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Stripper:Source (Updated 2011-04-15)


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Tank Rush
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Join Date: May 2019
Location: Argentina
Old 05-15-2021 , 20:11   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1761

How do I unlock the gnome's closet from the c2m2_fairgrounds map without launching the Peanut Gallery game?
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AlexAlcala
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Join Date: May 2019
Location: Perú
Old 05-15-2021 , 22:29   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1762

put it in your folder
Attached Files
File Type: cfg c2m2_fairgrounds.cfg (1.3 KB, 204 views)

Last edited by AlexAlcala; 05-15-2021 at 23:05. Reason: stripper fix and added file
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Tank Rush
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Old 05-16-2021 , 01:02   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1763

Quote:
Originally Posted by AlexAlcala View Post
put it in your folder
Thanks AlexAlcala this works!
__________________
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marki89
Senior Member
Join Date: Jun 2020
Location: Argentina
Old 05-25-2021 , 20:40   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1764

Quote:
Originally Posted by GuStAvOS View Post
holassss

how can you make them appear infected in hidden places ... infected in movement but not affecting the limit_infected...

example:
https://www.youtube.com/watch?v=2wg-PzbtDU8

Gracias de antemano...

add:
{
"classname" "prop_dynamic"
"DefaultAnim" "Idle_Upper_KNIFE"
"solid" "1"
"origin" "6889 6530 -5624"
"angles" "0 -90 0"
"model" "models/infected/boomer.mdl"
"disableshadows" "1"
}

They sent me this ... but when I put another infected one, it stays still ...

thankyou...

Hello, how are you, could I solve it?
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Tank Rush
Senior Member
Join Date: May 2019
Location: Argentina
Old 05-28-2021 , 19:58   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1765

I added a Gnome in c1m2_streets
How do I start a panic event when the Gnome's closet is unlocked?
PHP Code:
; =====================================================
; ==================  
CAJA DEL GNOMO  =================
; =====================================================
add:
; ===== 
Caja
{
"origin" "-641 3455 174"
"targetname" "gnome_closet"
"spawnflags" "0"
"solid" "6"
"skin" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"model" "models/props_fairgrounds/gnome_closet.mdl"
"MinAnimTime" "5"
"MaxAnimTime" "10"
"glowcolor" "0 0 0"
"fadescale" "1"
"fademindist" "-1"
"disableshadows" "1"
"angles" "0 180 0"
"classname" "prop_dynamic"
"hammerid" "3749610"
}
; ===== 
Gnomo
{
"origin" "-644 3437 187"
"targetname" "gnome"
"spawnflags" "264"
"skin" "0"
"shadowcastdist" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"pressuredelay" "0"
"physdamagescale" "0.1"
"PerformanceMode" "0"
"nodamageforces" "0"
"model" "models/props_junk/gnome.mdl"
"minhealthdmg" "0"
"mingpulevel" "0"
"mincpulevel" "0"
"maxgpulevel" "0"
"maxcpulevel" "0"
"massScale" "0"
"inertiaScale" "1.0"
"glowcolor" "0 0 0"
"forcetoenablemotion" "0"
"fadescale" "1"
"fademindist" "512"
"fademaxdist" "768"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "1"
"disablereceiveshadows" "0"
"Damagetype" "0"
"damagetoenablemotion" "0"
"BreakableType" "0"
"body" "0"
"angles" "0 0 0"
"classname" "prop_physics"
"hammerid" "3749614"
"OnPlayerPickup" "gnome_sign_particle_systemStop21"
}
; ===== 
Sonido
{
"origin" "-641 3455 174"
"targetname" "gnome_ftw_sound"
"spawnflags" "48"
"radius" "1250"
"pitchstart" "100"
"pitch" "100"
"message" "Gallery.GnomeFTW"
"health" "10"
"classname" "ambient_generic"
"hammerid" "3749607"
}
; ===== 
Activar
{
"origin" "-665.031250 3445.514404 146.031250"
"angles" "0.00 360.00 0.00"
"model" "*121"
"rendermode" "10"
"targetname" "gnome_closet_timer"
"use_string" "Abriendo caja del Gnome..."
"use_sub_string" "Esta acción tomará 15 segundos."
"spawnflags" "1024"
"rendercolor" "255 255 255"
"use_time" "15"
"auto_disable" "1"
"fadescale" "1"
"fademindist" "-1"
"renderamt" "255"
"classname" "func_button_timed"

