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clutchh
SourceMod Donor
Join Date: Feb 2008
Old 07-28-2010 , 20:25   Re: Connect Announce
Reply With Quote #521

The path is correct.

"soundfile" "connect/clutch.mp3" etc.

We join the server and see "Downloading sound/connect/clutch.mp3"
Once we're in the server we can see the following message in consol:
Code:
 
Failed to load sound "connect\clutch.mp3", file probably missing from disk/repository
I check my sound folder and the connect folder and sounds are not there.
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Arg!
Veteran Member
Join Date: Jul 2008
Location: Australia
Old 07-28-2010 , 20:29   Re: Connect Announce
Reply With Quote #522

dunno then, its working fine on my tf2 server!
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clutchh
SourceMod Donor
Join Date: Feb 2008
Old 07-28-2010 , 20:40   Re: Connect Announce
Reply With Quote #523

Perhaps the plugins path needs to be updated to reflect the css move to the ob engine? orangebox/cstrike/sound

Like I said, it works great if I manualy add the sounds to my sound folder. If not, it doesn't. Has to be the plugin.
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Arg!
Veteran Member
Join Date: Jul 2008
Location: Australia
Old 07-28-2010 , 20:49   Re: Connect Announce
Reply With Quote #524

Nah, sound folder is abstracted per game.

As i said, working fine for me - had no other bug reports, must be something in the config or a client issue. Nothing special is being done here.
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clutchh
SourceMod Donor
Join Date: Feb 2008
Old 07-29-2010 , 00:28   Re: Connect Announce
Reply With Quote #525

Got everything working. Dumbass mistake on my part.

Thank you for all the help though.
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Arg!
Veteran Member
Join Date: Jul 2008
Location: Australia
Old 07-29-2010 , 00:32   Re: Connect Announce
Reply With Quote #526

Quote:
Originally Posted by clutchh View Post
Like I said, it works great if I manualy add the sounds to my sound folder. If not, it doesn't. Has to be the plugin.
Quote:
Originally Posted by clutchh View Post
Got everything working. Dumbass mistake on my part.
I love happy endings.
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Marcus101RR
Veteran Member
Join Date: Aug 2009
Location: Tampa, FL
Old 07-31-2010 , 17:15   Re: Connect Announce
Reply With Quote #527

addons/sourcemod/data/cannounce_settings

Did not get created...
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blackhydra866
Junior Member
Join Date: Jul 2008
Old 08-09-2010 , 00:27   Re: Connect Announce
Reply With Quote #528

Can't get the plugin to stop displaying everybody's IP.

I modified the cannounce_settings.txt to:

Quote:
"CountryShow"
{
"messages"
{
"playerjoin" "{PLAYERTYPE} {GREEN}{PLAYERNAME} {DEFAULT}<{LIGHTGREEN}{STEAMID}{DEFAULT}> connected from country {GREEN}{PLAYERCOUNTRY} {DEFAULT}({LIGHTGREEN}{PLAYERCOUNTRYSHORT}{DE FAULT})"
"playerdisc" "{PLAYERTYPE} {GREEN}{PLAYERNAME} {DEFAULT}<{LIGHTGREEN}{STEAMID}{DEFAULT}> from country {GREEN}{PLAYERCOUNTRY} {DEFAULT}({LIGHTGREEN}{PLAYERCOUNTRYSHORT}{DE FAULT}) disconnected {GREEN}(reason: {DEFAULT}{DISC_REASON})"
}
"messages_admin"
{
"playerjoin" "{PLAYERTYPE} {GREEN}{PLAYERNAME} {DEFAULT}<{LIGHTGREEN}{STEAMID}{DEFAULT}> connected from country {GREEN}{PLAYERCOUNTRY} {DEFAULT}({LIGHTGREEN}{PLAYERCOUNTRYSHORT}{DE FAULT})"
"playerdisc" "{PLAYERTYPE} {GREEN}{PLAYERNAME} {DEFAULT}<{LIGHTGREEN}{STEAMID}{DEFAULT}> from country {GREEN}{PLAYERCOUNTRY} {DEFAULT}({LIGHTGREEN}{PLAYERCOUNTRYSHORT}{DE FAULT}) disconnected {GREEN}(reason: {DEFAULT}{DISC_REASON})"
}
}
And it still shows the IP and I have no idea why.

EDIT: I'm also not using the admin-enhanced version. I asked a non-admin on my server to see if they could see my IP upon connecting and they could even after trying to fix it.

Last edited by blackhydra866; 05-26-2018 at 17:25.
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Arg!
Veteran Member
Join Date: Jul 2008
Location: Australia
Old 08-09-2010 , 00:38   Re: Connect Announce
Reply With Quote #529

my guess is either u havent reloaded the plugin or your editing a file in the wrong location.
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gigabyte128
Member
Join Date: Aug 2010
Old 08-19-2010 , 17:31   Re: Connect Announce
Reply With Quote #530

Can't get the plugin to display "player [playername] <playerip> has connected from [playercountry] anymore, I think it was since the last update 2 or so days ago. I haven't touched any settings for the plugin and my phrases/cfg is correct as its untouched from before. Disconnect messages are still fine.

cannounce_settings (worked before, didn't change it):

"CountryShow"
{
"messages"
{
"playerjoin" "{GREEN}{PLAYERTYPE} {PLAYERNAME} ({LIGHTGREEN}{PLAYERIP}

{GREEN}) has connected from {GREEN}{PLAYERCOUNTRY}"
"playerdisc" "{GREEN}{PLAYERTYPE} {PLAYERNAME}

({LIGHTGREEN}{PLAYERIP}{GREEN}) has disconnected {DEFAULT}({DISC_REASON})"
}
"messages_admin"
{


"playerjoin" "{GREEN}{PLAYERTYPE} {PLAYERNAME} ({LIGHTGREEN}{PLAYERIP}{GREEN}) has connected from {GREEN}

{PLAYERCOUNTRY}"
"playerdisc" "{GREEN}{PLAYERTYPE} {PLAYERNAME} ({LIGHTGREEN}{PLAYERIP}{GREEN}) has

disconnected {DEFAULT}({DISC_REASON})"
}
}

Last edited by gigabyte128; 08-19-2010 at 17:37.
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