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[L4D] Heartbeat Trigger


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bigk
Junior Member
Join Date: May 2009
Location: West Coast U.S.A
Old 09-06-2009 , 17:53   Re: [L4D] Heartbeat Trigger
Reply With Quote #21

Will this plug in work automatically if I edit the sourcemod.cfg and place this in it?

sm_hb
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turktheturd
Member
Join Date: Jul 2009
Old 09-06-2009 , 18:36   Re: [L4D] Heartbeat Trigger
Reply With Quote #22

sm_heartbeat_auto
should it be set like this or

sm_heartbeat_auto 1
like this?
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bman87
Senior Member
Join Date: Dec 2008
Location: Michigan
Old 09-08-2009 , 01:22   Re: [L4D] Heartbeat Trigger
Reply With Quote #23

Quote:
Originally Posted by bigk View Post
Will this plug in work automatically if I edit the sourcemod.cfg and place this in it?

sm_hb
The plugin works when its loaded.

Putting that in in your sourcemod.cfg won't do anything. just type sm_hb in the console, or you can type !hb.
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bigk
Junior Member
Join Date: May 2009
Location: West Coast U.S.A
Old 09-08-2009 , 02:40   Re: [L4D] Heartbeat Trigger
Reply With Quote #24

Quote:
Originally Posted by bman87 View Post
The plugin works when its loaded.

Putting that in in your sourcemod.cfg won't do anything. just type sm_hb in the console, or you can type !hb.
I assumed if I placed it in the sourcemod.cfg then server would automatically execute sm_hb or !hb for me. That way this plug in would be used even if I were not there. (or even if I was there, it would be nice if it work automatically.)

Thanks for the information though!
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djromero
Senior Member
Join Date: Dec 2008
Location: Maracaibo, Venezuela
Old 09-08-2009 , 11:25   Re: [L4D] Heartbeat Trigger
Reply With Quote #25

Quote:
Originally Posted by bigk View Post
I assumed if I placed it in the sourcemod.cfg then server would automatically execute sm_hb or !hb for me. That way this plug in would be used even if I were not there. (or even if I was there, it would be nice if it work automatically.)

Thanks for the information though!
Man, you need to "read" before you post ....

THE PLUGIN DOES WORK AUTOMATICALLY!!!

It makes each client send a HB every 20 seconds!!!! AUTOMATICALLY!!!

You don't need to put anything on your .cfg files ...
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bman87
Senior Member
Join Date: Dec 2008
Location: Michigan
Old 09-09-2009 , 00:15   Re: [L4D] Heartbeat Trigger
Reply With Quote #26

Quote:
Originally Posted by djromero View Post
Man, you need to "read" before you post ....

THE PLUGIN DOES WORK AUTOMATICALLY!!!

It makes each client send a HB every 20 seconds!!!! AUTOMATICALLY!!!

You don't need to put anything on your .cfg files ...

It does work automatically, only when someone quits from the server.
Not every 20 seconds, thats the delay before someone can call a heartbeat again, so the master servers are not spammed from this plugin.
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bigk
Junior Member
Join Date: May 2009
Location: West Coast U.S.A
Old 09-09-2009 , 03:17   Re: [L4D] Heartbeat Trigger
Reply With Quote #27

Thank you both for the information. I'll make sure to re-read the original post if I need to add any thing next time. :-).
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egor1908
Veteran Member
Join Date: Sep 2009
Location: Russia
Old 09-09-2009 , 04:33   Re: [L4D] Heartbeat Trigger
Reply With Quote #28

I use this one:
Quote:
alias 10hb "sm_hb;wait 1500;sm_hb;wait 1500;sm_hb;wait 1500;sm_hb;wait 1500;sm_hb;wait 1500;sm_hb;wait 1500;sm_hb;wait 1500;sm_hb;wait 1500;sm_hb;wait 1500;sm_hb"

rcon 10hb
This will send 10 heartbetas with 15 sec interval.

Last edited by egor1908; 09-09-2009 at 05:26.
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bman87
Senior Member
Join Date: Dec 2008
Location: Michigan
Old 09-09-2009 , 19:16   Re: [L4D] Heartbeat Trigger
Reply With Quote #29

I find that spamming the heartbeat command doesn't help really. Plus this will create more traffic on the master servers.
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djromero
Senior Member
Join Date: Dec 2008
Location: Maracaibo, Venezuela
Old 09-09-2009 , 19:46   Re: [L4D] Heartbeat Trigger
Reply With Quote #30

Quote:
Originally Posted by bman87 View Post
It does work automatically, only when someone quits from the server.
Not every 20 seconds, thats the delay before someone can call a heartbeat again, so the master servers are not spammed from this plugin.
oops, my bad .... I missread the post.
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