE_MODE_STARTED))
    {
        return 
Plugin_Handled
    }

    if (!
client || !b_enable || !IsClientInGame(client)) 
    { 
        return 
Plugin_Continue
    } 
__________________
gubka is offline
Send a message via ICQ to gubka
sHoC
Senior Member
Join Date: Nov 2015
Location: Italy
Old 11-27-2015 , 12:24   Re: [CS:GO] Zombie Plague 4.3 Stable (27.11.2015)
Reply With Quote #307

can you add this in core
and give me smx. cuz i cant compile the core.
Code:
public Action:Command_PlantMine(client, argc)  
{  
    if(!ZP_GetRoundState(STATE_MODE_STARTED)) 
    { 
        return Plugin_Handled;  
    } 

    if (!client || !b_enable || !IsClientInGame(client))  
    {  
        return Plugin_Continue;  
    }
PS: gubka please update the lasermines , cuz it stop working after few rounds. when i say it stop working i mean, when you write in console sm_lm you cant plant it.
__________________

Last edited by sHoC; 11-27-2015 at 13:18.
sHoC is offline
gubka
Veteran Member
Join Date: Jan 2012
Location: Russia
Old 11-27-2015 , 14:36   Re: [CS:GO] Zombie Plague 4.3 Stable (27.11.2015)
Reply With Quote #308

Oh, i found mistake in my .inc , sorry, use this inc to compile plugin
Attached Files
File Type: inc zombieplaguemod.inc (7.7 KB, 89 views)
__________________

Last edited by gubka; 11-27-2015 at 14:52.
gubka is offline
Send a message via ICQ to gubka
natrios
Senior Member
Join Date: Feb 2014
Old 11-27-2015 , 14:52   Re: [CS:GO] Zombie Plague 4.3.1 Stable (27.11.2015)
Reply With Quote #309

I change the line and :
PHP Code:
<517> : warning 213tag mismatch 

@edit
ok work
__________________


Last edited by natrios; 11-27-2015 at 14:53.
natrios is offline
sHoC
Senior Member
Join Date: Nov 2015
Location: Italy
Old 11-27-2015 , 14:53   Re: [CS:GO] Zombie Plague 4.3.1 Stable (27.11.2015)
Reply With Quote #310

bro im not stupid , my compiler dosent work i have all files , new include but i cant compile it.

and you didnt understand my bug, after few rounds the lasermine stop working, you cant PLANT IT.
__________________

Last edited by sHoC; 11-27-2015 at 14:54.
sHoC is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 18:46.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode