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[L4D(2)] SuperVersus [1.5.4]


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Galaxy9000
Senior Member
Join Date: Dec 2009
Location: Munich
Old 07-11-2010 , 08:45   Re: [L4D(2)] SuperVersus [1.5.4]
Reply With Quote #841

U all should use L4Toolz, that works everytime.
__________________
L4D2: 32 Player Versus (Stable) w/ Inf. Bots, L4Toolz, SuperVersus, MultiTanks, HP Reg, SpitterSupergirl, ZombieSelectMenu, Teampanel.

CSS: 64 Player w/ Bots, ES XA, many Plugins (Splahdmg, ExplosiveDeath etc.), Spawnpointgen.

http://www.gametracker.com/server_info/ NO PUB SERVERS ATM
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RavenDan29
Veteran Member
Join Date: Sep 2009
Old 07-11-2010 , 13:13   Re: [L4D(2)] SuperVersus [1.5.4]
Reply With Quote #842

My 0/16 problem has been fixed, ive had to reduce the number of mods cause no one would join so im geussing the server ping was too high, though the biggest ping change was when i got rid of infected bots plugin so the person who made that plugin needs to work on that

My issue now is with csm menu but this isnt the place to fix that lol, i dont wont either the clients or admin to have access to anything other than the 7 characters available rochelle, zoey, nick, francis, coach, lewis and ellis, bill is bugged cause of passing dlc.
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RavenDan29
Veteran Member
Join Date: Sep 2009
Old 07-11-2010 , 19:17   Re: [L4D(2)] SuperVersus [1.5.4]
Reply With Quote #843

Ok i remmembered what it was i was goner ask, sometimes people stop being able to get in, and you cant always do a return to lobby vote, i dont really know what all this lobby reservation thing is, do i need to delete reservedslots.smx or is the problem with l4dunreservelobby.smx or what i have in server.cfg?

sm_cvar l4d_unreserve_full 1
sm_cvar sv_removehumanlimit 1
sm_cvar sv_force_unreserved 1
sm_cvar sm_hide_slots 0

i get these errors in my logs

L 07/11/2010 - 23:20:55: [LEFT4DOWNTOWN] PlayerSlots -- Could not find 'HumanPlayerLimitReached' signature

[SM] Changed cvar "sv_force_unreserved" to "1".
L 07/11/2010 - 23:20:56: [basecommands.smx] "Console<0>" changed cvar (cvar "sv_force_unreserved") (value "1")
unreserved_ptr init error

is this why maybe?

Last edited by RavenDan29; 07-11-2010 at 19:36.
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Galaxy9000
Senior Member
Join Date: Dec 2009
Location: Munich
Old 07-14-2010 , 15:16   Re: [L4D(2)] SuperVersus [1.5.4]
Reply With Quote #844

Quote:
Originally Posted by RavenDan29 View Post
Ok i remmembered what it was i was goner ask, sometimes people stop being able to get in, and you cant always do a return to lobby vote, i dont really know what all this lobby reservation thing is, do i need to delete reservedslots.smx or is the problem with l4dunreservelobby.smx or what i have in server.cfg?

sm_cvar l4d_unreserve_full 1
sm_cvar sv_removehumanlimit 1
sm_cvar sv_force_unreserved 1
sm_cvar sm_hide_slots 0

i get these errors in my logs

L 07/11/2010 - 23:20:55: [LEFT4DOWNTOWN] PlayerSlots -- Could not find 'HumanPlayerLimitReached' signature

[SM] Changed cvar "sv_force_unreserved" to "1".
L 07/11/2010 - 23:20:56: [basecommands.smx] "Console<0>" changed cvar (cvar "sv_force_unreserved") (value "1")
unreserved_ptr init error

is this why maybe?
The Downtown have always problems with the UNRESERVED

Forget Downtown plugin , only use L4Toolz, works fine, never crash und have not the problems that always downtown have. I use L4Toolz, Superversus und 12 other mods and bots, and my 20 VS Server run 24/7 w/o problems. Try it out!
__________________
L4D2: 32 Player Versus (Stable) w/ Inf. Bots, L4Toolz, SuperVersus, MultiTanks, HP Reg, SpitterSupergirl, ZombieSelectMenu, Teampanel.

CSS: 64 Player w/ Bots, ES XA, many Plugins (Splahdmg, ExplosiveDeath etc.), Spawnpointgen.

http://www.gametracker.com/server_info/ NO PUB SERVERS ATM
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realdreams
Senior Member
Join Date: Feb 2010
Old 07-15-2010 , 00:23   Re: [L4D(2)] SuperVersus [1.5.4]
Reply With Quote #845

how can I disable superversus in co-op mode?
In co-op mode I don't want to auto spawn extra bots, when superversus is enabled, it always spawn bots to fill the player limit.
If I set 18vs 18, there are always sooooooo many bots but I think it's not necessary, as long as the teams are balanced, its good.
How can I control bot spawn with superversus?

Last edited by realdreams; 07-18-2010 at 16:04.
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D3Ff
Junior Member
Join Date: Jul 2010
Old 07-25-2010 , 15:47   Re: [L4D(2)] SuperVersus [1.5.4]
Reply With Quote #846

Good morning,
Excuse my englais, I am French.

I a worry with the plugin SuperVersus. Every end of map the waiter plants

I do not know any more what to make, thank you for your reponses futures.

Si un français peut me venir en aide je le serai tres reconnaissant!
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realdreams
Senior Member
Join Date: Feb 2010
Old 07-29-2010 , 05:21   Re: [L4D(2)] SuperVersus [1.5.4]
Reply With Quote #847

How can I only get more slots for survivors/infected but do not spawn extra bots?
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realdreams
Senior Member
Join Date: Feb 2010
Old 07-31-2010 , 04:34   Re: [L4D(2)] SuperVersus [1.5.4]
Reply With Quote #848

SuperVersus spawns more survivor bots than I set in campaign (maybe because I join the game through steam group server)
Quote:
L 07/30/2010 - 19:138: [SM] Displaying call stack trace for plugin "l4d_superversus.smx":
L 07/30/2010 - 19:138: [SM] [0] Line 174, /home/groups/alliedmodders/forums/files/9/7/0/1/54755.attach::l4dt()
L 07/30/2010 - 19:138: [SM] [1] Line 203, /home/groups/alliedmodders/forums/files/9/7/0/1/54755.attach::OnClientPutInServer()
L 07/30/2010 - 19:13:45: [SM] Native "GetConVarFloat" reported: Invalid convar handle 0 (error 4)
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healthyalmonds
New Member
Join Date: Jul 2010
Old 08-01-2010 , 23:13   Re: [L4D(2)] SuperVersus [1.5.4]
Reply With Quote #849

I am having an issue with superversus' 1.5.4 extra hp. I have an 8 v 8 server and the first team gets the 8 health packs while the second team only gets 4.

Anyone know the cause of this? I have tried other plugins, such as medkit density and itemgiver, but both do not provide 8 health packs for both teams.
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danmala
Member
Join Date: Aug 2009
Location: Brasil
Old 08-06-2010 , 12:27   Re: [L4D(2)] SuperVersus [1.5.4]
Reply With Quote #850

I'm trying to create a server 20vs with L4DToolZ and Superversus. The server show the 20 slots correct, but is only 4 survivors bots. What i'm doing wrong? (linux server)
EDIT: I thing now is working. Somehow sourcemod was not executing survivors/infected superversus's Cvars. But now it is.
EDIT²: But i'm still getting errors somethings in console and kicking everybody.
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Last edited by danmala; 08-12-2010 at 12:57.
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