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Sound and fog problem


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D3nyo
Junior Member
Join Date: Sep 2017
Old 11-26-2020 , 08:16   Sound and fog problem
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Hi,
I have a plugin that put some effects when u plant the C4 and the problem is, if T plant the bomb and win, sound and fog stil remain until next round....

Code:
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#include < amxmodx > 
#include < cstrike >
#include < engine >
#include < ColorChat >
native csgo_set_user_points(id, amount);
native csgo_get_user_points(id);

/*===========================================================================*/

new const FogDensity[] = { 0, 0, 0, 0, 111, 18, 3, 58, 111, 18, 125, 58, 66, 96, 27, 59, 90, 101, 60, 59, 90,
                                                                                                                                                                 101, 68, 59, 10, 41, 95, 59, 111, 18, 125, 59, 111, 18, 3, 60, 68, 116, 19, 60 }

new const TASK_FOG = 112

new RGB[3];
new CVAR[2];

new const PlantedSound[ ] = "xmas/xmas_bomb_planted.mp3";

public plugin_init( ) {

      register_plugin("[XMAS] Bomb Events", "1.0", "A k c 3 n 7"); 
      register_logevent("logevent_round_end", 2, "1=Round_End"); 

      CVAR[0] = register_cvar("Fog", "1"); 
      CVAR[1] = register_cvar("Dens", "1");

      RGB[0] = 0;
      RGB[1] = 179;
      RGB[2] = 255;
}

public plugin_precache( ) {

       precache_sound(PlantedSound);
//     engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "env_snow"));
}   

public bomb_planted( Client ) {

  
       PlaySoundToClients (PlantedSound);
       
       static Nume[32];
       get_user_name( Client, Nume, sizeof ( Nume ) -1 );
   
       csgo_set_user_points(Client, csgo_get_user_points(Client) + 300);
       ColorChat(0, GREEN, "^x04 [XMAS]^x03 Player^x04 %s^x03 a primit^x04 300$^x03 pentru ca a impodobit Bradul", Nume);

       /*==========================================================================================================*/

       set_cvar_string("Fog", "1") 
       set_task(0.1, "TaskFog", TASK_FOG, _, _, "b")
}

public logevent_round_end( ) {

       set_cvar_string("Fog", "0")
}

public bomb_defused( Client ) {
       
       static Nume[32];
       get_user_name( Client, Nume, sizeof ( Nume ) -1 );

       csgo_set_user_points(Client, csgo_get_user_points(Client) + 300); 
       ColorChat(0, GREEN, "^x04 [XMAS]^x03 Player^x04 %s^x03 a primit^x04 300$^x03 pentru ca a salvat Craciunul", Nume);  
}
      /*==================================================================================================================*/
 
public TaskFog( ) {

   static density
   density = (4 * get_pcvar_num(CVAR[1]))

   if(get_pcvar_num(CVAR[0]) == 1) {

      message_begin(MSG_ALL, get_user_msgid("Fog"), {0,0,0}, 0);
      write_byte(RGB[0]);
      write_byte(RGB[1]);
      write_byte(RGB[2]);
      write_byte(FogDensity[density]);
      write_byte(FogDensity[density+1]); 
      write_byte(FogDensity[density+2]);
      write_byte(FogDensity[density+3]);
      message_end();   
   }
   else 
   {
      message_begin(MSG_ALL, get_user_msgid("Fog"), {0,0,0}, 0);
      write_byte(0);
      write_byte(0);
      write_byte(0);
      write_byte(0);
      write_byte(0);
      write_byte(0);
      write_byte(0);
      message_end();
   }

   return PLUGIN_CONTINUE;
}

PlaySoundToClients ( const sound [ ] )
{
        if ( equal ( sound [ strlen ( sound ) -4 ], ".mp3" ) )
                client_cmd ( 0, "mp3 play ^"sound/%s^"", sound );
        else
                client_cmd ( 0, "spk ^"%s^"", sound );
}
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