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AdminTools: Source [overtake] v0.0.515


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Author
Lis
Member
Join Date: Jul 2008
Plugin ID:
477
Plugin Version:
0.0.515
Plugin Category:
Server Management
Plugin Game:
Any
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    AdminTools: Source control various server settings ingame bot control advanced player control ingame menu console variable change afk manager
    Old 07-25-2008 , 23:14   AdminTools: Source [overtake] v0.0.515
    Reply With Quote #1

    Thanks to Alican "AlicanC" Çubukçuoğlu ([email protected]) or Shaman for the original AdminTools: Source

    Shaman quit working on some of his projects becouse of private reasons.
    We had a small pm message conversation and he agreed that i could overtake his AdminTools: Source project.
    THANKS YOU AGAIN SHAMAN! YOU MADE A VERY GOOD WORK!


    This plugin works for sm 1.2 and 1.3

    Description:

    AdminTools: Source is a plugin for sourcemod who makes it easier to administrate servers and the sourcemod itselve. AdminTools: Source is not only usefull for admins becouse of the different commands it supports.
















    AdminTools: Source currently has this features:
    • Server control (restart the server process, restart the round, restart the game, change cvars)
    • Plugin control (enable and disable sourcemod plugins on the fly)
    • Bot control (add bots, remove bots, restrict weapons)
    • Tool suport (add your own plugins that implement itselfe into the AdminTools: Source menu)
    Please open this links in a new window.
    CSS Menu Screenshots
    DODS Menu Screenshots

    Requirements:
    This plugin was only tested with sourcemod-1.3.0-hg2678.
    Since I try to use sourcemod api independent functions it should work on other versions as well.

    Bugs:
    Please report any bugs!
    The plugins are currently not compiled.

    Current status:
    The convar menu is working again.
    The tools are not compiled by default, you can find them in the include directory within script.
    I will upload them within the next week.















    Planned features:
    • Full customisation support (add mods without recompiling, change menu commands in the fly)
    • Sessionlike saving of changed cvars
    • Usergroup support so only users can run a command if they are allowed to
    • Multimod Support
    • Dynamic Menus
    1. Installation

    2. Configuration and Use



    Help:

    You can participate with this project at any time. Mail me.
    If you want to join, message me in ICQ, MSN or over this board.

    People who already helped are:
    Translations:

    German (Thanks to -<[PAGC]>- Isias) (Old)
    French (Thanks to bebR) (Old)

    Compiling:











    If you want to compile AdminTools: Source on your own you need to follow this steps:
    1. Download the ats_src.rar archive.
    2. Extract it.
    3. Move the content of the ats_src folder into the root folder of your sourcemod extraction.
    4. Execute compile.sh or compile.exe
    5. All compiled binary files are now in the scripting/compiled folder.
    Remember that you need the sourcemod .zip archive to get the windows compiler or the sourcemod .tar.gz archive to get the linux compiler.
    Booth compilers produce os independent code.

    Have fun with the plugin.

    CURRENTLY FORUMPROBLEMS?!? Can't remove the files.
    Here is the mirror:
    http://www.kellerkind.de/at_source_srcabin.zip
    Attached Files
    File Type: 7z ats_bin_v0.0.515.7z (192.4 KB, 2265 views)
    File Type: 7z ats_src_v0.0.515.7z (165.7 KB, 1606 views)
    __________________

    Last edited by Lis; 05-13-2009 at 21:23.
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    Shaman
    Senior Member
    Join Date: Dec 2006
    Location: Istanbul, Turkey
    Old 07-26-2008 , 05:28   Re: AdminTools: Source [overtake]
    Reply With Quote #2

    Thanks for maintaining this for me. Due to problems and low performance I get from my hardware, I started to code for the old engine and couldn't manage to develop for SourceMod anymore.
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    MaKTaiL
    Senior Member
    Join Date: Jul 2008
    Location: Brazil
    Old 07-26-2008 , 15:41   Re: AdminTools: Source [overtake]
    Reply With Quote #3

    Can you post some screenshots???
    MaKTaiL is offline
    Lis
    Member
    Join Date: Jul 2008
    Old 07-26-2008 , 16:00   Re: AdminTools: Source [overtake]
    Reply With Quote #4

    Shure. A complete own documentation with screenshots and help follows. Needet to get some rest first.
    [EDIT]
    Ok you can find them in the description part.
    __________________

    Last edited by Lis; 07-26-2008 at 22:50.
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    MaKTaiL
    Senior Member
    Join Date: Jul 2008
    Location: Brazil
    Old 07-27-2008 , 09:07   Re: AdminTools: Source [overtake]
    Reply With Quote #5

    Quote:
    Originally Posted by Lis View Post
    Shure. A complete own documentation with screenshots and help follows. Needet to get some rest first.
    [EDIT]
    Ok you can find them in the description part.
    GREATTT. Thank You.
    MaKTaiL is offline
    xXxsilencerxXx
    Member
    Join Date: Jul 2008
    Location: Russia,Moscow
    Old 07-28-2008 , 07:44   Re: AdminTools: Source [overtake] v0.0.513
    Reply With Quote #6

    about access:that flag allow sm_ats_menu?
    xXxsilencerxXx is offline
    Lebson506th
    Veteran Member
    Join Date: Jul 2008
    Old 07-28-2008 , 09:08   Re: AdminTools: Source [overtake] v0.0.513
    Reply With Quote #7

    Code:
    RegAdminCmd("sm_ats_menu", Command_Menu, ADMFLAG_CONVARS);
    Lebson506th is offline
    sofwmrebiteme
    Member
    Join Date: Jan 2007
    Old 07-29-2008 , 18:08   Re: AdminTools: Source [overtake] v0.0.513
    Reply With Quote #8

    When you mean "restart the server" i am thinking you mean the game not the hardware (actual server)
    sofwmrebiteme is offline
    Lebson506th
    Veteran Member
    Join Date: Jul 2008
    Old 07-29-2008 , 19:29   Re: AdminTools: Source [overtake] v0.0.513
    Reply With Quote #9

    Restart the server process
    Lebson506th is offline
    Lis
    Member
    Join Date: Jul 2008
    Old 12-16-2008 , 19:03   Re: AdminTools: Source [overtake] v0.0.513
    Reply With Quote #10

    Hello. Again, my plugins are not dead and will not be dead as long as i live (maybe the next 50 years) and sourcemod is continuing.

    Thanks for all the pm's and stuff. I slowly start to read everything and fix and implement all wanted stuff.
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