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Dynamic MOTD 3.0


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byteframe
Member
Join Date: Jul 2011
Location: Pitcairn Island
Old 09-28-2011 , 00:01   Re: Dynamic MOTD (updated 2011-09-26)
Reply With Quote #71

Alright, it seems to be working now. Sorry for the false alarm.
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deathcurse
Senior Member
Join Date: Jun 2006
Location: UK
Old 10-04-2011 , 14:43   Re: Dynamic MOTD (updated 2011-09-26)
Reply With Quote #72

Thanks for the update!
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sosi_alliedmodders
Junior Member
Join Date: Mar 2011
Old 10-06-2011 , 19:33   Re: Dynamic MOTD (updated 2011-09-26)
Reply With Quote #73

not working... game zombie panic
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Paparazziv2
Senior Member
Join Date: Feb 2011
Location: Chile, La Serena
Old 10-14-2011 , 19:55   Re: Dynamic MOTD (updated 2011-09-26)
Reply With Quote #74

a person have a url with this working ? i can't understand always 1XD
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DarthNinja
SourceMod Plugin Approver
Join Date: Mar 2009
Location: PreThinkHook()
Old 10-15-2011 , 13:24   Re: Dynamic MOTD (updated 2011-09-26)
Reply With Quote #75

Quote:
Originally Posted by Paparazziv2 View Post
i can't understand
That makes two of us
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Paparazziv2
Senior Member
Join Date: Feb 2011
Location: Chile, La Serena
Old 10-15-2011 , 20:30   Re: Dynamic MOTD (updated 2011-09-26)
Reply With Quote #76

What i need put in the motd window :s ??
i need put the link of a motd.php in motd.txt or remplace put in the cvar the url??.

The motd.php what need?, for example i write în motd..php:
Max player allowed on the server {MAXPLAYERS} :S please a tutorial with images ?
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duydangle
Senior Member
Join Date: May 2010
Old 10-18-2011 , 15:04   Re: Dynamic MOTD (updated 2011-09-26)
Reply With Quote #77

Hello Psychonic. Can you get the hlxce userid? I am planning to show the player's hlxce profile on the MOTD.
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Bloodlvst
Senior Member
Join Date: Jul 2007
Old 10-24-2011 , 03:15   Re: Dynamic MOTD (updated 2011-02-27)
Reply With Quote #78

Quote:
Originally Posted by psychonic View Post
I don't really think that a native is necessary. Even ShowMOTDPanel is just a stock. A single line modification of it can do the large version.
Care to share that? I've been trying to modify webshortcuts to use the big MOTD, and even after sifting through your code I'm drawing a blank.
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psychonic

BAFFLED
Join Date: May 2008
Old 10-25-2011 , 10:54   Re: Dynamic MOTD (updated 2011-02-27)
Reply With Quote #79

Quote:
Originally Posted by Bloodlvst View Post
Care to share that? I've been trying to modify webshortcuts to use the big MOTD, and even after sifting through your code I'm drawing a blank.
You set the customsvr key to a true value in the kv sent to create the VGUIMenu.

Code:
// SM's ShowMOTDPanel from include/halflife.inc stock ShowMOTDPanel(client, const String:title[], const String:msg[], type=MOTDPANEL_TYPE_INDEX) {     decl String:num[3];     new Handle:Kv = CreateKeyValues("data");     IntToString(type, num, sizeof(num));     KvSetString(Kv, "title", title);     KvSetString(Kv, "type", num);     KvSetString(Kv, "msg", msg);         // You would add this:     KvSetNum(kv, "customsvr", 1);     //         ShowVGUIPanel(client, "info", Kv);     CloseHandle(Kv); }

Note that I ofc wouldn't recommend editing the original, but you could create your own stock from it.

Last edited by psychonic; 10-25-2011 at 10:55.
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obidm
New Member
Join Date: Jun 2011
Old 11-19-2011 , 10:26   Re: Dynamic MOTD (updated 2011-09-26)
Reply With Quote #80

I just wanted to drop in and say thanks for this plugin. It works great. Now I greet my players by name!

Thank you!
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