"OnTimeUp" "gnome_closetSetAnimationopen11"
"OnTimeUp" "gnomeEnableMotion11"
"OnTimeUp" "gnome_ftw_soundPlaySound11"
"OnTimeUp" "gnome_closetStopGlowing0-1"
"OnTimeUp" "gnomeStartGlowing0-1"
"OnTimeUp" "gnome_closet_timer,Kill,,0,-1"
}
modify:
{
    {
        
match:
        {
            
"targetname" "gnome_closet"
        
}
        
insert:
        {
            
"glowrange" "500"
            "glowstate" "0"
        
}
        
replace:
        {
            
"glowcolor" "255 0 0"
        
}
    }
    
        {
        
match:
        {
            
"targetname" "gnome"
        
}
        
insert:
        {
            
"glowstate" "0"
        
}
        
replace:
        {
            
"glowcolor" "0 255 0"
        
}
    }
    
    {    
        
match:
        {
            
"targetname" "checkpoint_exit"
        
}
        
insert:
        {
            
"OnOpen" "gnome_closetStartGlowing2-1"
        
}
    }


__________________
Sorry i don't speak english very well

--->My name is Source and I'm on Steam<---
Discord: Source#9382
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AlexAlcala
Member
Join Date: May 2019
Location: Perú
Old 05-28-2021 , 20:45   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1766

Quote:
Originally Posted by Tank Rush View Post
I added a Gnome in c1m2_streets
How do I start a panic event when the Gnome's closet is unlocked?
PHP Code:
; =====================================================
; ==================  
CAJA DEL GNOMO  =================
; =====================================================
add:
; ===== 
Caja
{
"origin" "-641 3455 174"
"targetname" "gnome_closet"
"spawnflags" "0"
"solid" "6"
"skin" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"model" "models/props_fairgrounds/gnome_closet.mdl"
"MinAnimTime" "5"
"MaxAnimTime" "10"
"glowcolor" "0 0 0"
"fadescale" "1"
"fademindist" "-1"
"disableshadows" "1"
"angles" "0 180 0"
"classname" "prop_dynamic"
"hammerid" "3749610"
}
; ===== 
Gnomo
{
"origin" "-644 3437 187"
"targetname" "gnome"
"spawnflags" "264"
"skin" "0"
"shadowcastdist" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"pressuredelay" "0"
"physdamagescale" "0.1"
"PerformanceMode" "0"
"nodamageforces" "0"
"model" "models/props_junk/gnome.mdl"
"minhealthdmg" "0"
"mingpulevel" "0"
"mincpulevel" "0"
"maxgpulevel" "0"
"maxcpulevel" "0"
"massScale" "0"
"inertiaScale" "1.0"
"glowcolor" "0 0 0"
"forcetoenablemotion" "0"
"fadescale" "1"
"fademindist" "512"
"fademaxdist" "768"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "1"
"disablereceiveshadows" "0"
"Damagetype" "0"
"damagetoenablemotion" "0"
"BreakableType" "0"
"body" "0"
"angles" "0 0 0"
"classname" "prop_physics"
"hammerid" "3749614"
"OnPlayerPickup" "gnome_sign_particle_systemStop21"
}
; ===== 
Sonido
{
"origin" "-641 3455 174"
"targetname" "gnome_ftw_sound"
"spawnflags" "48"
"radius" "1250"
"pitchstart" "100"
"pitch" "100"
"message" "Gallery.GnomeFTW"
"health" "10"
"classname" "ambient_generic"
"hammerid" "3749607"
}
; ===== 
Activar
{
"origin" "-665.031250 3445.514404 146.031250"
"angles" "0.00 360.00 0.00"
"model" "*121"
"rendermode" "10"
"targetname" "gnome_closet_timer"
"use_string" "Abriendo caja del Gnome..."
"use_sub_string" "Esta acción tomará 15 segundos."
"spawnflags" "1024"
"rendercolor" "255 255 255"
"use_time" "15"
"auto_disable" "1"
"fadescale" "1"
"fademindist" "-1"
"renderamt" "255"
"classname" "func_button_timed"

"OnTimeUp" "gnome_closetSetAnimationopen11"
"OnTimeUp" "gnomeEnableMotion11"
"OnTimeUp" "gnome_ftw_soundPlaySound11"
"OnTimeUp" "gnome_closetStopGlowing0-1"
"OnTimeUp" "gnomeStartGlowing0-1"
"OnTimeUp" "gnome_closet_timer,Kill,,0,-1"
}
modify:
{
    {
        
match:
        {
            
"targetname" "gnome_closet"
        
}
        
insert:
        {
            
"glowrange" "500"
            "glowstate" "0"
        
