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[CS:GO] WarMod [BFG] <22.09.26.1915, 26-Sept-2022>


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OOEalex
Junior Member
Join Date: Dec 2016
Old 05-03-2018 , 21:13   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1521

Hey,

Im using your mod for a long time now and im pretty good with it. I set it up on lans, tournaments and even use it in a league. So i got some Feedback and some questions for you:

There is some problem with the match stat logs, as far as we saw it does not log the last round of the match, dunno why
The BO2 Mapvote does not work. It just allows to vote the 2 maps to play but does not start the match when 2 maps are picked. It just lets you ban again and again till it stucks with no maps left. Also i would prefer another votecycle for the bo2: ban 1, ban 2, ban 1, ban 2, pick 1, pick 2
I previously got the problem that in a bo3 match the automatic mapchange was too early for the gotv. The gotv is just cut if the server changes the map too early. I know the mod delays the mapchange with the gotv delay but it still seems too close, the last few secounds of the match were cut off every time. Maybe you can edit this to something like: match end + gotv delay + 1 min?

I would also like to get in touch with you about some other things you maybe could add, just add me on steam if you want to talk!
https://steamcommunity.com/id/iesalex
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rjenningsuk
New Member
Join Date: May 2018
Old 05-22-2018 , 17:47   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1522

Hey versatile,

I'm having some issues with warmod issuing a tv_stoprecord command at gameover even though I don't have wm_auto_record turned on. From what I can see in your sp file this shouldn't happen unless it is. However there's also another StopRecord function that I can't see being triggered anywhere, but might be an event thing, I'm not sure.

This means on my gotv with spectators, and a 128 tv_snapshot_rate that the server freezes up while it writes the demo (which takes a few minutes) and we end up missing the last round of every game. Which is causing me a massive headache and is making me consider using a different mod which will cause me even more headache to setup. I have my own server setup to fire a tv_stoprecord on a larger delay and need this auto stop disabling.

Any chance you could hotfix this for me please?

Thanks

Last edited by rjenningsuk; 05-22-2018 at 17:48.
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versatile_bfg
Veteran Member
Join Date: Feb 2012
Old 05-23-2018 , 19:35   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1523

Quote:
Originally Posted by rjenningsuk View Post
//
Hotfix - 18.05.24.0924
Stop Record quick fix
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rjenningsuk
New Member
Join Date: May 2018
Old 05-24-2018 , 16:00   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1524

Thanks man! Will give it a test later this eve.

Do I have to reupload the warmod.smx plugin or does it autoupdate?
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versatile_bfg
Veteran Member
Join Date: Feb 2012
Old 05-24-2018 , 22:09   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1525

Quote:
Originally Posted by rjenningsuk View Post
Thanks man! Will give it a test later this eve.

Do I have to reupload the warmod.smx plugin or does it autoupdate?
Should automatically update if you have the updater plugin from the OP.
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paulo_crash
AlliedModders Donor
Join Date: May 2016
Location: Brazil
Old 06-01-2018 , 21:59   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1526

