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Admin Sounds 1.2.2


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Cadav0r
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Join Date: Jan 2006
Location: France
Old 07-01-2010 , 11:00   Re: Admin Sounds 1.2.2
Reply With Quote #191

Quote:
Originally Posted by pcwunder View Post
I got this error:
Code:
WARNING: unable to link sm_admin_sounds_stop and sm_admin_sounds_stop  because one or more is a ConCommand.
Can you give me the list of loaded plugin on your server please.
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My plugins : Admin Sounds




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pcwunder
Junior Member
Join Date: Jun 2010
Old 07-01-2010 , 12:24   Re: Admin Sounds 1.2.2
Reply With Quote #192

I deactivated this Sound Plugin, so its not in the list atm.

Code:
 "Fun Commands" (1.3.3) by AlliedModders LLC
 "DoD:S Equipment" (0.0.7) by Lis and Lebson506th
 "Admin Menu" (1.3.3-dev) by AlliedModders LLC
 "Reserved Slots" (1.3.3-dev) by AlliedModders LLC
 "Sound Commands" (1.3.3-dev) by AlliedModders LLC
 "Death Stats Source" (1.05) by simoneaolson
 "Basic Chat" (1.3.3-dev) by AlliedModders LLC
 "Basic Ban Commands" (1.3.3-dev) by AlliedModders LLC
 "DoD Pistols" (1.0.102) by <eVa>Dog
 "Basic Votes" (1.3.3) by AlliedModders LLC
 "Quake Sounds" (2.7) by dalto, Grrrrrrrrrrrrrrrrrrr, and psychonic
 "High Ping Kicker - Lite Edition" (1.0.0.1) by Liam
 "Client Preferences" (1.3.3-dev) by AlliedModders LLC
 "Anti-Flood" (1.3.3-dev) by AlliedModders LLC
 "Basic Votes" (1.3.3-dev) by AlliedModders LLC
 "Player Commands" (1.3.3) by AlliedModders LLC
 "Basic Info Triggers" (1.3.3-dev) by AlliedModders LLC
 "blood.smx" blood.smx
 "Medic Mod" (1.0.109) by <eVa>Dog
 "Menu Based Rules" (1.5.1) by XARiUS
 "AFK Manager" (3.0.6-compat) by Rothgar
 "SM Parachute" (2.0) by SWAT_88
 "Nextmap" (1.3.3-dev) by AlliedModders LLC
 "Admin Help" (1.3.3-dev) by AlliedModders LLC
 "Basic Comm Control" (1.3.3) by AlliedModders LLC
 "Admin File Reader" (1.3.3-dev) by AlliedModders LLC
 "Basic Commands" (1.3.3) by AlliedModders LLC
 "Fun Votes" (1.3.3) by AlliedModders LLC
 "Simple Grenade Giver" (0.2.1) by SHLAKBAUM
 "Show Health" (1.0.2) by exvel
 "DOD:S Ammo Settings" (1.0) by Silent_Water
 "PermaMute" (0.1) by Ryan "FLOOR_MASTER" Mannion
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DontWannaName
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Location: VALVe Land, WA
Old 07-07-2010 , 23:34   Re: Admin Sounds 1.2.2
Reply With Quote #193

Sometimes some sounds will work other times I have to click twice other times it wont work at all. Im not sure what is wrong...
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DontWannaName
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Join Date: Jun 2007
Location: VALVe Land, WA
Old 07-08-2010 , 00:35   Re: Admin Sounds 1.2.2
Reply With Quote #194

L 07/07/2010 - 20:24:41: [SM] Native "GetMenuItem" reported: Menu handle 81b60585 is invalid (error 3)
L 07/07/2010 - 20:24:41: [SM] Displaying call stack trace for plugin "adminsounds.smx":
L 07/07/2010 - 20:24:41: [SM] [0] Line 587, /home/groups/sourcemod/upload_tmp/php0sThLc.sp:laySound()
L 07/07/2010 - 20:24:41: [SM] [1] Line 489, /home/groups/sourcemod/upload_tmp/php0sThLc.sp::AdminSoundsMenuHandler()
L 07/07/2010 - 20:276: [SM] Native "GetMenuItem" reported: Menu handle 9ec905c3 is invalid (error 1)
L 07/07/2010 - 20:276: [SM] Displaying call stack trace for plugin "adminsounds.smx":
L 07/07/2010 - 20:276: [SM] [0] Line 443, /home/groups/sourcemod/upload_tmp/php0sThLc.sp::AdminSoundsMenu()
L 07/07/2010 - 20:276: [SM] [1] Line 407, /home/groups/sourcemod/upload_tmp/php0sThLc.sp::AS_CatMenuHandler()
L 07/07/2010 - 200:42: [adminsounds.smx] Item not found!
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Bacardi
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Join Date: Jan 2010
Location: mom's basement
Old 07-08-2010 , 06:49   Re: Admin Sounds 1.2.2
Reply With Quote #195

Quote:
Originally Posted by DontWannaName View Post
Sometimes some sounds will work other times I have to click twice other times it wont work at all. Im not sure what is wrong...
Show your ...addons/sourcemod/configs/soundslist.cfg
There could be typos or something
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Bacardi
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Join Date: Jan 2010
Location: mom's basement
Old 07-08-2010 , 10:00   Re: Admin Sounds 1.2.2
Reply With Quote #196

I think this stop sound not work as it should be.

