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Advertisements 2.1 (Updated 2021/02/06)


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ball2hi
Senior Member
Join Date: Feb 2010
Old 03-10-2010 , 15:22   Re: Advertisements 0.5.5 (Updated 05/26/08)
Reply With Quote #921

Quote:
Originally Posted by psychonic View Post
T messages don't work in L4D or L4D2. It's a limitation of the game, not the plugin.

For S messages, all the colors noted as supported in S messages work in L4D2 (with the exception that {GREEN} is yellow).
Also, I believe some colors dont work together, correct? Like multiple team colors in one message.
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DJ Tsunami
DJ Post Spammer
Join Date: Feb 2008
Location: The Netherlands
Old 03-10-2010 , 15:46   Re: Advertisements 0.5.5 (Updated 05/26/08)
Reply With Quote #922

Yes, also a limitation of the game.
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Asgardcfr
Junior Member
Join Date: May 2009
Old 03-11-2010 , 05:57   Re: Advertisements 0.5.5 (Updated 05/26/08)
Reply With Quote #923

I see a few servers use custom colors (dark blue)
Supposedly not available for left4dead2
It would be nice that people with this plugin offers for the community ;-)

Is it possible to have a version including this plugin

or can you include in the web compiler ?
(I would like to make some tests (even if ultimately it does not work)

Thanks :-)
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ball2hi
Senior Member
Join Date: Feb 2010
Old 03-11-2010 , 14:03   Re: Advertisements 0.5.5 (Updated 05/26/08)
Reply With Quote #924

Quote:
Originally Posted by Asgardcfr View Post
I see a few servers use custom colors (dark blue)
Supposedly not available for left4dead2
It would be nice that people with this plugin offers for the community ;-)

Is it possible to have a version including this plugin

or can you include in the web compiler ?
(I would like to make some tests (even if ultimately it does not work)

Thanks :-)
That sounds very odd. How would they be using those colors exactly? I thought games like these were limited to certain colors so it was impossible to add custom colors. Hm...
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DJ Tsunami
DJ Post Spammer
Join Date: Feb 2008
Location: The Netherlands
Old 03-11-2010 , 16:50   Re: Advertisements 0.5.5 (Updated 05/26/08)
Reply With Quote #925

This plugin supports all the colors that that include supports. It doesn't add any custom colors.
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Please do not PM me with questions. Post in the plugin thread.
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Woodinger
New Member
Join Date: Mar 2010
Old 03-12-2010 , 11:06   Re: Advertisements 0.5.5 (Updated 05/26/08)
Reply With Quote #926

Hi,

nice plugin everything works fine except for the "S" messages, as long as i don't add {Green} or {Lightgreen} it works but as sonn is try putting them in I get a white text displayed like thie in the game f.e. "{Green} text....."

This is a example of the config i tried where this problem occured:

"Advertisements"
{
"1"
{
"type" "C"
"text" "Willkommen beim -=??=- Clan"
}
"2"
{
"type" "S"
"text" "{Green}Admin Kontakt [email protected]"
}
"3"
{
"type" "S"
"text" "Next map is {SM_NEXTMAP} in {TIMELEFT} minutes."
}
"4"
{
"type" "S"
"text" "{GREEN}Current Map:{LIGHTGREEN} {DEFAULT}{CURRENTMAP}"
}
"5"
{
"type" "T"
"text" "{ORANGE} Admins: Friendly Fire is {BOOL:MP_FRIENDLYFIRE}."
}
"6"
{
"type" "S"
"text" "Viel Spass wuenscht euch der -=??=- Clan!{LIGHTGREEN}"
}
}





The ting is that the Admin Kontakt under point "2" is dislayed as described above, whereas number "4" Current Map is displayed in Lightgreen?????

Help would be much appreciated,

Tx

woodinger
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DJ Tsunami
DJ Post Spammer
Join Date: Feb 2008
Location: The Netherlands
Old 03-12-2010 , 14:18   Re: Advertisements 0.5.5 (Updated 05/26/08)
Reply With Quote #927

Probably because {Green} is not the same as {GREEN}.
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Advertisements | REST in Pawn - HTTP client for JSON REST APIs
Please do not PM me with questions. Post in the plugin thread.
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DeathMaster
AlliedModders Donor
Join Date: Mar 2009
Old 03-20-2010 , 11:12   Re: Advertisements 0.5.5 (Updated 05/26/08)
Reply With Quote #928

Quote:
Originally Posted by DJ Tsunami View Post
You can make a seperate advertisements file and change sm_advertisements_file for that specific map.
I am having issues with the map specific advertisements. I run advertisements.txt on 85% of the maps so it is in my sourcemod.cfg file. When I want to change the advertisements I make a map specific cfg and change the advertisements with with sm_advertisements_file ads2.txt and on the map I want it displayed it still shows the original file. Now here is where it gets weird, once the server changes maps again back to one of the original 85% it shows the map specific advertisements.

I am missing something here, it seems the file is loaded way too late in the map specific cfg and for some reason sourcemod.cfg isnt reloading the original until after yet a 2nd map change...

Any ideas?

Last edited by DeathMaster; 03-20-2010 at 11:50.
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REDSCOUT
Member
Join Date: Sep 2009
Old 03-23-2010 , 22:03   Re: Advertisements 0.5.5 (Updated 05/26/08)
Reply With Quote #929

I used your Plugin and It works!!!! I got to advertise What I need for my server!!!
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steve1984
New Member
Join Date: Mar 2010
Old 03-26-2010 , 06:32   Re: Advertisements 0.5.5 (Updated 05/26/08)
Reply With Quote #930

Hi i have just installd the mod but can you plz tel me were i can change the time on the adverts thanks.
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