The server console displays the following plugin logs:
Quote:
L 06/01/2018 - 22:52:28: World triggered "Round_Start"
L 06/01/2018 - 22:52:28: [WarMod_BFG] {"timestamp": "2018-06-01 22:52:28", "event": "round_freeze_end"}
L 06/01/2018 - 22:52:29: "Noelzito<349><STEAM_1:0:104957807><CT>" left buyzone with [ weapon_knife_butterfly weapon_usp_silencer weapon_m4a1 weapon_smokegrenade weapon_flashbang kevlar(100) helmet ]
L 06/01/2018 - 22:520: "✪ Zarckz<373><STEAM_1:1:90919478><TERRORIST>" left buyzone with [ weapon_bayonet weapon_p250 kevlar(100) helmet ]
L 06/01/2018 - 22:520: [WarMod_BFG] {"timestamp": "2018-06-01 22:520", "event": "bomb_dropped", "round": 3, "player": {"name": "Professor", "userId": 379, "uniqueId": "STEAM_1:1:184748447", "team": 2, "origin": {"x": 1288.75, "y": -3.95, "z": -103.96}, "velocity": {"x": 187.15, "y": 158.93, "z": 0.00}, "view": {"x": 6.73, "y": -70.95, "z": 0.00}, "health": 100, "armor": 0, "helmet": 0}}
L 06/01/2018 - 22:520: "sn9zer<378><STEAM_1:1:118369620><CT>" left buyzone with [ weapon_knife weapon_usp_silencer weapon_famas weapon_smokegrenade kevlar(100) helmet ]
L 06/01/2018 - 22:521: "W.W<364><STEAM_1:1:422387098><CT>" left buyzone with [ weapon_knife_butterfly weapon_cz75a weapon_mp9 weapon_flashbang weapon_smokegrenade kevlar(100) helmet ]
L 06/01/2018 - 22:521: "FalleNJr<377><STEAM_1:14762669><TERRORIST> " left buyzone with [ weapon_knife_karambit weapon_p250 weapon_ak47 kevlar(100) helmet ]
L 06/01/2018 - 22:521: "Professor<379><STEAM_1:1:184748447><TERRORIS T>" left buyzone with [ weapon_knife_t weapon_p250 ]
L 06/01/2018 - 22:521: "byPGC -w-<369><STEAM_1:0:207140243><CT>" left buyzone with [ weapon_knife_karambit weapon_deagle weapon_mac10 kevlar(100) helmet ]
L 06/01/2018 - 22:522: [WarMod_BFG] {"timestamp": "2018-06-01 22:522", "event": "item_pickup", "round": 3, "player": {"name": "ÐriTsuu", "userId": 380, "uniqueId": "STEAM_1:1:84246877", "team": 2, "origin": {"x": 1262.89, "y": -195.21, "z": -99.96}, "velocity": {"x": 208.35, "y": 23.40, "z": 0.00}, "view": {"x": 8.85, "y": 92.37, "z": 0.00}, "health": 100, "armor": 0, "helmet": 0}, "item": "vesthelm"}
L 06/01/2018 - 22:522: "ÐriTsuu<380><STEAM_1:1:84246877><TERRORIST> " purchased "item_assaultsuit"
L 06/01/2018 - 22:523: [WarMod_BFG] {"timestamp": "2018-06-01 22:523", "event": "item_pickup", "round": 3, "player": {"name": "ÐriTsuu", "userId": 380, "uniqueId": "STEAM_1:1:84246877", "team": 2, "origin": {"x": 1331.61, "y": -152.42, "z": -103.96}, "velocity": {"x": 162.57, "y": 168.82, "z": 0.00}, "view": {"x": 8.85, "y": 92.37, "z": 0.00}, "health": 100, "armor": 100, "helmet": 1}, "item": "c4"}
L 06/01/2018 - 22:523: "ÐriTsuu<380><STEAM_1:1:84246877><TERRORIST> " triggered "Got_The_Bomb"
L 06/01/2018 - 22:523: [WarMod_BFG] {"timestamp": "2018-06-01 22:523", "event": "bomb_pickup", "round": 3, "player": {"name": "ÐriTsuu", "userId": 380, "uniqueId": "STEAM_1:1:84246877", "team": 2, "origin": {"x": 1331.61, "y": -152.42, "z": -103.96}, "velocity": {"x": 162.57, "y": 168.82, "z": 0.00}, "view": {"x": 8.85, "y": 92.37, "z": 0.00}, "health": 100, "armor": 100, "helmet": 1}}
L 06/01/2018 - 22:523: [WarMod_BFG] {"timestamp": "2018-06-01 22:523", "event": "item_pickup", "round": 3, "player": {"name": "ÐriTsuu", "userId": 380, "uniqueId": "STEAM_1:1:84246877", "team": 2, "origin": {"x": 1352.31, "y": -53.46, "z": -103.96}, "velocity": {"x": -62.41, "y": 214.31, "z": 0.00}, "view": {"x": 8.85, "y": 92.37, "z": 0.00}, "health": 100, "armor": 100, "helmet": 1}, "item": "galilar"}
L 06/01/2018 - 22:523: "ÐriTsuu<380><STEAM_1:1:84246877><TERRORIST> " purchased "galilar"
It would be possible to disable this on the console in order to make it less polluted.

Create a separate log let's say, like the one for errors.
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paulo_crash
AlliedModders Donor
Join Date: May 2016
Location: Brazil
Old 06-03-2018 , 06:27   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1527

Doubt, could you explain how the command works:
Quote:
wm_captain_from_file "0" //Get team captains from file? 0 = No, 1 = Yes
I put the information in the file team_captains.txt and then, how does it work?
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versatile_bfg
Veteran Member
Join Date: Feb 2012
Old 06-12-2018 , 06:19   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1528

Quote:
Originally Posted by paulo_crash View Post
The server console displays the following plugin logs:

It would be possible to disable this on the console in order to make it less polluted.

Create a separate log let's say, like the one for errors.
set "wm_stats_method 1"
Sets the stats logging method: 0 = UDP stream/server logs, 1 = WarMod logs, 2 = both

Quote:
Originally Posted by paulo_crash View Post
Doubt, could you explain how the command works:

I put the information in the file team_captains.txt and then, how does it work?
wm_captain_from_file 1
This will select captains from the file first then do random if none on the team. Used for Veto when captains are used.
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paulo_crash
AlliedModders Donor
Join Date: May 2016
Location: Brazil
Old 06-12-2018 , 08:10   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1529

Quote:
Originally Posted by versatile_bfg View Post
wm_captain_from_file 1
This will select captains from the file first then do random if none on the team. Used for Veto when captains are used.
Perfect, just one more thing, the file has the following commands:
Quote:
"STEAM_1:0:XXXXXX"
{
"name" "Versatile BFG"
"teamname" "BFG"
"teamlogo" "bfg"
"teamflag" "au"
}
These options would be mandatory, can I put in the case any information or would have some problem putting information?
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ffffff99f9f9
New Member
Join Date: Jun 2018
Old 06-21-2018 , 15:52   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1530

Hi! Great plugin, thanks!
I have one big problem though; I cant set up my MySQL database (external)!
I have entered this is in my databases.cfg:

"warmod"
{
"driver" "default"
"host" " <my remote MySQL IP> "
"database" "WarMod"
"user" "WarModUser"
"pass" " <my password> "
//"timeout" "0"
//"port" "0"
}

When it tries to connect to the db, it suddenly ignores the "host" field, and thinks its the same as my game server ip. Error: [warmod.smx] Database failure: [1045]: Access denied for user 'WarModUser'@' <my game server IP. This should be my web hosting IP> ' (using password: YES)

Anyone know how to fix this? o.O
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