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Subplugin Submission [ZP] ZCLASS: HUNTER ZOMBIE L4D2 Fixed by snaker beatter ( 0.2b (Updated Oct, 6 2011))


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tokuin
Junior Member
Join Date: Jan 2012
Old 01-08-2012 , 23:49   Re: [ZP] ZCLASS: HUNTER ZOMBIE L4D2 Fixed by snaker beatter ( 0.2b (Updated Oct, 6 20
Reply With Quote #11

how am i suppose to use this without a .amxx file? both zip files only contain .sma files :S
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Isaac999
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Join Date: Nov 2011
Location: Home
Old 01-09-2012 , 01:02   Re: [ZP] ZCLASS: HUNTER ZOMBIE L4D2 Fixed by snaker beatter ( 0.2b (Updated Oct, 6 20
Reply With Quote #12

Compile it locally n00b!
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H.RED.ZONE
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Join Date: Sep 2011
Location: Serbia, Belgrade
Old 01-09-2012 , 02:36   Re: [ZP] ZCLASS: HUNTER ZOMBIE L4D2 Fixed by snaker beatter ( 0.2b (Updated Oct, 6 20
Reply With Quote #13

Quote:
Originally Posted by tokuin View Post
how am i suppose to use this without a .amxx file? both zip files only contain .sma files :S
https://forums.alliedmods.net/showthread.php?t=130511
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Isaac999
Senior Member
Join Date: Nov 2011
Location: Home
Old 01-09-2012 , 02:52   Re: [ZP] ZCLASS: HUNTER ZOMBIE L4D2 Fixed by snaker beatter ( 0.2b (Updated Oct, 6 20
Reply With Quote #14

And also don't revive some old threads. Search before posting
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lechoo
Member
Join Date: Jul 2010
Location: Poland
Old 04-29-2012 , 12:06   Re: [ZP] ZCLASS: HUNTER ZOMBIE L4D2 Fixed by snaker beatter ( 0.2b (Updated Oct, 6 20
Reply With Quote #15

Can someone add to this plugin message in say how many time it left to next jump? For example you jump, and when you again press "E", it print "[ZM] You must wait %.f0 sec to jump again" in say. Please, help me.
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Last edited by lechoo; 04-29-2012 at 12:07.
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Bee4
Junior Member
Join Date: Mar 2012
Old 05-19-2012 , 08:16   Re: [ZP] ZCLASS: HUNTER ZOMBIE L4D2 Fixed by snaker beatter ( 0.2b (Updated Oct, 6 20
Reply With Quote #16

still there's a bug
assassin + sniper still do super jumps
i added this

Code:
if (zp_get_user_assassin(id))
{
false_g_b_is_Jumper(id)
return
}
if (zp_get_user_sniper(id))
{
false_g_b_is_Jumper(id)
return
}
but it didnt compile

Last edited by Bee4; 05-20-2012 at 08:24.
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H.RED.ZONE
Veteran Member
Join Date: Sep 2011
Location: Serbia, Belgrade
Old 05-19-2012 , 08:21   Re: [ZP] ZCLASS: HUNTER ZOMBIE L4D2 Fixed by snaker beatter ( 0.2b (Updated Oct, 6 20
Reply With Quote #17

Include zpa file and add

if ( zp_get_user_assassin (id) )
return

if ( zp_get_user_sniper (id) )
return
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Bee4
Junior Member
Join Date: Mar 2012
Old 05-20-2012 , 08:26   Re: [ZP] ZCLASS: HUNTER ZOMBIE L4D2 Fixed by snaker beatter ( 0.2b (Updated Oct, 6 20
Reply With Quote #18

still not working ,& iam using ZP5.0.8 with assassin & sniper , not ZPA :S
any ideas how to fix it?
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AmineKyo
فوق سريرك
Join Date: Oct 2011
Location: Morocco
Old 05-20-2012 , 10:22   Re: [ZP] ZCLASS: HUNTER ZOMBIE L4D2 Fixed by snaker beatter ( 0.2b (Updated Oct, 6 20
Reply With Quote #19

Quote:
Originally Posted by Bee4 View Post
still not working ,& iam using ZP5.0.8 with assassin & sniper , not ZPA :S
any ideas how to fix it?
--" Why you are screaming !?
Hes trying to help you maybe
so write in with size 1
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H.RED.ZONE
Veteran Member
Join Date: Sep 2011
Location: Serbia, Belgrade
Old 05-20-2012 , 10:27   Re: [ZP] ZCLASS: HUNTER ZOMBIE L4D2 Fixed by snaker beatter ( 0.2b (Updated Oct, 6 20
Reply With Quote #20

Use this one that i posted.
http://forums.alliedmods.net/showthr...=136558&page=6
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