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[ZP] Extra Item: Laser/TripMine ZP


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gin
Junior Member
Join Date: Feb 2009
Old 03-30-2009 , 14:32   Re: [ZP] Extra Item: Laser/TripMine ZP
Reply With Quote #61

Quote:
how can i ban those who brakes the lasers?
i mean only ct get banned if they broke them !
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mut2nt
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Join Date: Oct 2006
Location: in HELL!
Old 03-30-2009 , 15:14   Re: [ZP] Extra Item: Laser/TripMine ZP
Reply With Quote #62

i mean, if you are on CT team, and you brake a laser you will get banned by the plugin !
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blue2kx
Member
Join Date: Mar 2009
Old 03-31-2009 , 07:53   Re: [ZP] Extra Item: Laser/TripMine ZP
Reply With Quote #63

Does anyone experience any problems with the lasermine disappearing when you plant them on some walls? I was wondering if that was because of a bug or if it was just the map or surface problem..
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gin
Junior Member
Join Date: Feb 2009
Old 03-31-2009 , 08:24   Re: [ZP] Extra Item: Laser/TripMine ZP
Reply With Quote #64

Quote:
i mean, if you are on CT team, and you brake a laser you will get banned by the plugin !
could someone do this?
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Mauricio
Veteran Member
Join Date: Feb 2009
Location: Monterrey, Nuevo Leon, M
Old 03-31-2009 , 09:08   Re: [ZP] Extra Item: Laser/TripMine ZP
Reply With Quote #65

Quote:
Originally Posted by blue2kx View Post
Does anyone experience any problems with the lasermine disappearing when you plant them on some walls? I was wondering if that was because of a bug or if it was just the map or surface problem..
if there is a zombie or human to near BESIDES you it dissapears, the reason....................i dont know xD
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kbm*havefun
Member
Join Date: Mar 2009
Old 04-03-2009 , 19:28   Re: [ZP] Extra Item: Laser/TripMine ZP
Reply With Quote #66

Does anyone experience any problems with the lasermine disappearing when you plant them on some walls? I was wondering if that was because of a bug or if it was just the map or surface problem..
Our server is using This lasermine.
But the problem is that we are using zombieplague 4.2 when we plant the lasermine it sometime disapper most of times and it does not block right away when u plant. Then when ur planting lasermine it takes 3 sec when u go in the lasermine u get stuck...
can someone edit it or give me better lasermine that was edited before?
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mut2nt
Senior Member
Join Date: Oct 2006
Location: in HELL!
Old 04-09-2009 , 08:49   Re: [ZP] Extra Item: Laser/TripMine ZP
Reply With Quote #67

what should i add here to ban someone who brakes the mine?
PHP Code:
        case EXPLOSE_THINK :
        {
            
// -- Stopping entity to think
            
set_pevi_Entpev_nextthink0.0 );
            
PlaySoundi_EntSTOP_SOUND );
            
g_deployed[pev(i_Ent,LASERMINE_OWNER)]--;
            
CreateExplosioni_Ent );
            
CreateDamage(i_Ent,get_pcvar_float(g_LRDMG),get_pcvar_float(g_LRADIUS))
            
RemoveEntity   i_Ent );
        } 
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anatolie
Junior Member
Join Date: Dec 2008
Old 04-12-2009 , 08:43   Re: [ZP] Extra Item: Laser/TripMine ZP
Reply With Quote #68

How to make to buy 2 or 3 mines not 1.?
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johnny40409
Senior Member
Join Date: Mar 2009
Old 04-12-2009 , 09:33   Re: [ZP] Extra Item: Laser/TripMine ZP
Reply With Quote #69

Can someone make the mode?
Use Mouse Right click
to change the mode.

And not using bind..
thanks!
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dimon4g
Junior Member
Join Date: Mar 2009
Location: Russian Federation
Old 04-13-2009 , 01:27   Re: [ZP] Extra Item: Laser/TripMine ZP
Reply With Quote #70

SonicSonedit Which you have made for me a plug-in it the worker (that were able to put lasermines of the zombie and human), but exists 1 bug, that when you edit the price lasermine all the same costs 1 ammo packs.



And I want, that the laser cost 5 ammo packs and 1 more request: make, that on 1 round it was possible to buy maximum 2 lasermines. Here more low a screenshot, help please.
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