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[L4D] Director Controller (All4Dead)


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grandwazir
Senior Member
Join Date: Jan 2009
Old 09-22-2010 , 15:33   Re: [L4D] Director Controller (All4Dead)
Reply With Quote #451

Quote:
Originally Posted by paul92 View Post
I know, but i can't download it... The link doesn't work...
The link works for me. Make sure you are downloading All4Dead2.smx and not using the get plugin link for All4Dead2.sp; you want the last attachment on the post at the front of this thread.
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grandwazir
Senior Member
Join Date: Jan 2009
Old 09-22-2010 , 15:36   Re: [L4D] Director Controller (All4Dead)
Reply With Quote #452

Quote:
Originally Posted by realdreams View Post
Director commands menu doesnt work in the current version of all4dead linux server w/ latest updates
Is anything else still having this problem?
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paul92
Senior Member
Join Date: Sep 2010
Old 09-25-2010 , 07:32   Re: [L4D] Director Controller (All4Dead)
Reply With Quote #453

Ok, now this works!

Thank you very much!

Can i ask you 2 questions?

1)I noticed that in the "Spawn weapons" menù, there isn't the awesome mg42 rifle (the one of "The Passing" DLC) how can i spawn it?

2) You're the only genius that made a "hide commands to other player" command.
Can i "expand" it to another plugin?
Or you know if there is a console command or something else to hide plugins commands?
Because, when i use the standard Source Admin menù (slay, kick, burn ecc), it always show it to all players!
How can i hide this?

Thank you again!!
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Skorpion1976
Veteran Member
Join Date: Jun 2009
Location: Austria
Old 10-23-2010 , 03:35   Re: [L4D] Director Controller (All4Dead)
Reply With Quote #454

Hi, after installing the smx I only see "tank" in the infected menu. All other items are there and work perfectly . As the plugin uses the admin menu maybe there is something that needs to be configured in the configs directory? Anyone got a clue ?
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grandwazir
Senior Member
Join Date: Jan 2009
Old 10-29-2010 , 11:12   Re: [L4D] Director Controller (All4Dead)
Reply With Quote #455

Quote:
Originally Posted by paul92 View Post
1)I noticed that in the "Spawn weapons" menù, there isn't the awesome mg42 rifle (the one of "The Passing" DLC) how can i spawn it?
It is because I have not added it yet to the mod. It should be possible to spawn it I just need to add it to the list. I'll have a look at doing that some time over the weekend if I get a chance.

Quote:
Originally Posted by paul92 View Post
2) You're the only genius that made a "hide commands to other player" command.
Can i "expand" it to another plugin?
Or you know if there is a console command or something else to hide plugins commands?
Because, when i use the standard Source Admin menù (slay, kick, burn ecc), it always show it to all players!
How can i hide this?
Well all my hide from other players does is check if it is on or not and if it is it doesn't send a notify message through sourcemod. You could extend it to other mods if you are willing to hack their code, but it might be easier just to ask them.

The other way you can do it is to fiddle with the sm_activity cvar - this affects all addons though. I've included the documentation I could find on it below:

Code:
// Specifies how admin activity should be relayed to users.  Add up the values
// below to get the functionality you want.
// 1: Show admin activity to non-admins anonymously.
// 2: If 1 is specified, admin names will be shown.
// 4: Show admin activity to admins anonymously.
// 8: If 4 is specified, admin names will be shown.
// 16: Always show admin names to root users.
// --
// Default: 13 (1+4+8)
So if you didn't want activity to be shown to normal players with other addons I think you could set this to 8, which would show activity to other admins including their names but not to other players.

Hope that helps!
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grandwazir
Senior Member
Join Date: Jan 2009
Old 10-29-2010 , 11:13   Re: [L4D] Director Controller (All4Dead)
Reply With Quote #456

Quote:
Originally Posted by Skorpion1976 View Post
Hi, after installing the smx I only see "tank" in the infected menu. All other items are there and work perfectly . As the plugin uses the admin menu maybe there is something that needs to be configured in the configs directory? Anyone got a clue ?
Nothing else needs to be configured for the mod to work just install and it should be fine.

Could you try disabling all other mods first and then giving it another whirl? If you are still having problems if you post in the thread again I can investigate further.
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DarkLord7854
SourceMod Donor
Join Date: Jun 2009
Location: West Palm Beach, FL
Old 03-23-2011 , 13:25   Re: [L4D] Director Controller (All4Dead)
Reply With Quote #457

The all4dead2.smx doesn't seem to load in L4D2. The all4dead.smx works fine but there's no L4D2 options, and the all4dead2.sp link says can't compile



Edit:

Nvm, got it working

Last edited by DarkLord7854; 03-23-2011 at 13:40.
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LouNGeR
New Member
Join Date: Dec 2009
Old 04-04-2011 , 13:12   Re: [L4D] Director Controller (All4Dead)
Reply With Quote #458

Hey, love the mod!
There seems to be one issue though....
I cannot (manually) spawn certain items with long names, like grenade_launcher.
Any way to fix this?
Thanks.

EDIT: Also, would it be possible to disable special infected? I'm pretty sure the original director commands can do that.

Last edited by LouNGeR; 04-04-2011 at 14:50.
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bune
Junior Member
Join Date: Aug 2010
Old 04-21-2011 , 03:29   Re: [L4D] Director Controller (All4Dead)
Reply With Quote #459

Does this still works? SDKHooks just updated
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grandwazir
Senior Member
Join Date: Jan 2009
Old 04-23-2011 , 23:40   Re: [L4D] Director Controller (All4Dead)
Reply With Quote #460

Quote:
Originally Posted by bune View Post
Does this still works? SDKHooks just updated
Should do - try it and see.
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