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[ANY] Unrestricted FOV


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Dr. McKay
Sir Dr. SourceMod Plugin Approver Esq. Ltd. M.D. PhD
Join Date: Aug 2011
Location: Atlantis
Old 04-21-2013 , 21:39   Re: [ANY] Unrestricted FOV
Reply With Quote #11

Quote:
Originally Posted by PBSGTS View Post
Any way to do semitransparent weapons or is that all client side?
It's probably possible server-side. I'll have to look into it later though, as I'm opted into the SteamPipe beta and I don't have a SteamPipe dev server currently.
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DarthNinja
SourceMod Plugin Approver
Join Date: Mar 2009
Location: PreThinkHook()
Old 04-22-2013 , 00:44   Re: [ANY] Unrestricted FOV
Reply With Quote #12

SetEntityRenderColor(entity, r=255, g=255, b=255, a=255)
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vodka00
Veteran Member
Join Date: Jun 2012
Location: Los Angeles
Old 04-22-2013 , 04:05   Re: [ANY] Unrestricted FOV
Reply With Quote #13

Quote:
Originally Posted by Dr. McKay View Post
easy_commands.inc

mckayupdater.sp is in my Bitbucket repo.
I am sorry but I can't find the mckayupdater.sp anywhere. Could you also clarify how to use these two files to get weapons showing?

Thanks
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Dr. McKay
Sir Dr. SourceMod Plugin Approver Esq. Ltd. M.D. PhD
Join Date: Aug 2011
Location: Atlantis
Old 04-22-2013 , 10:11   [ANY] Unrestricted FOV
Reply With Quote #14

Quote:
Originally Posted by vodka00 View Post
I am sorry but I can't find the mckayupdater.sp anywhere. Could you also clarify how to use these two files to get weapons showing?

Thanks
It's in scripting.

I can't do anything regarding weapons not showing up, that would be on Valve's end. All this does is change your FOV.
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Cheff
New Member
Join Date: Apr 2013
Old 04-23-2013 , 17:41   Re: [ANY] Unrestricted FOV
Reply With Quote #15

Hello ! im new here !
sorry for my bad englisch !

I want all players joining my server have automatic fov 120 .. !?
is that possible ?

Last edited by Cheff; 04-23-2013 at 17:50.
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chuj
Member
Join Date: Jan 2012
Location: Kraków, Poland
Old 05-03-2013 , 11:01   Re: [ANY] Unrestricted FOV
Reply With Quote #16

My game (CS: GO) is crashing few seconds after using sm_fov 130

EDIT: Sorry, it has nothing to do with this plugin, it was just nVidia beta drivers.

Last edited by chuj; 05-03-2013 at 14:29.
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vexium
Member
Join Date: Jan 2013
Old 05-09-2013 , 20:31   Re: [ANY] Unrestricted FOV
Reply With Quote #17

dr mckay, you wouldnt by chance be interested in making this into something that uses RegEasyAdminCmd, would you?

I have been trying to redesign it to function in that fashion, targeting the players, etc., but your cookie system has me all confused..

i got the plugin functioning and targeting, but the caches are obviously not saved to the targets, and therefore the FOV remains set to whatever amount u initially set, even if you leave the server...

this is what i have so far.. would be an honor if you could help

http://pastebin.com/VNCdYYqg - only things changed are lines 31, 36. idk what to do next, and ive played around with it a lot and nothing still
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Slosten
New Member
Join Date: May 2013
Old 05-10-2013 , 20:35   Re: [ANY] Unrestricted FOV
Reply With Quote #18

Hello, a friend of mine running a TF2 server just recently installed this plugin. I'm a huge fan of it (I can't go back to playing Scout at 90 FOV after experiencing 110 FOV) but we've noticed a glitch: if you scope in, then scope out as Sniper, it resets your FOV to 75 (I believe it's 75, it might be lower though) until you either use the !fov command again or die and respawn. This only happens at FOVs higher than 90.

It's very frustrating, I was wondering if anyone is aware of a fix? If not, I hope this is fixed in future versions. I understand if it's impossible to fix, but I wanted to bring it up just in case.

Last edited by Slosten; 05-10-2013 at 20:37.
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Dr. McKay
Sir Dr. SourceMod Plugin Approver Esq. Ltd. M.D. PhD
Join Date: Aug 2011
Location: Atlantis
Old 05-12-2013 , 15:15   Re: [ANY] Unrestricted FOV
Reply With Quote #19

Plugin updated to v1.1.0. Players' FOVs are no longer reset when exiting a sniper scope.
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Stache
New Member
Join Date: Apr 2013
Old 05-27-2013 , 20:42   Re: [ANY] Unrestricted FOV
Reply With Quote #20

Hello, I've tried using this plugin on CSS, but this error log shows up:

Code:
 L 05/27/2013 - 13:58:38: [SM] Unable to load plugin "unrestricted_fov.smx": Required extension "TF2 Tools" file("game.tf2.ext") not running
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