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Server Defense 2.1


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ottobohn
Senior Member
Join Date: Sep 2007
Old 03-05-2008 , 17:41   Re: Server Defense V1.7b
Reply With Quote #111

Is it possible to turn the anti-camping feature depending on how close they are to a spawn point? I'd like to have it so when they're anywhere within 20 ft to a spawn point, it'll beacon them after 10 seconds.

Otto
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J@y-R
Senior Member
Join Date: Jan 2007
Location: Hamburg (Germany)
Old 03-17-2008 , 11:25   Re: Server Defense V1.7b
Reply With Quote #112

Hey

Withe new Version of Sourcemod 1.0 (1946)
come a bug in your plugin, can you please fix that

Code:
L 03/17/2008 - 05:00:40: [SM] Displaying call stack trace for plugin "serverdefense/serverdefense.smx":
L 03/17/2008 - 05:00:40: [SM]   [0]  Line 118, serverdefense.sp::PlayerSpawn()
L 03/17/2008 - 05:01:26: [SM] Plugin encountered error 4: Invalid parameter or parameter type
Greetz
JaY

Last edited by J@y-R; 03-17-2008 at 13:15.
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ColdFire
Member
Join Date: Jan 2008
Old 03-17-2008 , 12:06   Re: Server Defense V1.7b
Reply With Quote #113

Quote:
Originally Posted by J@y-R View Post
Hey

Withe new Version of Sourcemod 1.0 (1946)
come a bug in your plugin, can you please fix that

Code:
L 03/17/2008 - 15:24:23: [SM] Displaying call stack trace for plugin "sm_parachute.smx":
L 03/17/2008 - 15:24:23: [SM]   [0]  Line 343, /home/groups/sourcemod/upload_tmp/phpL9Yhxs.sp::TeleportParachute()
L 03/17/2008 - 15:24:23: [SM]   [1]  Line 388, /home/groups/sourcemod/upload_tmp/phpL9Yhxs.sp::OnGameFrame()
L 03/17/2008 - 15:24:23: [SM] Native "TeleportEntity" reported: Entity 718 is not valid or is freed
L 03/17/2008 - 15:24:23: [SM] Displaying call stack trace for plugin "sm_parachute.smx":
L 03/17/2008 - 15:24:23: [SM]   [0]  Line 343, /home/groups/sourcemod/upload_tmp/phpL9Yhxs.sp::TeleportParachute()
L 03/17/2008 - 15:24:23: [SM]   [1]  Line 388, /home/groups/sourcemod/upload_tmp/phpL9Yhxs.sp::OnGameFrame()
L 03/17/2008 - 15:24:23: [SM] Native "TeleportEntity" reported: Entity 718 is not valid or is freed
Greetz
JaY
Are you sure you're in the right thread? I can read "sm_parachute" in your logs
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J@y-R
Senior Member
Join Date: Jan 2007
Location: Hamburg (Germany)
Old 03-17-2008 , 13:10   Re: Server Defense V1.7b
Reply With Quote #114

Ups you have right ^^
i edit this ^^
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steambob
Member
Join Date: Sep 2007
Old 03-17-2008 , 19:33   Re: Server Defense V1.7b
Reply With Quote #115

Quote:
Code:
05:00:40: [SM] Displaying call stack trace for plugin "serverdefense/serverdefense.smx":
L 03/17/2008 - 05:00:40: [SM]   [0]  Line 118, serverdefense.sp::PlayerSpawn()
L 03/17/2008 - 05:01:26: [SM] Plugin encountered error 4: Invalid parameter or parameter type
J@y-R: the error message looks to be incomplete, and is poiniting out to a missing translation file (or at least a missing entry in the file).

are you sure you have put serverdefense.phrases.txt in sourcemod/translations/ directory?

Last edited by steambob; 03-17-2008 at 19:36.
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J@y-R
Senior Member
Join Date: Jan 2007
Location: Hamburg (Germany)
Old 03-17-2008 , 20:02   Re: Server Defense V1.7b
Reply With Quote #116

Yes I have !!
But the error message come no longer

But I have the sp-file with the new version of sourcemod compiled and now is the adminmenu function down !!!
And the Spawnprotection have a bug!!
It remains for some players forever and And then is HULK

Last edited by J@y-R; 03-17-2008 at 20:06.
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Greyscale
SourceMod Plugin Approver
Join Date: Dec 2007
Location: strYoMommasHouse[you];
Old 03-22-2008 , 19:04   Re: Server Defense V1.7b
Reply With Quote #117

Delete the plugin from your server and re-install it.

Looks like something was screwed up, so you might as well start fresh.
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J@y-R
Senior Member
Join Date: Jan 2007
Location: Hamburg (Germany)
Old 07-18-2008 , 12:13   Re: Server Defense V1.7b
Reply With Quote #118

Code:
L 07/18/2008 - 15:36:14: [SM] Native "FindDataMapOffs" reported: Entity 1 is invalid
L 07/18/2008 - 15:36:14: [SM] Displaying call stack trace for plugin "serverdefense/serverdefense.smx":
L 07/18/2008 - 15:36:14: [SM]   [0]  Line 303, serverdefense.sp::UTIL_GetClientHealth()
L 07/18/2008 - 15:36:14: [SM]   [1]  Line 158, serverdefense.sp::PostPlayerSpawn()
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Greyscale
SourceMod Plugin Approver
Join Date: Dec 2007
Location: strYoMommasHouse[you];
Old 07-18-2008 , 14:12   Re: Server Defense V1.7b
Reply With Quote #119

Fixed.
I'll release soon
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Greyscale
SourceMod Plugin Approver
Join Date: Dec 2007
Location: strYoMommasHouse[you];
Old 07-26-2008 , 21:14   Re: Server Defense 2.0
Reply With Quote #120

Update
  • Recoded, now uses m_takedamage to block damage, so whatever game supports that ent prop this plugin will work on it
  • Reformatted config file, I don't think anyone is using this plugin, but if you update make sure to replace plugin.serverdefense.cfg with serverdefense.cfg
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