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[CSS/CS:GO] Influx Timer (2020/03/23)


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heraclitus
Member
Join Date: Dec 2007
Old 11-27-2016 , 14:49   Re: [CSS/CS:GO] Influx Timer (2016.10.01)
Reply With Quote #21

ok i fix the problem! i need to set my server on sv_hudhint_sound 0
And how to have knife on join?

Last edited by heraclitus; 12-01-2016 at 15:36.
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heraclitus
Member
Join Date: Dec 2007
Old 12-23-2016 , 16:41   Re: [CSS/CS:GO] Influx Timer (2016.12.22)
Reply With Quote #22

- Autobhop mode no longer removes player's weapons. Use sm_drop instead

How it work? If i want a usp on join map?
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Mehis
Senior Member
Join Date: Mar 2013
Location: basement
Old 12-23-2016 , 17:00   Re: [CSS/CS:GO] Influx Timer (2016.12.22)
Reply With Quote #23

Players can use the chat command !usp to get one.
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sneaK
SourceMod Moderator
Join Date: Feb 2015
Location: USA
Old 12-23-2016 , 17:12   Re: [CSS/CS:GO] Influx Timer (2016.12.22)
Reply With Quote #24

Forgive me if I'm mistaken, but there is no way to save zones to mysql, only a local file?

Also, I had trouble when adding zones to a map, I had to add the start zone, the end zone, then the stages, in that exact order. If I attempted to create start > stages > end it didn't save properly and resulted in this in the error logs when I wanted to save:

Spoiler


Also, I was not able to successfully edit individual zone settings on any zone.
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Mehis
Senior Member
Join Date: Mar 2013
Location: basement
Old 12-23-2016 , 18:32   Re: [CSS/CS:GO] Influx Timer (2016.12.22)
Reply With Quote #25

Zones can only be saved to a local file, yes.

You'll have to create the stage zones after creating start and end. Stages depend on a run existing. However, it shouldn't let you make one if you don't have one. I'll look into that.

Did you remember to save zones (sm_savezones)? I haven't had any problems with individual zone settings.
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8guawong
AlliedModders Donor
Join Date: Dec 2013
Location: BlackMarke7
Old 12-24-2016 , 02:36   Re: [CSS/CS:GO] Influx Timer (2016.12.22)
Reply With Quote #26

is it possible to import cksurf zone for use with this plugin?
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lordoflort
Member
Join Date: Dec 2010
Old 12-30-2016 , 12:08   Re: [CSS/CS:GO] Influx Timer (2016.12.22)
Reply With Quote #27

Great timer plugin, especially the modular design, and the replay functionality.

I do however have a few questions.
1. What is the purpose of setting up a database, and configuring database.cfg, when nothing is being written to it? Do you plan to implement mysql support? (that would be great!)

2. Is there a way to permanently hide stage zone boxes? As it stands right now, the stage zones are green-ish, and the only way to hide them, is by going into zone-settings and manually disabling them one by one. However, on map reload, they will appear again.

---

Feature requests:
1. Be able to "nudge" the box-size by x,y,z using the menu would be amazing.

2. Integration with store plugin.
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Last edited by lordoflort; 12-30-2016 at 12:50.
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oscarlawson2
Junior Member
Join Date: Jun 2016
Old 12-30-2016 , 15:10   Re: [CSS/CS:GO] Influx Timer (2016.12.22)
Reply With Quote #28

Quote:
Originally Posted by lordoflort View Post
Great timer plugin, especially the modular design, and the replay functionality.

I do however have a few questions.
1. What is the purpose of setting up a database, and configuring database.cfg, when nothing is being written to it? Do you plan to implement mysql support? (that would be great!)
What about times? They are all stored in mysql DBs. Along with the users database etc.
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Mehis
Senior Member
Join Date: Mar 2013
Location: basement
Old 12-31-2016 , 06:18   Re: [CSS/CS:GO] Influx Timer (2016.12.22)
Reply With Quote #29

Nice to hear that you like it!

The database is being used. Mainly for times and cp times. I saw no reason to insert the map zones into the database. Storing them locally makes manually editing them conceivable, makes custom keys a lot easier to implement and you rarely need to share zones across multiple servers, and even if you do, it's a matter of copy-and-paste.

Sounds like you forgot to re-save the zones (sm_savezones). You can also add this to configs/influx_beams.cfg to automatically disable the beams:
Code:
"stage"
{
	"displaytype"		"none"
}

Last edited by Mehis; 12-31-2016 at 06:31.
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hadesownage
AlliedModders Donor
Join Date: Jun 2013
Location: Romania, Iași
Old 01-02-2017 , 19:49   Re: [CSS/CS:GO] Influx Timer (2016.12.22)
Reply With Quote #30

PHP Code:
L 01/03/2017 02:48:38: [SMException reportedInvalid block -769 (blocksize4754)
L 01/03/2017 02:48:38: [SMBlaminginflux_maprankings.smx
L 01
/03/2017 02:48:38: [SMCall stack trace:
L 01/03/2017 02:48:38: [SM]   [0ArrayList.Get
L 01
/03/2017 02:48:38: [SM]   [1Line 370C:\Users\Mehis\Documents\GitHub\Influx-Timer\addons\sourcemod\scripting\influx_maprankings.sp::GetClientRank
L 01
/03/2017 02:48:38: [SM]   [2Line 81C:\Users\Mehis\Documents\GitHub\Influx-Timer\addons\sourcemod\scripting\influx_maprankings.sp::Influx_OnClientStatusChanged
L 01
/03/2017 02:48:38: [SM]   [4Call_Finish
L 01
/03/2017 02:48:38: [SM]   [5Line 2310C:\Users\Mehis\Documents\GitHub\Influx-Timer\addons\sourcemod\scripting\influx_core.sp::SendStatusChanged
L 01
/03/2017 02:48:38: [SM]   [6Line 1698C:\Users\Mehis\Documents\GitHub\Influx-Timer\addons\sourcemod\scripting\influx_core.sp::SetClientRun
L 01
/03/2017 02:48:38: [SM]   [7Line 877C:\Users\Mehis\Documents\GitHub\Influx-Timer\addons\sourcemod\scripting\influx_core.sp::OnClientPutInServer
L 01
/03/2017 02:48:38: [SMException reportedInvalid block -769 (blocksize4754)
L 01/03/2017 02:48:38: [SMBlaminginflux_maprankings.smx
L 01
/03/2017 02:48:38: [SMCall stack trace:
L 01/03/2017 02:48:38: [SM]   [0ArrayList.Get
L 01
/03/2017 02:48:38: [SM]   [1Line 370C:\Users\Mehis\Documents\GitHub\Influx-Timer\addons\sourcemod\scripting\influx_maprankings.sp::GetClientRank
L 01
/03/2017 02:48:38: [SM]   [2Line 81C:\Users\Mehis\Documents\GitHub\Influx-Timer\addons\sourcemod\scripting\influx_maprankings.sp::Influx_OnClientStatusChanged
L 01
/03/2017 02:48:38: [SM]   [3Line 334C:\Users\Mehis\Documents\GitHub\Influx-Timer\addons\sourcemod\scripting\influx_maprankings.sp::Thrd_InitClientRanks 
And the records are not saved.
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