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Map Decals


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Horsedick
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Join Date: Sep 2011
Old 09-01-2012 , 22:16   Re: Map Decals
Reply With Quote #441

Quote:
Originally Posted by StrikerMan780 View Post
They will show up properly to the client if sprayed later in-game, or if using the change I specified, which causes it to get spammed to all clients when a new client connects so that it will eventually give in and get sent to everyone, at an uneven rate, I may add. (Downside being an immense FPS Drop). All of the players are having the issue. Running a Linux Dedicated Server for TF2. There are no issues with the Fast DL.
hmm I really think there is something wrong on your end or from your server to the Fast DL location.... I've got this working fine on 15 servers with no issues no complaints so it can't be the plugin's fault. I'd remove everything and start all over if I were you.
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StrikerMan780
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Join Date: Jul 2009
Location: Canada
Old 09-02-2012 , 21:48   Re: Map Decals
Reply With Quote #442

Quote:
Originally Posted by Horsedick View Post
hmm I really think there is something wrong on your end or from your server to the Fast DL location.... I've got this working fine on 15 servers with no issues no complaints so it can't be the plugin's fault. I'd remove everything and start all over if I were you.
I've already stated, it's nothing wrong with the Fast DL. Everyone downloads them, and can see them when sprayed manually later in-game.
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Horsedick
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Old 09-02-2012 , 23:09   Re: Map Decals
Reply With Quote #443

Quote:
Originally Posted by StrikerMan780 View Post
I've already stated, it's nothing wrong with the Fast DL. Everyone downloads them, and can see them when sprayed manually later in-game.
right but there isn't anything wrong with the plugin - so something else is wrong on your end if its causing you and your clients not to see it till later on in the map cycle. Try starting over on the install see what happens.
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bman87
Senior Member
Join Date: Dec 2008
Location: Michigan
Old 09-28-2012 , 17:29   Re: Map Decals
Reply With Quote #444

I am having an issue in CS:GO. If I load more than 12 different decals in the saved config, it doesn't display them all, it processes the first 12 different decals then the rest don't get displayed. They do show up in chat if you use the lookup decal option. Any ideas?

EDIT*: I can shuffle different decals around to pick which 12 decals I want to use. I can use as many of that decal as I want, I just cant use more than 12 unique decals.

Metamod:Source version 1.9.1-dev
SourceMod Version: 1.5.0-dev+3657

CS:GO

Last edited by bman87; 09-28-2012 at 18:24.
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Horsedick
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Join Date: Sep 2011
Old 09-28-2012 , 18:43   Re: Map Decals
Reply With Quote #445

Quote:
Originally Posted by bman87 View Post
I am having an issue in CS:GO. If I load more than 12 different decals in the saved config, it doesn't display them all, it processes the first 12 different decals then the rest don't get displayed. They do show up in chat if you use the lookup decal option. Any ideas?

EDIT*: I can shuffle different decals around to pick which 12 decals I want to use. I can use as many of that decal as I want, I just cant use more than 12 unique decals.

Metamod:Source version 1.9.1-dev
SourceMod Version: 1.5.0-dev+3657

CS:GO
I'm seeing the same thing with TF2 - but I think I've got 15 decals I'm trying to spray and only 2 do not show up for some reason so its 13 for me not 12. I've checked the source from this version that I'm using that I know works and I can't find anything hard coded to a number like 12-13
https://forums.alliedmods.net/showpost.php?p=986520
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bman87
Senior Member
Join Date: Dec 2008
Location: Michigan
Old 09-29-2012 , 10:11   Re: Map Decals
Reply With Quote #446

L 09/28/2012 - 19:28:20: [SM] Native "TE_Send" reported: Client 3 is not connected
L 09/28/2012 - 19:28:20: [SM] Displaying call stack trace for plugin "map-decals.smx":
L 09/28/2012 - 19:28:20: [SM] [0] Line 227, /groups/sourcemod/compiler-1.4/include/sdktools_tempents.inc::TE_SendToClient()
L 09/28/2012 - 19:28:20: [SM] [1] Line 174, /home/groups/sourcemod/upload_tmp/phphv0fGT.sp::LoadDecals()



I am seeing this in my logs..
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Horsedick
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Join Date: Sep 2011
Old 09-29-2012 , 10:14   Re: Map Decals
Reply With Quote #447

Quote:
Originally Posted by bman87 View Post
L 09/28/2012 - 19:28:20: [SM] Native "TE_Send" reported: Client 3 is not connected
L 09/28/2012 - 19:28:20: [SM] Displaying call stack trace for plugin "map-decals.smx":
L 09/28/2012 - 19:28:20: [SM] [0] Line 227, /groups/sourcemod/compiler-1.4/include/sdktools_tempents.inc::TE_SendToClient()
L 09/28/2012 - 19:28:20: [SM] [1] Line 174, /home/groups/sourcemod/upload_tmp/phphv0fGT.sp::LoadDecals()



I am seeing this in my logs..
I'm not seeing that - but I've yet to find out why some decals don't show up after saved and map restarted.
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bman87
Senior Member
Join Date: Dec 2008
Location: Michigan
Old 09-29-2012 , 10:30   Re: Map Decals
Reply With Quote #448

It doenst seem to be flooding my logs, so maybe those errors are just clients that actually disconnect before they load.

I have been looking through the plugin code and I can't really find anything that would stop the plugin from working after ~12 decals.
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bman87
Senior Member
Join Date: Dec 2008
Location: Michigan
Old 09-29-2012 , 11:05   Re: Map Decals
Reply With Quote #449

I just did more testing and it doesnt seem that its limited to just 12 unique decals. I think its a limit on how many decals it can send to the client. Once I get past 30 or 31 decals, thats when it seems to be stopping.
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Horsedick
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Join Date: Sep 2011
Old 09-29-2012 , 11:22   Re: Map Decals
Reply With Quote #450

Quote:
Originally Posted by bman87 View Post
I just did more testing and it doesnt seem that its limited to just 12 unique decals. I think its a limit on how many decals it can send to the client. Once I get past 30 or 31 decals, thats when it seems to be stopping.
umm not sure why you just didn't edit previous post but anyway - I'm running TF2, I'm only sending 15 decals to clients and its stopping at 13 not 12. I've yet to figure it out but will try a few new decals later to see if its a decal problem but I don't believe that is the case. The post you said before you weren't having those past 12 showing up but now its 30 or 31?
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