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[L4D2] Tank bot nav patch


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JLmelenchon
Senior Member
Join Date: Mar 2019
Old 11-20-2022 , 10:09   [L4D2] Tank bot nav patch
Reply With Quote #1

The tank navigation of the bot is often pretty bad (campaign or versus), it will result in him being stuck and die after a while. I know that there is a cvar to augment the time that tank can survive when he is stuck but that does not solve the problem. It is possible to detect when the AI is stuck for more than a few seconds to unblock him ? For the method on where to teleport him i am not sure it needs to be fair obviously.

I am surprise nobody though about doing a plugin for that, this will be a quality of life improvement.
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Marttt
Veteran Member
Join Date: Jan 2019
Location: Brazil
Old 11-20-2022 , 18:53   Re: [L4D2] Tank bot nav patch
Reply With Quote #2

[L4D1 & L4D2] Tank anti-stuck (anti-block)
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JLmelenchon
Senior Member
Join Date: Mar 2019
Old 11-20-2022 , 20:52   Re: [L4D2] Tank bot nav patch
Reply With Quote #3

Quote:
Originally Posted by Marttt View Post


"The plugin is not supported anymore."

Looks like it tries to be too many things at the same time for me.

edit: i will try it, thanks for the link.

Last edited by JLmelenchon; 11-21-2022 at 07:42.
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JLmelenchon
Senior Member
Join Date: Mar 2019
Old 11-21-2022 , 16:40   Re: [L4D2] Tank bot nav patch
Reply With Quote #4

As i was thinking his method is terrible, teleporting the tank on survivors is a no. There must be another way.
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yabi
Senior Member
Join Date: Jun 2021
Location: Taiwan
Old 12-12-2022 , 09:27   Re: [L4D2] Tank bot nav patch
Reply With Quote #5

Quote:
Originally Posted by JLmelenchon View Post
As i was thinking his method is terrible, teleporting the tank on survivors is a no. There must be another way.
Can teleport tanks to special infected allies
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