Quote:
Originally Posted by Erofix
Based on Jaster's Extra Giants I made this.
Lots of Giants features almost every Giant Robot that Valve made for Mann vs. Machine.
Including Bosses robots and Unused robots.
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Thanks for sharing! These are fun.
A few notes:
1. The giant descriptions in the readme file suggest using specific weapons for certain giants. For example, it says to use the Sandman with the Chief Major League Scout. Question: Why not just give the player the Sandman (or the weapon specified for that boss)?
2. As far as I can tell the include file with the same name as the plugin isn't needed. Consider removing it.
3. The includes for sdktools, sdkhooks, and tf2 aren't needed either. Consider removing them.
4. If you get time, maybe update code with new declarations.
5. For giants with Rage, try: SetEntPropFloat(client, Prop_Send, "m_flRageMeter", 100.0);
6. For giants with Ubercharge, try: SetEntPropFloat(weapon, Prop_Send, "m_flChargeLevel", 1.0);
I've attached my !bebeepman and !besamurai plugin as examples of how to give specific weapons & cosmetics to the player. I run an Uber Upgrades server so these plugins are overpowered by design. They will likely need to be edited if used on regular servers.
Keep up the great work!