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L4D2 Update 2.2.1.3 (2021-06-15)


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Spirit_12
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Join Date: Dec 2012
Location: Toronto, CA
Old 06-24-2021 , 21:44   Re: L4D2 Update 2.2.1.3 (2021-06-15)
Reply With Quote #161

Quote:
Originally Posted by canadianjeff View Post
I just got a crash on map transition playing versus after someone did the jockey teleport exploit

https://crash.limetech.org/w5oysnrtlht7 CRASH ID W5OY-SNRT-LHT7
Coming from L4DToolz extension. Might be a good idea to try the plugin version.

https://forums.alliedmods.net/showthread.php?t=333092
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canadianjeff
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Old 06-24-2021 , 22:41   Re: L4D2 Update 2.2.1.3 (2021-06-15)
Reply With Quote #162

Spirit_12 its the same L4DToolz that is on the SIRPLEASE SERVER REWORK GITHUB found

https://github.com/SirPlease/L4D2-Co...ddons/l4dtoolz

and

https://github.com/SirPlease/L4D2-Co...l4dtoolz_mm.so

if this github has an L4DToolz that is causing crashes can someone put a issue ticket and let them know?

Last edited by canadianjeff; 06-24-2021 at 22:42.
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canadianjeff
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Old 06-24-2021 , 23:10   Re: L4D2 Update 2.2.1.3 (2021-06-15)
Reply With Quote #163

also Spirit_12 you might be wrong about it being L4DToolz as I had it unloaded? unless that was part of the issue

Code:
meta list
Listing 10 plugins:
  [01] Stripper (1.2.2) by BAILOPAN
  [03] SourceMod (1.11.0.6666) by AlliedModders LLC
  [04] DefibFix Extension (1.0.1) by V10, Accelerator
  [05] SteamWorks Extension (1.2.3) by Kyle Sanderson
  [06] [L4D2] Charger Impact Fix (1.2) by shqke
  [07] SDK Tools (1.11.0.6666) by AlliedModders LLC
  [08] DHooks (2.2.0-detours14a) by Dr!fter
  [09] SDK Hooks (1.11.0.6666) by AlliedModders LLC
  [10] Builtin Votes (0.6.3) by Powerlord, A1m`
  [11] CollisionHooks (0.2) by VoiDeD

the number 02 spot was L4DToolz but unloaded when the crash happened

Last edited by canadianjeff; 06-25-2021 at 02:56.
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canadianjeff
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Old 06-24-2021 , 23:17   Re: L4D2 Update 2.2.1.3 (2021-06-15)
Reply With Quote #164

server just crashed 2 min ago same issue someone hacked the jockey

https://crash.limetech.org/puqukb7c55ok CRASH ID PUQU-KB7C-55OK

jockey is so damn broken I need to find a solution that disables it in versus

CVAR z_jockey_limit 0 only works in coop 4 player modes not in 8 player modes

NOTE: this crash happend on team swap not even on map transition?????????

imagine valve fixing jockey???????

https://github.com/ValveSoftware/Sou...es/issues/3454 - [L4D2] [Critical] Jockey airstuck exploit #3454
https://github.com/SirPlease/L4D2-Co...lent_jockey.sp - force jockey to not be silent

Last edited by canadianjeff; 06-25-2021 at 01:02.
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Spirit_12
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Old 06-25-2021 , 11:39   Re: L4D2 Update 2.2.1.3 (2021-06-15)
Reply With Quote #165

The reason why I pointed to L4DToolz is because it's part of the crash path. Try to completely remove it for a bit just to verify.
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canadianjeff
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Old 06-25-2021 , 21:46   Re: L4D2 Update 2.2.1.3 (2021-06-15)
Reply With Quote #166

update my server is not crashing at all in coop same plugins and extensions loaded I am 1000000% convinced its the hacked jockey in versus causing these crashes

I just played 7 games all with randoms in realism expert and not a single crash

server only seems to crash with the toxic exploiters in versus hard to ignore this fact

Last edited by canadianjeff; 06-25-2021 at 22:30.
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communitycations
Junior Member
Join Date: Sep 2014
Old 06-26-2021 , 13:52   Re: L4D2 Update 2.2.1.3 (2021-06-15)
Reply With Quote #167

Quote:
Originally Posted by Frost Sovereign Goddess View Post
anyone know the solution to this and / or experiences this problem under linux with sourcemod / metamod? with latest official version?
I think I've found your problem with this "Server Shutting Down" Message.

Are you using TCAdmin or is your host using TCAdmin?

I've come across a bug with the Query Monitor with TCAdmin on Linux causing the server to shut down even though it's running fine without issues. It seems the Query Monitor is checking if the server is responding, when it doesn't receive the usual response it expects TCAdmin thinks the server has crashed and restarts it. Which gives the "Server Shutting Down" message.

A rather poor workaround is to disable the Query Monitor and the server runs fine.

I've raised a case with TCAdmin for suggestions and linked them to this thread for suggestions for a fix.
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Slaven555
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Join Date: Jul 2018
Old 06-26-2021 , 15:53   Re: L4D2 Update 2.2.1.3 (2021-06-15)
Reply With Quote #168

Can anyone fix this to work with the latest update Left 4 dead 2
https://github.com/Austinb/GameQ
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canadianjeff
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Old 06-26-2021 , 18:20   Re: L4D2 Update 2.2.1.3 (2021-06-15)
Reply With Quote #169

Slaven555 if its just for L4D2 this may work better

https://github.com/xPaw/PHP-Source-Query
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Tonblader
Senior Member
Join Date: Jul 2011
Location: Peru
Old 06-28-2021 , 20:13   Re: L4D2 Update 2.2.1.3 (2021-06-15)
Reply With Quote #170

Windows
Listen Server
sourcemod-1.10.0-git6509-windows
mmsource-1.11.0-git1144-windows
When i use the command:
sm_dump_datamaps datamaps.txt

My game crashes, does it happen to someone else?

Last edited by Tonblader; 06-28-2021 at 20:14.
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