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bhop reguest


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S0Y3S
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Join Date: May 2013
Old 11-09-2013 , 17:21   bhop reguest
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i dont know if it will make to much work time but to code the bhop for itself so that inside ur smac cfg inside cfg/sourcemod u got a line called bhop so that u can control the bhop ban time to cause i think a ban permanent is a little to long for just a bhop script i just want it to ban them for like an 1 hour so that they get the warning instead of a perm ban.
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checkster
BANNED
Join Date: Apr 2007
Location: Norway
Old 11-12-2013 , 14:00   Re: bhop reguest
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smac_autotrigger_ban "1" Set that to 0
smac_log_verbose "1"

And go though the logs and ban accordingly.
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allienaded
AlliedModders Donor
Join Date: Feb 2013
Old 11-12-2013 , 21:03   Re: bhop reguest
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Keep in mind though that most bhop "scripts" are actually built into hacks that also contain wallhacks etc. and it's highly likely someone who gets detected for auto bhop is also using other hacks. Simple scripts or macros shouldn't trigger a detection since it requires quite a few perfectly timed jumps in a row and even one non-perfect jump resets the counter.

Last edited by allienaded; 11-12-2013 at 21:03. Reason: typo
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checkster
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Join Date: Apr 2007
Location: Norway
Old 11-13-2013 , 15:21   Re: bhop reguest
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Quote:
Originally Posted by allienaded View Post
Keep in mind though that most bhop "scripts" are actually built into hacks that also contain wallhacks etc. and it's highly likely someone who gets detected for auto bhop is also using other hacks. Simple scripts or macros shouldn't trigger a detection since it requires quite a few perfectly timed jumps in a row and even one non-perfect jump resets the counter.
Most scripts/hacks what ever, use non perfect, witch is the hard part.
Then there is fps scripts to boost a bhopscript even more, tickrate etc.
I used macrodox along side when I ran server's, and naturally my own judgment.
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