If I want play sound in short delay... I change cvar in adminsounds.cfg
Code:
// Default time in seconds after playing a sound that another one can be  played.
// Default: "60"
// Minimum: "0.000000"
sm_admin_sounds_delay "1"
If set value range 0.0 - 0.9, plugin stop play sounds after 1 sound
- Adminsounds soundlist.cfg not have any parameters such like "stop" "delay" "volume" "display" etc. etc.
Now if play sound what have long duration, it will not stop sound from admin menu or chat trigger !stop

When change cvar to delay longer example that 60 sec, then it work right. Stop sound from menu and chat trigger.

So yes, that cvar sm_admin_sounds_delay "1" also stop sound but need to be quick stop sound under 1 second when sound played

I try go test using soundlist.cfg parameters, are those working.

*edit
Yes same conflict from soundlist.cfg using too short delay and it not stop sound

*second edit
admin immunity delay time not work ? Can't play another sound if sound have long delay Works but, sounds delay mess this
Code:
// Admin flag for delay time immunity (see admin_level.cfg). Leave blank for no immunity. Default : z.
// -
// Default: "z"
sm_admin_sounds_timeimmunity "z"
*third edit
This cvar not work after server reboot or map change, only when reload plugin
Code:
// Enable the possibility to stop all sounds. 
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_admin_sounds_stopall "0"
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Last edited by Bacardi; 07-09-2010 at 08:56.
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Cadav0r
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Join Date: Jan 2006
Location: France
Old 07-09-2010 , 12:01   Re: Admin Sounds 1.2.2
Reply With Quote #197

Quote:
Originally Posted by Bacardi View Post
I think this stop sound not work as it should be.

If I want play sound in short delay... I change cvar in adminsounds.cfg
Code:
// Default time in seconds after playing a sound that another one can be  played.
// Default: "60"
// Minimum: "0.000000"
sm_admin_sounds_delay "1"
If set value range 0.0 - 0.9, plugin stop play sounds after 1 sound
- Adminsounds soundlist.cfg not have any parameters such like "stop" "delay" "volume" "display" etc. etc.
Now if play sound what have long duration, it will not stop sound from admin menu or chat trigger !stop

When change cvar to delay longer example that 60 sec, then it work right. Stop sound from menu and chat trigger.

So yes, that cvar sm_admin_sounds_delay "1" also stop sound but need to be quick stop sound under 1 second when sound played

I try go test using soundlist.cfg parameters, are those working.

*edit
Yes same conflict from soundlist.cfg using too short delay and it not stop sound
Source engine is not able to know how long is a sound!!! It just plays the file... So if you want that the stop option works well you must configure delay correctly for each sound!!!

Quote:
Originally Posted by Bacardi View Post
This cvar not work after server reboot or map change, only when reload plugin
Code:
// Enable the possibility to stop all sounds. 
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_admin_sounds_stopall "0"
Explain more please...
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My plugins : Admin Sounds




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Bacardi
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Old 07-09-2010 , 12:27   Re: Admin Sounds 1.2.2
Reply With Quote #198

Quote:
Originally Posted by Cadav0r View Post
Explain more please...
- ...cstrike/sourcemod/adminsounds.cfg change cvar sm_admin_sounds_stopall "0"
- Server launched or re-boot, players can still use chat trigger !stopall
- Not help after mapchange, cvar show right value on server.
- Using example rcon, rcon sm plugins reload adminsounds.smx then it work and not allow players use !stopall.
- Work as long as server re-boot.
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Cadav0r
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Join Date: Jan 2006
Location: France
Old 07-10-2010 , 11:30   Re: Admin Sounds 1.2.2
Reply With Quote #199

Okay thanks for explaination. I will look this...
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DontWannaName
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Old 07-10-2010 , 18:50   Re: Admin Sounds 1.2.2
Reply With Quote #200

I have checked the file over many times. It started happening when I updated the plugin I believe. I click to play a sound and it doesnt do anything, I can click the same sound 20 times over. I go to another sound and maybe it will play or maybe it will take 5 clicks to play once. Sometimes it may say it played but it hasnt.
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