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[TF2] Racing + Mario Kart Mods

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Join Date: Sep 2012
Location: Silicon Valley
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Team Fortress 2
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    Plugin Description:
    Allows players to race against each other with various powerups
    Old 01-16-2016 , 00:01   [TF2] Racing + Mario Kart Mods
    Reply With Quote #1

    This is a plugin created for the Fire Friendly community. It was created around the month karts were released. I will not maintain or improve it to any great extent. It is released "as is" in the hope that it will be useful or enjoyed by the community.

    It should be mostly functional. With some small edits it could be made fully functional, by teleporting sprites/models to player locations ongameframe. Someone will need to implement this. Attachments of models to player models are not supported directly.
    To allow for 1.7+ compatability, I have renamed some variables (this -> this_) as well as (object -> this_object). Should you find any wierd errors or problems, it could be this, though I doubt it.

    The plugin requires special maps with specific entities to allow for race functions (position tracking, special power-ups, multiple tracks, etc).

    tfk_mario_raceway4 is provided, the VMF is also available.

    race.sp -> core race manager, which provides some basic functions such as tracking players, laps, and circuits. There are many natives and forwards to allow for integration with other race plugins.
    - not working: sprite to display rank above player's head

    mario.sp -> mario kart themed game mode, with powerups and abilities. Many of these assets are packed into the custom map.
    - not working: orbit items that attach and orbit the player

    race_config.sp -> allows music, commands, and settings to be changed per map and per track.

    Map, sounds, etc here:
    Attached Files
    File Type: zip race_mod.zip (43.0 KB, 209 views)
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    Last edited by friagram; 01-16-2016 at 00:11.
    friagram is offline
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    Old 01-16-2016 , 00:36   Re: [TF2] Racing + Mario Kart Mods
    Reply With Quote #2

    RavensBro is offline
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    Old 01-24-2016 , 00:43   Re: [TF2] Racing + Mario Kart Mods
    Reply With Quote #3

    thank you so much I'll try right now
    braak0327 is offline
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    Old 06-12-2016 , 23:11   Re: [TF2] Racing + Mario Kart Mods
    Reply With Quote #4

    OnGameFrame IS a solution, but depending on player/entity speed it will look janky as shit(I had to do this for Monoculus in order to play animations, and it's not quite right looking when he flies at max speed)
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    I can do coding and even take requests, but I don't do a bit of modeling

    I'm a smartass by nature, get used to it
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    Old 09-03-2016 , 11:22   Re: [TF2] Racing + Mario Kart Mods
    Reply With Quote #5

    Hello im new to these plugins and i havent made a single one. I hav a problem i think im doing something wrong because maybe i didnt place it right or im missing something. First of all i dont know where do i put the sound files and i dont know if its working or not
    Jumparr is offline

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