Hey, I made this list where every weapon that can be australium, gets australium attributes, but for some reason it doesn't work. Can anybody help?
Code:
"custom_weapons_v3"
{
"*"
{
"13" //Scattergun
{
"quality" "4"
"level" "100"
"admin-flags" "a"
"1" "2027 ; 1"
"2" "542 ; 1"
}
"45" //Force-A-Nature
{
"quality" "4"
"level" "100"
"admin-flags" "a"
"1" "2027 ; 1"
"2" "542 ; 1"
}
"18" //Rocket Launcher
{
"quality" "4"
"level" "100"
"admin-flags" "a"
"1" "2027 ; 1"
"2" "542 ; 1"
}
"228" //Black Box
{
"quality" "4"
"level" "100"
"admin-flags" "a"
"1" "2027 ; 1"
"2" "542 ; 1"
}
"21" //Flame Thrower
{
"quality" "4"
"level" "100"
"admin-flags" "a"
"1" "2027 ; 1"
"2" "542 ; 1"
}
"38" //Axtinguisher
{
"quality" "4"
"level" "100"
"admin-flags" "a"
"1" "2027 ; 1"
"2" "542 ; 1"
}
"19" //Grenade Launcher
{
"quality" "4"
"level" "100"
"admin-flags" "a"
"1" "2027 ; 1"
"2" "542 ; 1"
}
"20" //Stickybomb Launcher
{
"quality" "4"
"level" "100"
"admin-flags" "a"
"1" "2027 ; 1"
"2" "542 ; 1"
}
"132" //Eyelander
{
"quality" "4"
"level" "100"
"admin-flags" "a"
"1" "2027 ; 1"
"2" "542 ; 1"
}
"15" //Minigun
{
"quality" "4"
"level" "100"
"admin-flags" "a"
"1" "2027 ; 1"
"2" "542 ; 1"
}
"424" //Tomislav
{
"quality" "4"
"level" "100"
"admin-flags" "a"
"1" "2027 ; 1"
"2" "542 ; 1"
}
"141" //Frontier Justice
{
"quality" "4"
"level" "100"
"admin-flags" "a"
"1" "2027 ; 1"
"2" "542 ; 1"
}
"7" //Wrench
{
"quality" "4"
"level" "100"
"admin-flags" "a"
"1" "2027 ; 1"
"2" "542 ; 1"
}
"38" //The Blutsauger
{
"quality" "4"
"level" "100"
"admin-flags" "a"
"1" "16 ; 3"
"2" "129 ; 2"
}
"29" //Medigun
{
"quality" "4"
"level" "100"
"admin-flags" "a"
"1" "16 ; 3"
"2" "129 ; 2"
}
"14" //Sniper Rifle
{
"quality" "4"
"level" "100"
"admin-flags" "a"
"1" "16 ; 3"
"2" "129 ; 2"
}
"16" //SMG
{
"quality" "4"
"level" "100"
"admin-flags" "a"
"1" "16 ; 3"
"2" "129 ; 2"
}
"61" //The Ambassador
{
"quality" "4"
"level" "100"
"admin-flags" "a"
"1" "16 ; 3"
"2" "129 ; 2"
}
"4" //Knife
{
"quality" "4"
"level" "100"
"admin-flags" "a"
"1" "16 ; 3"
"2" "129 ; 2"
}
"264" //Frying Pan
{
"quality" "4"
"level" "100"
"admin-flags" "a"
"1" "16 ; 3"
"2" "129 ; 2"
}
}
}
Also, why does all other attributes from weapon gets removed? Does anybody know how to keep current attributes on weapon when adding new ones?
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