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[v2.5.2, March 19] Trouble in Terrorist Town mod


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GuskiS
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Join Date: Aug 2007
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Old 10-30-2017 , 10:55   Re: [v2.5.2, March 19] Trouble in Terrorist Town mod
Reply With Quote #611

Other way would be to use amx_pausemenu, or whatever that command was called.
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Rivotril
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Join Date: Feb 2014
Location: Argentina
Old 12-06-2017 , 16:41   Re: [v2.5.2, March 19] Trouble in Terrorist Town mod
Reply With Quote #612

Hello, when my website is offline with the DB the server can't turn on, it's turn off by the mod, how can i change this? if there's no db, shouldn't be a problem, i don't need the server to be offline becouse the site crashes
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GuskiS
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Old 12-09-2017 , 04:47   Re: [v2.5.2, March 19] Trouble in Terrorist Town mod
Reply With Quote #613

You can try SQL instead of MySQL. Check config
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Last edited by GuskiS; 12-09-2017 at 04:47.
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joawmarkuz
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Join Date: Jan 2016
Old 03-16-2018 , 15:31   Re: [v2.5.2, March 19] Trouble in Terrorist Town mod
Reply With Quote #614

Quote:
Originally Posted by lekijose View Post
Hi Guskis, I have some problems because I did run plugins (are disabled) do not know if the force but when we're playing drop the server or falls at times when changing map. I wait your answer. I really like the MOD.


PS: Sorry for my bad English: c
I'm with the same error someone could solve it?
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Rivotril
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Join Date: Feb 2014
Location: Argentina
Old 05-27-2018 , 18:22   Re: [v2.5.2, March 19] Trouble in Terrorist Town mod
Reply With Quote #615

Hello GuskiS, there's a little bit of a bug with the plugins that place entities, when the entity owner (like deathstation) disconnects the entity is still there and if somebody dies with it the server will crash, i guess the same problem will be with the rest of plugins with entities, i didn't check all others but i my guess will be that the same issue is there aswell.
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GuskiS
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Old 05-28-2018 , 08:09   Re: [v2.5.2, March 19] Trouble in Terrorist Town mod
Reply With Quote #616

Quote:
Originally Posted by Rivotril View Post
If you buy a item that goes to the menu (F) and you buy the same one on the menu only the last you bought will work, is there a way to limit this items to fix this bug?

i believe this should go in the ttt_items_base but i don't know how to added it
This won't be fixed. If you have the item, there is no need to buy another, if you do, well, you just wasted your credits.

Quote:
Originally Posted by Rivotril View Post
GuskiS, Hi, there's a few bugs, when the round ends and the player has a knife (item traitor) on his hand in the next round he has it on his hands (only by models) and when the C4 explodes the sprite is moved somewhere randomly, it's not been removed.
Was not able to reproduce.

Quote:
Originally Posted by Rivotril View Post
Hello GuskiS, there's a little bit of a bug with the plugins that place entities, when the entity owner (like deathstation) disconnects the entity is still there and if somebody dies with it the server will crash, i guess the same problem will be with the rest of plugins with entities, i didn't check all others but i my guess will be that the same issue is there aswell.
Just tried it(setup server and everything), and this is not the case. If user is not available, this error is thrown and server shouldn't crash:
Code:
L 05/28/2018 - 14:59:59: [HAMSANDWICH] Entity has null private data (20)
L 05/28/2018 - 14:59:59: [AMXX] Displaying debug trace (plugin "ttt_item_deathstation.amxx", version "2.5.2")
L 05/28/2018 - 14:59:59: [AMXX] Run time error 10: native error (native "ExecuteHamB")
L 05/28/2018 - 14:59:59: [AMXX]    [0] ttt_item_deathstation.sma::Forward_EmitSound_pre (line 121)
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Last edited by GuskiS; 05-30-2018 at 04:03.
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Rivotril
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Join Date: Feb 2014
Location: Argentina
Old 05-29-2018 , 14:04   Re: [v2.5.2, March 19] Trouble in Terrorist Town mod
Reply With Quote #617

Quote:
Originally Posted by GuskiS View Post
This won't be fixed. If you have the time, there is no need to buy another, if you do, well, you just wasted your credits.


Was not able to reproduce.


Just tried it(setup server and everything), and this is not the case. If user is not available, this error is thrown and server shouldn't crash:
Code:
L 05/28/2018 - 14:59:59: [HAMSANDWICH] Entity has null private data (20)
L 05/28/2018 - 14:59:59: [AMXX] Displaying debug trace (plugin "ttt_item_deathstation.amxx", version "2.5.2")
L 05/28/2018 - 14:59:59: [AMXX] Run time error 10: native error (native "ExecuteHamB")
L 05/28/2018 - 14:59:59: [AMXX]    [0] ttt_item_deathstation.sma::Forward_EmitSound_pre (line 121)
Hello, the deathstation bug gets fixed if you remove the deathstation when owner disconnects (The bug happen using 1.8.2)

The knife bug works if you place cl_autoswitch on 0 or 1 (One of the two makes you not change your weapon when you pick one up, happens when the round ends, you respawn but you have the knife/crowbar on your hands as it was your selected weapon and the switch doesn't happen becouse of the command) and thats how you get other people seeing that you have a knife on your hands (when you have a crowbar)

And the C4 Explosion i will be checking into that, if i can get a pic of the bug i'll post it here, thanks for responding
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GuskiS
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Old 05-29-2018 , 16:02   Re: [v2.5.2, March 19] Trouble in Terrorist Town mod
Reply With Quote #618

Interesting, I will check it when I have more time. Thanks for posting.

By the way, I have just released few of my other mods, see my signature for links.
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Cowboys vs Indians
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Rivotril
Senior Member
Join Date: Feb 2014
Location: Argentina
Old 05-29-2018 , 17:45   Re: [v2.5.2, March 19] Trouble in Terrorist Town mod
Reply With Quote #619

Quote:
Originally Posted by GuskiS View Post
Interesting, I will check it when I have more time. Thanks for posting.

By the way, I have just released few of my other mods, see my signature for links.
Sure! i'll give it a check, this means you are going to update TTT more often or you left the game and that's why you released them?
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GuskiS
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Old 05-30-2018 , 04:03   Re: [v2.5.2, March 19] Trouble in Terrorist Town mod
Reply With Quote #620

Most likely the second part
However, if you provide somewhat step-by-step guide on how to reproduce bugs, I might be able to fix them.
Like with the knife, I didn't think of changing that cl_autoswitch, will check this again when I have time.
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