Yes its happening to me to on Realism VS. The plugin isn't firing at all.
Edit: It is actually working its just the props are invisible you can still use forcepath to bring them back. There is an error log:
PHP Code:
L 05/01/2010 - 02:13:54: SourceMod error session started
L 05/01/2010 - 02:13:54: Info (map "c5m2_park") (file "errors_20100501.log")
L 05/01/2010 - 02:13:54: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:13:54: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:13:54: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:13:54: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:13:59: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:13:59: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:13:59: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:13:59: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:14:04: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:14:04: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:14:04: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:14:04: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:14:09: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:14:09: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:14:09: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:14:09: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:14:14: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:14:14: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:14:14: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:14:14: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:14:19: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:14:19: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:14:19: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:14:19: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:14:24: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:14:24: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:14:24: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:14:24: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:14:29: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:14:29: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:14:29: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:14:29: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:14:34: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:14:34: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:14:34: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:14:34: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:14:39: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:14:39: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:14:39: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:14:39: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:14:44: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:14:44: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:14:44: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:14:44: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:14:49: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:14:49: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:14:49: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:14:49: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:14:54: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:14:54: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:14:54: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:14:54: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:14:59: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:14:59: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:14:59: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:14:59: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:15:04: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:15:04: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:15:04: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:15:04: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:15:09: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:15:09: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:15:09: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:15:09: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:15:14: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:15:14: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:15:14: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:15:14: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:15:19: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:15:19: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:15:19: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:15:19: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:15:24: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:15:24: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:15:24: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:15:24: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:15:29: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:15:29: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:15:29: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:15:29: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:15:34: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:15:34: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:15:34: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:15:34: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:15:39: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:15:39: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:15:39: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:15:39: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:15:44: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:15:44: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:15:44: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:15:44: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:15:49: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:15:49: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:15:49: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:15:49: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:15:54: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:15:54: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:15:54: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:15:54: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:15:59: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:15:59: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:15:59: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:15:59: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:16:04: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:16:04: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:16:04: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:16:04: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:16:09: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:16:09: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:16:09: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:16:09: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:16:14: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:16:14: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:16:14: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:16:14: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:16:19: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:16:19: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:16:19: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:16:19: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:16:24: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:16:24: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:16:24: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:16:24: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:16:29: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:16:29: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:16:29: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:16:29: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:16:34: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:16:34: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:16:34: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:16:34: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:16:39: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:16:39: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:16:39: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:16:39: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:16:44: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:16:44: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:16:44: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:16:44: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:16:49: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:16:49: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:16:49: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:16:49: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:16:54: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:16:54: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:16:54: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:16:54: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:16:59: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:16:59: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:16:59: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:16:59: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:17:04: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:17:04: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:17:04: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:17:04: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:17:09: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:17:09: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:17:09: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:17:09: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:17:14: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:17:14: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:17:14: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:17:14: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:17:19: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:17:19: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:17:19: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:17:19: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:17:24: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:17:24: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:17:24: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:17:24: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:17:29: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:17:29: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:17:29: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:17:29: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:17:34: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:17:34: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:17:34: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:17:34: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:17:39: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:17:39: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:17:39: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:17:39: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:17:44: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:17:44: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:17:44: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:17:44: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:17:49: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:17:49: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:17:49: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:17:49: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:17:54: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:17:54: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:17:54: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:17:54: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:17:59: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:17:59: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:17:59: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:17:59: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:18:04: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:18:04: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:18:04: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:18:04: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:18:09: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:18:09: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:18:09: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:18:09: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:18:14: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:18:14: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:18:14: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:18:14: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:18:19: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:18:19: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:18:19: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:18:19: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:18:24: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:18:24: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:18:24: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:18:24: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()
L 05/01/2010 - 02:18:29: [SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
L 05/01/2010 - 02:18:29: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/01/2010 - 02:18:29: [SM] [0] Line 210, l4d2_routing.sp::IsAllowedGameMode()
L 05/01/2010 - 02:18:29: [SM] [1] Line 79, l4d2_routing.sp::CheckForNeededActions()