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L4D2 - The Last Stand Update - Issues and Bugs - Mega Thread


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HarryPotter
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Location: TW
Old 10-14-2020 , 22:58   Re: L4D2 - The Last Stand Update - Issues and Bugs - Mega Thread
Reply With Quote #251

Good news, new update today, they finally fix this stupid issue.
disconnected (reason "Disconnected: Issued too many commands to server")
Quote:
- Increased command limit before causing a disconnect
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Last edited by HarryPotter; 10-14-2020 at 23:00.
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Gold Fish
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Old 10-15-2020 , 05:00   Re: L4D2 - The Last Stand Update - Issues and Bugs - Mega Thread
Reply With Quote #252

it's 2.2.0.4 ?
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dr_lex
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Old 10-15-2020 , 08:47   Re: L4D2 - The Last Stand Update - Issues and Bugs - Mega Thread
Reply With Quote #253

Quote:
Originally Posted by Gold Fish View Post
it's 2.2.0.4 ?
HTML Code:
Version 2.2.0.3 (left4dead2)
Network Version 2.1.0.0
Exe build: 15:09:32 Oct 13 2020 (8011) (550)
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NiTro1
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Location: france
Old 10-15-2020 , 16:37   Re: L4D2 - The Last Stand Update - Issues and Bugs - Mega Thread
Reply With Quote #254

Actually they fixed many things in this last update, like the bugged finals and especially No Mercy Roof Top final.
And some errors that causing servers crashing sometimes like missing maps models : Fixed setting the input mode to joystick/Steam Input. - Increased command limit before causing a disconnect. - Fixed some reported model crashes.
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Dragokas
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Join Date: Nov 2017
Location: Ukraine
Old 10-16-2020 , 11:06   Re: L4D2 - The Last Stand Update - Issues and Bugs - Mega Thread
Reply With Quote #255

Silvers, can you please add this to top (for reference): Left 4 Dead 2 Patch notes ?
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GuStAvOS
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Join Date: Mar 2018
Old 10-19-2020 , 18:59   Re: L4D2 - The Last Stand Update - Issues and Bugs - Mega Thread
Reply With Quote #256

is there a way to make the knife appear in my menu on l4d maps?

Menu menu = new Menu(SelectMelee_Handler);

menu.AddItem("give katana", "Katana");
menu.AddItem("give fireaxe", "Fireaxe");
menu.AddItem("give knife", "Knife");
menu.AddItem("give machete", "Machete");



I have this code in a plugin and when I choose the knife I get a bat.

any change that I have missed

Thanks in advance.
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HarryPotter
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Old 10-20-2020 , 02:11   Re: L4D2 - The Last Stand Update - Issues and Bugs - Mega Thread
Reply With Quote #257

Quote:
Originally Posted by GuStAvOS View Post
I have this code in a plugin and when I choose the knife I get a bat.
which plugin?
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Jerry_21
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Join Date: Jun 2017
Old 10-20-2020 , 21:51   Re: L4D2 - The Last Stand Update - Issues and Bugs - Mega Thread
Reply With Quote #258

Quote:
Originally Posted by GuStAvOS View Post
is there a way to make the knife appear in my menu on l4d maps?

Menu menu = new Menu(SelectMelee_Handler);

menu.AddItem("give katana", "Katana");
menu.AddItem("give fireaxe", "Fireaxe");
menu.AddItem("give knife", "Knife");
menu.AddItem("give machete", "Machete");



I have this code in a plugin and when I choose the knife I get a bat.

any change that I have missed

Thanks in advance.
I think this will help you
https://forums.alliedmods.net/showthread.php?t=327605
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