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[L4D/L4D2] Dialogue Criteria Fixes | 1.0 : Soon


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cravenge
Veteran Member
Join Date: Nov 2015
Location: Chocolate Factory
Old 02-12-2022 , 11:44   Re: [L4D2] Dialogue Criteria Fix | 0.5 : February 12, 2022 |
Reply With Quote #11

Updated!
Code:
+ Unlocked all "IsAlive" criteria for the Passing team
+ Squashed a bug regarding spectators
+ Crash protection against "m_survivorCharacter" network property having a negative value

Last edited by cravenge; 03-08-2022 at 19:39.
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Voevoda
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Join Date: Aug 2016
Old 02-14-2022 , 11:25   Re: [L4D2] Dialogue Criteria Fix | 0.5 : February 12, 2022 |
Reply With Quote #12

Lag server
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cravenge
Veteran Member
Join Date: Nov 2015
Location: Chocolate Factory
Old 02-14-2022 , 12:10   Re: [L4D2] Dialogue Criteria Fix | 0.5 : February 12, 2022 |
Reply With Quote #13

Quote:
Originally Posted by Voevoda View Post
Lag server
Error logs?
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Voevoda
Senior Member
Join Date: Aug 2016
Old 02-14-2022 , 14:46   Re: [L4D2] Dialogue Criteria Fix | 0.5 : February 12, 2022 |
Reply With Quote #14

Quote:
Originally Posted by cravenge View Post
Error logs?
not Error logs

just started to freeze a lot
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cravenge
Veteran Member
Join Date: Nov 2015
Location: Chocolate Factory
Old 02-14-2022 , 16:25   Re: [L4D2] Dialogue Criteria Fix | 0.5 : February 12, 2022 |
Reply With Quote #15

Quote:
Originally Posted by Voevoda View Post
not Error logs

just started to freeze a lot
Just did a test run. Server runs smooth. The loop is as optimized as it is. Might have something to do with the amount of players.

Is this on Linux?

Last edited by cravenge; 02-15-2022 at 00:06.
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Voevoda
Senior Member
Join Date: Aug 2016
Old 02-16-2022 , 01:54   Re: [L4D2] Dialogue Criteria Fix | 0.5 : February 12, 2022 |
Reply With Quote #16

Quote:
Originally Posted by cravenge View Post
Just did a test run. Server runs smooth. The loop is as optimized as it is. Might have something to do with the amount of players.

Is this on Linux?
yes you are right with a large number of players it starts to lag


Yes, I have Linux
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cravenge
Veteran Member
Join Date: Nov 2015
Location: Chocolate Factory
Old 03-08-2022 , 20:23   Re: [L4D/L4D2] Dialogue Criteria Fix | 0.6 : Mar-09-2022
Reply With Quote #17

Updated! Please redownload and remove any traces of the old version.
Code:
* Renamed from "dialogue_criteria_fix-l4d2" to "dialogue_criteria_fix"
+ L4D1 support
+ Code optimization
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kevinracer
Member
Join Date: Dec 2009
Old 03-08-2022 , 22:06   Re: [L4D2] Dialogue Criteria Fix | 0.5 : February 12, 2022 |
Reply With Quote #18

Quote:
Originally Posted by Voevoda View Post
not Error logs

just started to freeze a lot
I have this problem too, just freeze server, no log.
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cravenge
Veteran Member
Join Date: Nov 2015
Location: Chocolate Factory
Old 03-09-2022 , 01:47   Re: [L4D2] Dialogue Criteria Fix | 0.5 : February 12, 2022 |
Reply With Quote #19

Quote:
Originally Posted by kevinracer View Post
I have this problem too, just freeze server, no log.
Next update will fix that. I need to learn more about MemoryEx. It isn't recommended for servers with many players at the moment.

Last edited by cravenge; 03-09-2022 at 01:47.
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HarryPotter
Veteran Member
Join Date: Sep 2017
Location: Taiwan, Asia
Old 03-09-2022 , 07:50   Re: [L4D/L4D2] Dialogue Criteria Fix | 0.6 : Mar-09-2022
Reply With Quote #20

v 0.6
test in l4d2 windows

Code:
L 03/09/2022 - 20:50:06: [SM] Exception reported: Offset for "ForEachSurvivorSACF_TeamNumberCondition" is incorrect!
L 03/09/2022 - 20:50:06: [SM] Blaming: dialogue_criteria_fix.smx
L 03/09/2022 - 20:50:06: [SM] Call stack trace:
L 03/09/2022 - 20:50:06: [SM]   [0] SetFailState
L 03/09/2022 - 20:50:06: [SM]   [1] Line 120, dialogue_criteria_fix.sp::OnPluginStart
L 03/09/2022 - 20:50:06: [SM] Unable to load plugin "dialogue_criteria_fix.smx": Error detected in plugin startup (see error logs)
__________________

Last edited by HarryPotter; 03-09-2022 at 07:51.
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