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welsh
Member
Join Date: Jun 2005
Location: Wales, U.K
Old 06-15-2005 , 10:05   matrix syle
Reply With Quote #1

couldn't we make a event script when there are only 2 people left that the game goes in slomotion everytime you jump and shoot ???

like matrix style???
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Rio
Member
Join Date: Dec 2004
Old 06-15-2005 , 10:18  
Reply With Quote #2

round_end.cfg
Code:
es_xsetinfo matrix_t 0 
es_xsetinfo matrix_ct 0
player_spawn.cfg
Code:
if (event_var(es_userteam) equalto 2) then es_xmath matrix_t + 1 
if (event_var(es_userteam) equalto 3) then es_xmath matrix_ct + 1
round_freeze_end.cfg
Code:
es_xsetinfo matrix_all 0
es_math matrix_all + server_var(matrix_t)
es_math matrix_all + server_var(matrix_ct)
if (server_var(matrix_t) equalto 1) then es_if(server_var(matrix_ct) equalto 1) then es sv_cheats 1
if (server_var(matrix_t) equalto 1) then es_if(server_var(matrix_ct) equalto 1) then es ma_cexec #ALL host_timescale 0.3
if (server_var(matrix_all) greaterthan 2) then es_if(server_var(sv_cheats) equalto 1) then es sv_cheats 0
I hope it will work. I dont test it!
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SkillzClan
Junior Member
Join Date: Jun 2005
Old 07-04-2005 , 14:24  
Reply With Quote #3

Did this work ? Im after something like this as it would be great for a server
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Mattie
Veteran Member
Join Date: Jan 2005
Old 07-05-2005 , 09:44  
Reply With Quote #4

Quote:
Originally Posted by SkillzClan
Did this work ? Im after something like this as it would be great for a server
I was never able to get this sort of thing to work. It seemed the settings were too slow for the clients to recognize (at least for my Windows server). Your mileage may vary.
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awuh0
Senior Member
Join Date: Apr 2005
Location: /dev/null
Old 07-05-2005 , 11:03  
Reply With Quote #5

the problem with that is you need to 'wait;' several times server side so all client get that command before sv_cheats is disabled, I did something similar to this but highly recommend you dont do it, as people will noclip if given the chance, which you have to with the waits.
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SkillzClan
Junior Member
Join Date: Jun 2005
Old 07-06-2005 , 12:10  
Reply With Quote #6

Quote:
Originally Posted by awuh0
the problem with that is you need to 'wait;' several times server side so all client get that command before sv_cheats is disabled, I did something similar to this but highly recommend you dont do it, as people will noclip if given the chance, which you have to with the waits.
oo thats cool would you mind posting it anyway just for trial purposes . Unless you cannt find it.

Thanks

DG
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awuh0
Senior Member
Join Date: Apr 2005
Location: /dev/null
Old 07-06-2005 , 20:23  
Reply With Quote #7

just put a lot of
wait;wait;wait;wait;wait;wait;wait;wait;wait; wait;wait;wait;wait;wait;wait;wait;
between the sv_cheat changes, more for more latent players
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