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AMX Mod X 1.01 Released


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LoWe
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Join Date: Mar 2004
Old 03-10-2005 , 13:19  
#21

I want to thank you for doing this, still working on the "old" project even though you got SourceMod to think about.

I haven't tried this update yet, but im sure it's as great as all the others.
You are doing a great work with this.
Thank you!
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Geesu
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Join Date: Mar 2004
Location: Cincinnati, OH
Old 03-11-2005 , 10:42  
#22

Quote:
Originally Posted by Johnny got his gun
Actually I have info that hitzones in fact are NOT working under Linux, ONLY under Windows. Working on this...

Update: I just tested this on a Linux server myself and it seems to be working just as good as on Windows. Maybe this trouble is caused under some (as of yet) unknown circumstances.

I'll be talking to the ones having trouble in the meantime and if you have a problem with this feature (WC3FT among other plugins uses it) you can contact me.
FYI WC3FT no longer uses it... Also I noticed that 90% of the problems with it not working were from people that were using statsme, I guess it hooks TraceLine too... Disable statsme and it worked fine.
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Dark JP2
Senior Member
Join Date: Mar 2004
Old 03-11-2005 , 13:11  
#23

First of all I want to thank all devs for the great support.

i've go just one question, will the nightly stay alive?
if they're staying how's the update rate of them? nightly/weekly/fortnightly/monthly?
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BigBaller
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Join Date: Mar 2004
Location: Everett, WA
Old 03-12-2005 , 03:01  
#24

Quote:
Originally Posted by Dark JP2
First of all I want to thank all devs for the great support.

i've go just one question, will the nightly stay alive?
if they're staying how's the update rate of them? nightly/weekly/fortnightly/monthly?
There is no point to put out nightly builds when AMX MOD X is in final stages and only being released for bug fixing purposes for the most part.

Development is pretty much done with this project therefore having nightly or w/e builds would be a waste of system resources as there wont be any changes really.
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NiGHTFiRE
Senior Member
Join Date: Dec 2004
Location: Sweden
Old 03-12-2005 , 03:14  
#25

Arnold what MySQL Version do yo u have? If you have 4.1 you would need to go to the Modules Forum and download the MySQL 4.1 Module-
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[Arnold]
Senior Member
Join Date: May 2004
Old 03-12-2005 , 04:10  
#26

I had MySQL 3.23.58, but now I upgraded to 4.1.10a by hand (FC2 doesn't offer the 4.1.x version). Unfortunately there is no extra MySQL DB module for the x86_64 arch. But after lots of trouble with Amxmodx 1.01 I downgraded to 1.0 which runs flawlessly.

- Amxmodx 1.01 didn't coexist with HLGuard 1.72 and crashed the server (no problems with 1.0)
- Amxmodx 1.01 without any other mm plugin let players connect, but they were kicked out after few seconds.

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Dark JP2
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Join Date: Mar 2004
Old 03-12-2005 , 16:48  
#27

@BigBaller: so why's there a nb with the date of the 10. jan?
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Dedomil
Junior Member
Join Date: Jan 2005
Old 03-12-2005 , 17:25  
#28

Dobra praca ludia
Vsetko fici
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BAILOPAN
Join Date: Jan 2004
Old 03-12-2005 , 17:42  
#29

Arnold, I reread your post and you should go here, since you're using mm-p:

http://forums.alliedmods.net/showthr...?t=11160#99831

If those binaries work we'll make a patch release in a day or two.
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nightscreem
Veteran Member
Join Date: Jul 2004
Location: Belgium
Old 03-12-2005 , 19:02  
#30

if i look into the forum the amxmodx 1.1 has to many bugs
and amx 1.0 not why is that
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