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Pugsetup Module


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Rugal
Senior Member
Join Date: Jun 2020
Location: Brazil
Old 01-23-2021 , 19:53   Pugsetup Module
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Hello, I'm here to request a possible module compatible with PugSetup. (I can pay, if it is difficult to do).
Basically this extra plugin would just monitor the disconnection of players in a live game, and when a certain number of players is reached, the plugin would start a 1 minute count for customers saying something like, "There are not enough players to continue the game, ending the match in 1 minute ".
That would be great, because sometimes the game starts with 10 players, but some end up leaving, getting 3x4 or 2x2, which is quite boring.
After this 1 minute, the game would return to warm-up.
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Franc1sco
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Join Date: Oct 2010
Location: Spain (Madrid)
Old 01-23-2021 , 20:29   Re: Pugsetup Module
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What pugsetup plugin you use? if its a plugin like this its easy to do. Just check on disconnect if match is alive (PugSetup_IsMatchLive native) and if less than X players, then start the count and if nobody reconnect then execute "sm_endgame" on console that force end the match.
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Rugal
Senior Member
Join Date: Jun 2020
Location: Brazil
Old 01-23-2021 , 20:38   Re: Pugsetup Module
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Quote:
Originally Posted by Franc1sco View Post
What pugsetup plugin you use? if its a plugin like this its easy to do. Just check on disconnect if match is alive (PugSetup_IsMatchLive native) and if less than X players, then start the count and if nobody reconnect then execute "sm_endgame" on console that force end the match.
That's where a problem comes in, I don't know anything about Sourcepawn :/
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