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[L4D/L4D2] Infected Bots Control (1.0.0)


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Khaine
Member
Join Date: Nov 2009
Location: Liverpool, UK
Old 10-11-2010 , 01:01   Re: [L4D/L4D2] Infected Bots (1.9.8) (Versus Coop/Coop Versus)
Reply With Quote #1221

Cross-posting this from the steam forums, as it got SurvivorAI working in Versus again!

Quote:
Originally Posted by ryancee7
Go to Steam and Right click Left 4 Dead 2, go to "set launch options"

Put '+allow_all_bot_survivor_team 1' in there, now go in the game, do the map [name] versus then do sb_all_bot_game 1.

They should move now and play the game. This is all I did and it works great!
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mi123645
Veteran Member
Join Date: Feb 2009
Old 10-11-2010 , 01:18   Re: [L4D/L4D2] Infected Bots (1.9.8) (Versus Coop/Coop Versus)
Reply With Quote #1222

Quote:
Originally Posted by realdreams View Post
I still dont understand what this plugin do compared to superversus?
This plugin doesn't give extra slots. Superversus can auto spawn bots, then whats this plugin for?
Superversus does not add extra slots, nor does it auto spawn bots. This for those who want greater control of the infected bots, simply put. It also changes the infected bot AI to be a little bit smarter and more aggressive, and kicks idle infected bots, along with greater class and spawn time control.

And yes, I'm working on a fix for this plugin as I've been rather busy with another one of my plugins.
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YoniZ[ZSC]
Member
Join Date: Jul 2010
Old 10-11-2010 , 07:39   Re: [L4D/L4D2] Infected Bots (1.9.9) (Versus Coop/Coop Versus)
Reply With Quote #1223

i get eror logs with new version
SourceMod error session started
Info (map "c1m1_hotel") (file "errors_20101011.log")
[SM] Native "ResetConVar" reported: Invalid convar handle 0 (error 4)
[SM] Displaying call stack trace for plugin "l4dinfectedbots.smx":
[SM] [0] Line 4283, /home/groups/alliedmodders/forums/files/4/8/2/4/5/75129.attach::OnPluginEnd()
Error log file session closed.
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NyteFire
Member
Join Date: Mar 2010
Old 10-11-2010 , 22:52   Re: [L4D/L4D2] Infected Bots (1.9.9) (Versus Coop/Coop Versus)
Reply With Quote #1224

Is there any possible way to have multiple HUMAN (not bot) Hunters in l4d2 with this plugin? Also any way to bring back quad caps?
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iNFiNiTeX
Senior Member
Join Date: Dec 2009
Old 10-12-2010 , 01:17   Re: [L4D/L4D2] Infected Bots (1.9.9) (Versus Coop/Coop Versus)
Reply With Quote #1225

Thanks for the update, seems to be working good. I found an error in my logs however, here it is.

Code:
L 10/11/2010 - 19:58:17: [SM] Native "ResetConVar" reported: Invalid convar handle 0 (error 4)
L 10/11/2010 - 19:58:17: [SM] Displaying call stack trace for plugin "l4dinfectedbots.smx":
L 10/11/2010 - 19:58:17: [SM]   [0]  Line 4283, /home/groups/alliedmodders/forums/files/4/8/2/4/5/75129.attach::OnPluginEnd()
L 10/11/2010 - 19:58:17: Error log file session closed.
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mi123645
Veteran Member
Join Date: Feb 2009
Old 10-12-2010 , 18:20   Re: [L4D/L4D2] Infected Bots (2.0.0) (Versus Coop/Coop Versus)
Reply With Quote #1226

Uploaded 2.0.0, and it fixes that error you have described.
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johnsons
Junior Member
Join Date: Apr 2009
Old 10-14-2010 , 03:03   Re: [L4D/L4D2] Infected Bots (2.0.0) (Versus Coop/Coop Versus)
Reply With Quote #1227

good job man
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alexip121093
Senior Member
Join Date: Dec 2009
Location: Hong Kong
Old 10-14-2010 , 08:59   Re: [L4D/L4D2] Infected Bots (2.0.0) (Versus Coop/Coop Versus)
Reply With Quote #1228

can you fix the bug if you not open versuscoop cvar ,you need 1 player in each team to start the versus game
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mi123645
Veteran Member
Join Date: Feb 2009
Old 10-14-2010 , 15:05   Re: [L4D/L4D2] Infected Bots (2.0.0) (Versus Coop/Coop Versus)
Reply With Quote #1229

http://forums.alliedmods.net/showthread.php?t=140347
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sumxpp
Junior Member
Join Date: Aug 2010
Old 10-15-2010 , 07:04   Re: [L4D/L4D2] Infected Bots (2.0.0) (Versus Coop/Coop Versus)
Reply With Quote #1230

hi. i need so help
i've set
l4d_infectedbots_boomer_limit "3"
l4d_infectedbots_hunter_limit "2"
l4d_infectedbots_smoker_limit "3"
but i still got one of each in my server.
it seem the bot is boomer so i can't choose boomer.
how can i fix it?
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