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[L4D & L4D2] Health Cabinet (1.12) [23-Apr-2022]


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chatyak
Senior Member
Join Date: Aug 2011
Old 08-29-2012 , 16:00   Re: [L4D & L4D2] Health Cabinet (1.5.1) [05-Jun-2012]
Reply With Quote #31

Quote:
Originally Posted by PAL-18 View Post
I'm having a problem too (L4D2). When players connect, only a few of the cabinets i have configured actually display. When the server empties and players connect again, less and less cabinets display until none display at all.

Are you sure you have the correct config? Check your cvar settings and make sure its not on "random" or the number "2"... setting it to "-1" will spawn all saved cabinets. Also, is it a custom map? I am having problems with a custom map showing the health cabinets (cabinet is invisible but items are there) - however it appears to be the map and not the plugin, because plugin works fine otherwise.

Last edited by chatyak; 08-29-2012 at 16:01.
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matrixmark
Senior Member
Join Date: Jun 2010
Old 12-04-2012 , 05:31   Re: [L4D & L4D2] Health Cabinet (1.5.1) [05-Jun-2012]
Reply With Quote #32

Quote:
Originally Posted by PAL-18 View Post
I'm having a problem too (L4D2). When players connect, only a few of the cabinets i have configured actually display. When the server empties and players connect again, less and less cabinets display until none display at all.

Yep same here


Just tried it again setting it to -1 and 20 in the config but no change. I just get floating medkits or pills stuck to the wall but no cabinet there.

A lot of the cabinets I have saved don't even spawn.

Plugin was running on L4D 1
Removed plugin for now.

Last edited by matrixmark; 12-04-2012 at 07:23.
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Mitsuru
Member
Join Date: Jun 2013
Location: Fakes country
Old 07-05-2013 , 05:41   Re: [L4D & L4D2] Health Cabinet (1.5.1) [05-Jun-2012]
Reply With Quote #33

Quote:
Originally Posted by PAL-18 View Post
I'm having a problem too (L4D2). When players connect, only a few of the cabinets i have configured actually display. When the server empties and players connect again, less and less cabinets display until none display at all.
Spawning save health cabinet, server is running again, when there are always some health cabinet can not be loaded

Last edited by Mitsuru; 07-05-2013 at 05:44.
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 07-07-2013 , 07:13   Re: [L4D & L4D2] Health Cabinet (1.5.1) [05-Jun-2012]
Reply With Quote #34

The problem is the cabinet is spawning too early or something, so the game engine removes it as it tries to balance how many are on map, but I think there were some issues with delaying the spawn even more. Needs testing.
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chatyak
Senior Member
Join Date: Aug 2011
Old 07-07-2013 , 12:47   Re: [L4D & L4D2] Health Cabinet (1.5.1) [05-Jun-2012]
Reply With Quote #35

Do you have the right settings in the cfg file? Silver's plugins are some of the best and work really well. Make sure you have the setting for all cabinets to spawn on map load and not a random selection.
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 07-07-2013 , 20:58   Re: [L4D & L4D2] Health Cabinet (1.5.1) [05-Jun-2012]
Reply With Quote #36

They probably do have the right settings, I know about this issue and tried to prevent it by delaying the spawn, but I remember too long a delay failed also. I'll have a look if I can do something to fix it.
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 07-18-2013 , 05:32   Re: [L4D & L4D2] Health Cabinet (1.6) [18-Jul-2013]
Reply With Quote #37

Plugin updated, this should spawn the correct number. Theres maybe an issue if everyone disconnects and then reconnects. If there are any problems please list some steps on how to reproduce, the map etc and I'll take a look. Otherwise hopefully...
Quote:
1.6 (18-Jul-2013)
- Fixed spawning issues.
Edit: If your SourceMod version is below 1.4.7 then you'll probably have issues, so update...
SourceMod 1.4.7 changed:
Quote:
Fixed Sort_Random sort type not including first value in array sorting functions (bug 4292) (Peace-Maker).
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Last edited by Silvers; 07-18-2013 at 05:36.
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L4D2eXtreme
Junior Member
Join Date: May 2012
Old 08-09-2013 , 01:40   Re: [L4D & L4D2] Health Cabinet (1.6) [18-Jul-2013]
Reply With Quote #38

This mod appears to spawn two cabinets infront of one another.
Why is this? Bug maybe?
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 08-09-2013 , 02:01   Re: [L4D & L4D2] Health Cabinet (1.6) [18-Jul-2013]
Reply With Quote #39

You have the plugin installed 2 times, different filenames? It works when I use.
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sos crazy89
Member
Join Date: May 2015
Location: Russia
Old 07-21-2015 , 20:04   Re: [L4D & L4D2] Health Cabinet (1.6) [18-Jul-2013]
Reply With Quote #40

l4d1
CreateTimer(60.0, tmrLoad);
cabinet appears at the beginning of the round
Attached Files
File Type: sp Get Plugin or Get Source (l4d_cabinet.sp - 342 views - 43.5 KB)
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Last edited by sos crazy89; 11-03-2015 at 03:15.
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