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[L4D] Flying car replacing No Mercy's helicopter [MAY/2020]


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TypicalType
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Join Date: Mar 2020
Location: Brazil
Old 05-20-2020 , 21:20   Re: [L4D] Flying car replacing No Mercy's helicopter [MAY/2020]
Reply With Quote #21

Its not working in Left 4 Dead 2 the helicopter still the same (default)
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Marttt
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Join Date: Jan 2019
Location: Brazil
Old 05-21-2020 , 12:55   Re: [L4D] Flying car replacing No Mercy's helicopter [MAY/2020]
Reply With Quote #22

Try the BETA version posted on comments that include this line.
__________________

Last edited by Marttt; 05-23-2020 at 09:52. Reason: .
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axelnieves2012
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Join Date: Oct 2014
Location: Argentina
Old 05-22-2020 , 23:12   Re: [L4D] Flying car replacing No Mercy's helicopter [MAY/2020]
Reply With Quote #23

Quote:
Originally Posted by Marttt View Post
just add:
else if ( strcmp(buffer, "c8m5_rooftop")==0 ){}
check to the event_roundfreeze_end.

Try the attachment. (I remove this post when the main post has this map included)
Hellooooo, I have already attached a BETA version that includes this line.
Beta versions are posted on comments, not on main post.
I have to check if everything is alright to release an official update.
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axelnieves2012
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Join Date: Oct 2014
Location: Argentina
Old 05-22-2020 , 23:14   Re: [L4D] Flying car replacing No Mercy's helicopter [MAY/2020]
Reply With Quote #24

Quote:
Originally Posted by TypicalType View Post
Its not working in Left 4 Dead 2 the helicopter still the same (default)
Test my BETA version posted on comments above.
This is the link http://www.sourcemod.net/vbcompiler.php?file_id=181296

Please, come back and tell me if it works on L4D2, I would thank you.
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TypicalType
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Join Date: Mar 2020
Location: Brazil
Old 05-28-2020 , 10:39   Re: [L4D] Flying car replacing No Mercy's helicopter [MAY/2020]
Reply With Quote #25

Radio are getting stuck, when i activate the radio the finale dont start when i use this beta version
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TypicalType
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Join Date: Mar 2020
Location: Brazil
Old 05-28-2020 , 10:41   Re: [L4D] Flying car replacing No Mercy's helicopter [MAY/2020]
Reply With Quote #26

then appear a instructor hint with the message: summon a horde, but radio get stuck and i cant start finale

Last edited by TypicalType; 05-28-2020 at 10:49.
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axelnieves2012
Senior Member
Join Date: Oct 2014
Location: Argentina
Old 06-05-2020 , 23:32   Re: [L4D] Flying car replacing No Mercy's helicopter [MAY/2020]
Reply With Quote #27

Available version 1.2 BETA 2
Source: l4d_flying_car.sp
Get BETA plugin!

Changelog:
- Removed: Quick finale radio (will be fixed on next version).
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Ruthless1
AlliedModders Donor
Join Date: Oct 2019
Old 06-17-2020 , 12:03   Re: [L4D1] Flying car replacing No Mercy's helicopter [APRIL/2020]
Reply With Quote #28

Quote:
Originally Posted by axelnieves2012 View Post
Hello, I need you test it on L4D2 please, and tell me if it works now, so I can update it on next version.
Source: Attachment 181296
Get plugin!
Tested and the vehicle does appear however, there is the red error text in the middle of the car! Can you fix this?

Screenshots attached from the police car & taxi.
Attached Images
File Type: jpg Capture.JPG (40.3 KB, 179 views)
File Type: jpg Capture 2.JPG (56.5 KB, 163 views)

Last edited by Ruthless1; 06-17-2020 at 12:17.
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axelnieves2012
Senior Member
Join Date: Oct 2014
Location: Argentina
Old 06-18-2020 , 22:52   Re: [L4D1] Flying car replacing No Mercy's helicopter [APRIL/2020]
Reply With Quote #29

Quote:
Originally Posted by Firebred View Post
Tested and the vehicle does appear however, there is the red error text in the middle of the car! Can you fix this?

Screenshots attached from the police car & taxi.
Hello, it seems models are not loading. I think the model names are different between L4D1 and L4D2.
I don't have L4D2 Authoring tools to confirm this.
I think this plugin will be released as L4D1 exclusive and anyone will be authorized to adapt it for L4D2.
Am very sorry but I don't make plugins for L4D2.

The solution is finding the right model names according to L4D2. I will tell you which lines should be edited....

PHP Code:
#define MODEL_CAR1            "models/props_vehicles/taxi_cab.mdl"
#define MODEL_CAR2            "models/props_vehicles/car_white.mdl"
#define MODEL_LIGHTBAR     "models/props_vehicles/police_car_lightbar.mdl.mdl" 
MODEL_LIGHTBAR was mistyped (facepalm). It ends with ".mdl.mdl".
It can be fixed:
PHP Code:
#define MODEL_LIGHTBAR     "models/props_vehicles/police_car_lightbar.mdl" 
About car names, i'm not sure.

Last edited by axelnieves2012; 06-18-2020 at 22:57.
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GoGetSomeSleep
Senior Member
Join Date: Dec 2018
Location: Miami/Florida
Old 02-03-2021 , 19:29   Re: [L4D] Flying car replacing No Mercy's helicopter [MAY/2020]
Reply With Quote #30

what we have for l4d2 now? is it works?
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