I am trying to make a PVE gamemode and I wanted to use skeletons (tf_zombie) as the enemies. One necessary step, is rewarding players for killing the skeletons but the only event I found that had any relation was halloween_skeleton_killed. When I tired to use it, I noticed it never fired. I had spawned in the skeleton using ent_create and thought that might have something to do with it. So I went to the map plr_hightower_event to see if the skeletons spawned on that map would cause the event to fire; and it did not. So, I tried searching for other events and found npc_hurt but that did not affect skeletons only the halloween bosses. I wanted to make sure the event was getting hooked, so I used HookEventEx to check, and it is. I've attached the code below and if anyone knows anything about why this is happening, please shed some light. Thanks.