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I need to create a banner to place on my maps


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jievylook
Senior Member
Join Date: Sep 2018
Old 04-06-2019 , 18:27   I need to create a banner to place on my maps
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Hi all,
I am looking for help for the following, I think it should be something quite simple but I can not do it.

Well going to the point I need to create a model to place in the maps of my server type advertising banner, I'm using milk shape 3d but I only get to create the text and nothing else as seen in the image but I can not compile it to use it in my server

someone who knows the subject and can help me thank you very much.

I leave a sample image
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Sreaper
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Join Date: Nov 2009
Old 04-07-2019 , 02:50   Re: I need to create a banner to place on my maps
Reply With Quote #2

Have you at least seen the decal plugin which uses a texture instead?
https://forums.alliedmods.net/showthread.php?p=607043

For model placements you could always just setup stripper configs.
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jievylook
Senior Member
Join Date: Sep 2018
Old 04-11-2019 , 00:28   Re: I need to create a banner to place on my maps
Reply With Quote #3

Yes! It's just the one I'm using.

But I need to create an mdl with the letters of my web, and this is what I do not know how it is done
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Sreaper
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Join Date: Nov 2009
Old 04-11-2019 , 03:24   Re: I need to create a banner to place on my maps
Reply With Quote #4

Quote:
Originally Posted by jievylook View Post
Yes! It's just the one I'm using.

But I need to create an mdl with the letters of my web, and this is what I do not know how it is done
With stripper source, you just put the the file in /stripper/maps/mapname.cfg

Code:
add:
{
"origin" "-2310.96 2589.10 -222.11"
"spawnflags" "0"
"solid" "6"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"parentname" ""
"model" "models/something.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "0"
"disablereceiveshadows" "0"
"DisableBoneFollowers" "0"
"angles" "0 0 0"
"classname" "prop_dynamic"
}
It will place the model in the map with your defined settings. You probably don't need all of those keyvalues aside from the ones you plan to use.

I did have a plugin that let you spawn a model with a command and it would save them to a config. But I have no idea where it is anymore.

Last edited by Sreaper; 04-11-2019 at 03:38.
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