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Extremely slow mapchange when runnin Multi 1v1 mod


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Trbo
Junior Member
Join Date: Oct 2016
Old 10-13-2016 , 14:47   Extremely slow mapchange when runnin Multi 1v1 mod
Reply With Quote #1

Hi all!
I'm currently facing issues when running SPLEWIS multi-1v1 plugin and am_ maps, it takes forever to change map (we're talking 2 minutes per mapchange)

Plugins as follows:
Code:
[SM] Listing 11 plugins:
  01 "Advertisements" (2.0.2) by Tsunami
  02 "Rock The Vote" (1.9.0.5952) by AlliedModders LLC
  03 "Admin Menu" (1.8.0.5937) by AlliedModders LLC
  04 "AFK Manager" (4.0.5) by Rothgar
  05 "CS:GO Multi1v1: online stats viewer" (1.1.4) by splewis
  06 "Client Preferences" (1.8.0.5937) by AlliedModders LLC
  07 "Admin File Reader" (1.8.0.5937) by AlliedModders LLC
  08 "MapChooser" (1.9.0.5952) by AlliedModders LLC
  09 "Web Shortcuts CS:GO version" (2.4) by Franc1sco franug and James "sslice" Gray
  10 "CS:GO Multi1v1" (1.1.4) by splewis
  11 "Nextmap" (1.8.0.5937) by AlliedModders LLC
I'm really at a loss.
The servers are running on good hardware and the OS is not the issue. They are running at a stable 2-3 sv and 0.001 var with 32 players.


Any ideas?
It complained about not finding a model, so i tried adding this to am_aztec.kv
But the issue remains..

Code:
"am_aztec"
{
   "name" "am_aztec"
   "t_arms" "models/weapons/t_arms_anarchist.mdl"
   "ct_arms" "models/weapons/ct_arms_fbi.mdl"
   "t_models"
   {
      "tm_anarchist" ""
      "tm_anarchist_variantA" ""
      "tm_anarchist_variantB" ""
      "tm_anarchist_variantC" ""
      "tm_anarchist_variantD" ""
   }
   "ct_models"
   {
      "ctm_swat" ""
      "ctm_swat_variantA" ""
      "ctm_swat_variantB" ""
      "ctm_swat_variantC" ""
      "ctm_swat_variantD" ""
   }
}
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Trbo
Junior Member
Join Date: Oct 2016
Old 10-17-2016 , 03:17   Re: Extremely slow mapchange when runnin Multi 1v1 mod
Reply With Quote #2

Bump
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Cooky
Veteran Member
Join Date: Jun 2010
Location: 127.0.0.1
Old 10-17-2016 , 03:40   Re: Extremely slow mapchange when runnin Multi 1v1 mod
Reply With Quote #3

Does the loading take long???? Or the moment the current match is over?
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Trbo
Junior Member
Join Date: Oct 2016
Old 10-17-2016 , 04:22   Re: Extremely slow mapchange when runnin Multi 1v1 mod
Reply With Quote #4

The loading of the map takes long, it's not the end of match that takes a long time, that would be simple to fix!

The problem is that when it reads the new map, for example am_aztec it will then halt for about 1.5 - 2 minutes before it finalize the loading of the map, and the server console is completely frozen and the server is unreachable. This only happens with am_ maps
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seretakes
Junior Member
Join Date: Oct 2015
Old 10-18-2016 , 17:10   Re: Extremely slow mapchange when runnin Multi 1v1 mod
Reply With Quote #5

I'm experiencing the same issuse with AM maps only. I host Retakes aswell, and there is not issues with normal maps.

A good guess would be that AM maps probably are larger.
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splewis
Veteran Member
Join Date: Feb 2014
Location: United States
Old 10-18-2016 , 21:16   Re: Extremely slow mapchange when runnin Multi 1v1 mod
Reply With Quote #6

Have you tried loading maps without sourcemod loaded? Or regular maps with sourcemod+plugins loaded?
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Trbo
Junior Member
Join Date: Oct 2016
Old 10-19-2016 , 17:54   Re: Extremely slow mapchange when runnin Multi 1v1 mod
Reply With Quote #7

For me it's not hardware related, the servers are running E5-1680v4 64gb 2133ddr4, gbit internet & raided ssds.
Splewis i will check and come back with the result since i have tried neither of the above combinations!
Note: this happens on both my physical servers which are located in different datacenters!
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Trbo
Junior Member
Join Date: Oct 2016
Old 10-20-2016 , 09:40   Re: Extremely slow mapchange when runnin Multi 1v1 mod
Reply With Quote #8

@splewis i disabled sourcemod and mapchange was super-fast! Any suggestions?
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Trbo
Junior Member
Join Date: Oct 2016
Old 10-20-2016 , 09:49   Re: Extremely slow mapchange when runnin Multi 1v1 mod
Reply With Quote #9

Ok, for some ungodly known reason the issue got resolved when i added "sv_hibernate_when_empty 0" in sourcemod.cfg?
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servers.csgo.cfg
BANNED
Join Date: Sep 2016
Old 10-25-2016 , 09:32   Re: Extremely slow mapchange when runnin Multi 1v1 mod
Reply With Quote #10

https://forums.alliedmods.net/showthread.php?t=68589

or

https://forums.alliedmods.net/showthread.php?p=607079

---------------------------------------------------------
any ideas?
It complained about not finding a model, so i tried adding this to am_aztec.kv
But the issue remains..
---------------------------------------------------------
del am_aztec.kv on ftp.server will start defualt models.
send on mail gamemodes_server.txt
of reconfigurate him self add this to gamemodes_server.txt
and set read only for this file.

Code:
"am_aztec"
{
   "name" "am_aztec"
   "t_arms" "models/weapons/t_arms_anarchist.mdl"
   "ct_arms" "models/weapons/ct_arms_fbi.mdl"
   "t_models"
   {
      "tm_anarchist" ""
      "tm_anarchist_variantA" ""
      "tm_anarchist_variantB" ""
      "tm_anarchist_variantC" ""
      "tm_anarchist_variantD" ""
   }
   "ct_models"
   {
      "ctm_swat" ""
      "ctm_swat_variantA" ""
      "ctm_swat_variantB" ""
      "ctm_swat_variantC" ""
      "ctm_swat_variantD" ""
   }
}
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Last edited by servers.csgo.cfg; 10-25-2016 at 09:51.
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