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Eyeballs and lids (Restoring lids lines)


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Maximilian_
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Join Date: Oct 2014
Old 03-04-2017 , 04:35   Eyeballs and lids (Restoring lids lines)
Reply With Quote #1

Well, if you have some bugs like this

Name:  scout_showcase1.jpg
Views: 382
Size:  27.9 KB

Then, this thread for u

Note: I fully rewrote this thread, because i was wrong (EXCUSE ME, EXCUSE ME, EXCUSE ME)

So, i understood, that default flexes changing mesh on the model, actually after compiling, crowbar loses really important lines , which used for lids

Find something in code (If you use Crowbar):

PHP Code:
...

    
localvar defaultFaceUpper
    localvar defaultFace
// [Decompiler failed to parse expression. Please report the error with the following info: this qc file, the mdl filename that was decompiled, and where the mdl file was found (e.g. the game's name or a web link).]
// [Decompiler failed to parse expression. Please report the error with the following info: this qc file, the mdl filename that was decompiled, and where the mdl file was found (e.g. the game's name or a web link).]
// [Decompiler failed to parse expression. Please report the error with the following info: this qc file, the mdl filename that was decompiled, and where the mdl file was found (e.g. the game's name or a web link).]
// [Decompiler failed to parse expression. Please report the error with the following info: this qc file, the mdl filename that was decompiled, and where the mdl file was found (e.g. the game's name or a web link).]
    
%WQ WQ
    
%OO OO

... 
Well, idk, does this bug fixed, but we will replace that "thing" to this (i set value to 0.25, you can change it):

PHP Code:
...

    
localvar defaultFaceUpper
    localvar defaultFace
    
%CloseLidLoL 0.25
    
%CloseLidLoR 0.25
    
%CloseLidUpL 0.25
    
%CloseLidUpR 0.25
    
%WQ WQ
    
%OO OO

... 
Another one note: I have no idea where i can get vars for lids (i guess, it's 0.25, again, I GUESS)

Click image for larger version

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ID:	161299

Now he does not look surprised now

Thanks for watching thread and have a nice day!

P.S. I had made this post to help some "new" people to overcome bugs, thanks

Used links:
https://developer.valvesoftware.com/wiki/Eyeball
https://steamcommunity.com/groups/Cr...0503065558192/

Last edited by Maximilian_; 01-06-2018 at 08:16.
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JuegosPablo
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Join Date: Feb 2016
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Old 03-04-2017 , 07:25   Re: Eyeballs and lids (After compiling fixeable bug)
Reply With Quote #2

NICE WORK
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p0008874
Senior Member
Join Date: Jul 2014
Old 03-04-2017 , 07:52   Re: Eyeballs and lids (After compiling fixeable bug)
Reply With Quote #3

Well that little bit helpful.
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Maximilian_
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Join Date: Oct 2014
Old 01-06-2018 , 08:17   Re: Eyeballs and lids (Restoring lids lines)
Reply With Quote #4

Rewrote fully that thread, excuse me for misinformation((
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