}
        
replace:
        {
            
"glowcolor" "255 0 0"
        
}
    }
    
        {
        
match:
        {
            
"targetname" "gnome"
        
}
        
insert:
        {
            
"glowstate" "0"
        
}
        
replace:
        {
            
"glowcolor" "0 255 0"
        
}
    }
    
    {    
        
match:
        {
            
"targetname" "checkpoint_exit"
        
}
        
insert:
        {
            
"OnOpen" "gnome_closetStartGlowing2-1"
        
}
    }



add this
PHP Code:
"OnTimeUp" "director,PanicEvent,,0,-1"

in
PHP Code:
"targetname" "gnome_closet_timer" 


you don't need to use this because you are not modifying the original event

PHP Code:
modify:
{
    {
        
match:
        {
            
"targetname" "gnome_closet"
        
}
        
insert:
        {
            
"glowrange" "500"
            "glowstate" "0"
        
}
        
replace:
        {
            
"glowcolor" "255 0 0"
        
}
    }
    
        {
        
match:
        {
            
"targetname" "gnome"
        
}
        
insert:
        {
            
"glowstate" "0"
        
}
        
replace:
        {
            
"glowcolor" "0 255 0"
        
}
    }
    
    {    
        
match:
        {
            
"targetname" "checkpoint_exit"
        
}
        
insert:
        {
            
"OnOpen" "gnome_closetStartGlowing2-1"
        
}
    }


also removes hammerid

Last edited by AlexAlcala; 05-28-2021 at 20:53.
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AlexAlcala
Member
Join Date: May 2019
Location: Perú
Old 05-28-2021 , 21:12   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1767

Quote:
Originally Posted by GuStAvOS View Post
holassss

how can you make them appear infected in hidden places ... infected in movement but not affecting the limit_infected...

example:
https://www.youtube.com/watch?v=2wg-PzbtDU8

Gracias de antemano...

add:
{
"classname" "prop_dynamic"
"DefaultAnim" "Idle_Upper_KNIFE"
"solid" "1"
"origin" "6889 6530 -5624"
"angles" "0 -90 0"
"model" "models/infected/boomer.mdl"
"disableshadows" "1"
}

They sent me this ... but when I put another infected one, it stays still ...

thankyou...

it's easy, just add it to the skybox

add that in c8m2
PHP Code:
add:
{
    
"solid" "6"
    "DefaultAnim" "Rage_at_Enemy_01"
    "origin" "7289 7084 -5574"
    "angles" "45 270 0"
    "model"     "models/infected/hulk.mdl"
    "classname"    "prop_dynamic"

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marki89
Senior Member
Join Date: Jun 2020
Location: Argentina
Old 05-28-2021 , 23:58   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1768

Quote:
Originally Posted by AlexAlcala View Post
it's easy, just add it to the skybox

add that in c8m2
PHP Code:
add:
{
    
"solid" "6"
    "DefaultAnim" "Rage_at_Enemy_01"
    "origin" "7289 7084 -5574"
    "angles" "45 270 0"
    "model"     "models/infected/hulk.mdl"
    "classname"    "prop_dynamic"

Thank you very much Alex
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marki89
Senior Member
Join Date: Jun 2020
Location: Argentina
Old 05-30-2021 , 19:12   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1769

How can I make the dead center map at night only? only the c1m2_streets,
I know they do everything with the stripper, but I don't know how to do it
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AlexAlcala
Member
Join Date: May 2019
Location: Perú
Old 05-31-2021 , 16:00   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1770

Quote:
Originally Posted by Proaxel View Post
I decided to try adding my own objectives to existing L4D2 maps with Stripper, I started on a simple one in the c1m3 where basically a prop_physics in the form of an unbreakable door is now blocking the main path forward and the survivors need to take a small detour to interact with a button, that will unlock another button in front of the door, and then that using that button breaks the prop after a short delay. The problem is that when said prop exists, I get the "ERROR FLOW IS BROKEN" message and all the symptoms that come with that, (no commons spawning, etc). Besides that everything is working fine.

For those wondering, the door is in this part of the level:


This is how it was originally


I know the Sky competitive config, where I took inspiration from, added similar objectives via Stripper where there were now things blocking the way and survivors need to complete new objectives to clear them, and they had the flow working just fine. Does anyone know how to fix this problem? Thanks in advance.

Edit: I found a workaround, I changed the prop_physics to prop_door_rotating and changed the inputs, outputs and flags accordingly, and it seems to work without breaking flow now.
comparte tu stripper para poder ayudarte
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