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Stripper:Source (Updated 2011-04-15)


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WhataMack
Junior Member
Join Date: Jul 2012
Old 03-30-2015 , 10:12   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1361

Quote:
Originally Posted by Dr!fter View Post
Its not possible with stripper, there you go.
Thanks for that info. But, do you mean it's not possible with stripper to do this across an entire campaign at once, and that it can only be done for each individual map?

Last edited by WhataMack; 03-30-2015 at 10:12.
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Klauwhamer
New Member
Join Date: Apr 2015
Old 04-03-2015 , 06:49   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1362

Drifter, tnx a lot for adding Insurgency standalone support!

I've tried to run it on my windows Insurgency game server (Vilayer) however i run into the following error:
Quote:
L 04/03/2015 - 119:18: [META] Failed to load plugin addons/stripper/bin/stripper_mm: Failed to get API
L 04/03/2015 - 119:18: [META] Loaded 0 plugins (2 already loaded)
Quote:
Metamod Source Version: 1.11.0-git954
Source Mod Version: 1.7.0-git5128
Stripper Version: stripper-1.2.2-git104-windows.zip
Do i need a different version of SM or MM? Plz let me know if you need more info.

Tnx in advance, Klauwhamer

Last edited by Klauwhamer; 04-03-2015 at 09:13.
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doze
Senior Member
Join Date: Mar 2012
Old 04-03-2015 , 18:57   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1363

Quote:
Originally Posted by doze View Post
Hello,

Quick question guys.

How can i lower the amount of bullets a weapon has on spawn ?

On spawn the player is equipped with weapon_name witch has 30/30 bullets by default, i would like to make it 15/0 by default as an example, any clue how i can do this ?

Help will be greatly appreciated, thank you.
Please ?
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Dr!fter
The Salt Boss
Join Date: Mar 2007
Old 04-03-2015 , 22:34   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1364

Quote:
Originally Posted by Klauwhamer View Post
Drifter, tnx a lot for adding Insurgency standalone support!

I've tried to run it on my windows Insurgency game server (Vilayer) however i run into the following error:




Do i need a different version of SM or MM? Plz let me know if you need more info.

Tnx in advance, Klauwhamer
Try version 105, I messed up the filename.
Dr!fter is offline
Klauwhamer
New Member
Join Date: Apr 2015
Old 04-05-2015 , 04:25   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1365

Awesome, 105 works great!

Tnx alot and happy easter Drifter,

Cheers Klauwhamer
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DeathChaos25
Senior Member
Join Date: Jan 2014
Location: Puerto Rico
Old 04-05-2015 , 11:37   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1366

Ok, so, I added this to my global_filters and it's working for the most part (L4D2),

PHP Code:
modify:
{
    
match:
    {    
    
"classname" "weapon_pistol_spawn"
    
}
    
replace:
    {
    
"classname" "weapon_pistol_magnum_spawn"
    
}

However, I sometimes still get regular pistol spawns from Dynamic Spawns, is there any way to target these dynamic spawns or remove them?
__________________

Last edited by DeathChaos25; 04-05-2015 at 11:38.
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midnight9
Senior Member
Join Date: Nov 2012
Old 04-06-2015 , 13:40   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1367

Quote:
Originally Posted by DeathChaos25 View Post
Ok, so, I added this to my global_filters and it's working for the most part (L4D2),

PHP Code:
modify:
{
    
match:
    {    
    
"classname" "weapon_pistol_spawn"
    
}
    
replace:
    {
    
"classname" "weapon_pistol_magnum_spawn"
    
}

However, I sometimes still get regular pistol spawns from Dynamic Spawns, is there any way to target these dynamic spawns or remove them?

"weapon_selection" "any_pistol"
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WhataMack
Junior Member
Join Date: Jul 2012
Old 04-08-2015 , 14:25   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1368

Hi, quick question: is it possible to have all four characters spawn with magnums instead of the tier1 pistols, using stripper? (couldn't find that info here) If so, how might that be done?
WhataMack is offline
midnight9
Senior Member
Join Date: Nov 2012
Old 04-11-2015 , 07:30   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1369

Quote:
Originally Posted by WhataMack View Post
ok, I guess this is my last request for a little bit of assistance for removing tier1 and tier2 shotguns throughout all LD42 campaigns, without having to do individual configs for each map. I've only been able to remove or replace them at the initial safe house spawning points, but not anywhere else throughout the maps.

I'm really hoping someone with stripper experience can take a look at that and have some pity on a stripper noob, who's been searching this thread for days and can't come up with an answer for what seemed like a fairly straightforward thing to do. Any help at all would be great, please oh please.
With l4d2_weaponrules you can replace any weapon X with another weapon.

Quote:
Originally Posted by doze View Post
Please ?
Quote:
Originally Posted by WhataMack View Post
Hi, quick question: is it possible to have all four characters spawn with magnums instead of the tier1 pistols, using stripper? (couldn't find that info here) If so, how might that be done?
I doubt you could do that with stripper, you could also try with l4d2_weaponrules but im honestly not sure whenever this will work.
midnight9 is offline
midnight9
Senior Member
Join Date: Nov 2012
Old 04-11-2015 , 07:31   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1370

Quote:
Originally Posted by doze View Post
Please ?
What game? Limit ammo entirely or only on the weapon that player spawns with?
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